Swiftgram/Source/Details/ASCollectionViewLayoutController.m
Adlai Holler a9837f2dc8 Replace NSMutableSet with NSHashTable when Appropriate #trivial (#321)
* Use NSHashTable to avoid needless -hash and -isEqual: calls

* Mark debug-only methods as such for clarity

* Address feedback
2017-06-05 16:33:37 -07:00

138 lines
5.9 KiB
Objective-C

//
// ASCollectionViewLayoutController.m
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASCollectionViewLayoutController.h>
#import <AsyncDisplayKit/ASAssert.h>
#import <AsyncDisplayKit/ASCollectionView+Undeprecated.h>
#import <AsyncDisplayKit/ASElementMap.h>
#import <AsyncDisplayKit/CoreGraphics+ASConvenience.h>
#import <AsyncDisplayKit/UICollectionViewLayout+ASConvenience.h>
struct ASRangeGeometry {
CGRect rangeBounds;
CGRect updateBounds;
};
typedef struct ASRangeGeometry ASRangeGeometry;
#pragma mark -
#pragma mark ASCollectionViewLayoutController
@interface ASCollectionViewLayoutController ()
{
@package
ASCollectionView * __weak _collectionView;
UICollectionViewLayout * __strong _collectionViewLayout;
}
@end
@implementation ASCollectionViewLayoutController
- (instancetype)initWithCollectionView:(ASCollectionView *)collectionView
{
if (!(self = [super init])) {
return nil;
}
_collectionView = collectionView;
_collectionViewLayout = [collectionView collectionViewLayout];
return self;
}
- (NSHashTable<ASCollectionElement *> *)elementsForScrolling:(ASScrollDirection)scrollDirection rangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType map:(ASElementMap *)map
{
ASRangeTuningParameters tuningParameters = [self tuningParametersForRangeMode:rangeMode rangeType:rangeType];
CGRect rangeBounds = [self rangeBoundsWithScrollDirection:scrollDirection rangeTuningParameters:tuningParameters];
return [self elementsWithinRangeBounds:rangeBounds map:map];
}
- (void)allElementsForScrolling:(ASScrollDirection)scrollDirection rangeMode:(ASLayoutRangeMode)rangeMode displaySet:(NSHashTable<ASCollectionElement *> *__autoreleasing _Nullable *)displaySet preloadSet:(NSHashTable<ASCollectionElement *> *__autoreleasing _Nullable *)preloadSet map:(ASElementMap *)map
{
if (displaySet == NULL || preloadSet == NULL) {
return;
}
ASRangeTuningParameters displayParams = [self tuningParametersForRangeMode:rangeMode rangeType:ASLayoutRangeTypeDisplay];
ASRangeTuningParameters preloadParams = [self tuningParametersForRangeMode:rangeMode rangeType:ASLayoutRangeTypePreload];
CGRect displayBounds = [self rangeBoundsWithScrollDirection:scrollDirection rangeTuningParameters:displayParams];
CGRect preloadBounds = [self rangeBoundsWithScrollDirection:scrollDirection rangeTuningParameters:preloadParams];
CGRect unionBounds = CGRectUnion(displayBounds, preloadBounds);
NSArray *layoutAttributes = [_collectionViewLayout layoutAttributesForElementsInRect:unionBounds];
NSInteger count = layoutAttributes.count;
__auto_type display = [[NSHashTable<ASCollectionElement *> alloc] initWithOptions:NSHashTableObjectPointerPersonality capacity:count];
__auto_type preload = [[NSHashTable<ASCollectionElement *> alloc] initWithOptions:NSHashTableObjectPointerPersonality capacity:count];
for (UICollectionViewLayoutAttributes *la in layoutAttributes) {
// Manually filter out elements that don't intersect the range bounds.
// See comment in elementsForItemsWithinRangeBounds:
// This is re-implemented here so that the iteration over layoutAttributes can be done once to check both ranges.
CGRect frame = la.frame;
BOOL intersectsDisplay = CGRectIntersectsRect(displayBounds, frame);
BOOL intersectsPreload = CGRectIntersectsRect(preloadBounds, frame);
if (intersectsDisplay == NO && intersectsPreload == NO && CATransform3DIsIdentity(la.transform3D) == YES) {
// Questionable why the element would be included here, but it doesn't belong.
continue;
}
// Avoid excessive retains and releases, as well as property calls. We know the element is kept alive by map.
__unsafe_unretained ASCollectionElement *e = [map elementForLayoutAttributes:la];
if (e != nil && intersectsDisplay) {
[display addObject:e];
}
if (e != nil && intersectsPreload) {
[preload addObject:e];
}
}
*displaySet = display;
*preloadSet = preload;
return;
}
- (NSHashTable<ASCollectionElement *> *)elementsWithinRangeBounds:(CGRect)rangeBounds map:(ASElementMap *)map
{
NSArray *layoutAttributes = [_collectionViewLayout layoutAttributesForElementsInRect:rangeBounds];
NSHashTable<ASCollectionElement *> *elementSet = [[NSHashTable alloc] initWithOptions:NSHashTableObjectPointerPersonality capacity:layoutAttributes.count];
for (UICollectionViewLayoutAttributes *la in layoutAttributes) {
// Manually filter out elements that don't intersect the range bounds.
// If a layout returns elements outside the requested rect this can be a huge problem.
// For instance in a paging flow, you may only want to preload 3 pages (one center, one on each side)
// but if flow layout includes the 4th page (which it does! as of iOS 9&10), you will preload a 4th
// page as well.
if (CATransform3DIsIdentity(la.transform3D) && CGRectIntersectsRect(la.frame, rangeBounds) == NO) {
continue;
}
[elementSet addObject:[map elementForLayoutAttributes:la]];
}
return elementSet;
}
- (CGRect)rangeBoundsWithScrollDirection:(ASScrollDirection)scrollDirection
rangeTuningParameters:(ASRangeTuningParameters)tuningParameters
{
CGRect rect = _collectionView.bounds;
return CGRectExpandToRangeWithScrollableDirections(rect, tuningParameters, [_collectionView scrollableDirections], scrollDirection);
}
@end