Swiftgram/Source/Details/ASMainSerialQueue.h
appleguy ccc5786032 [ASCollectionNode] Add -isProcessingUpdates and -onDidFinishProcessingUpdates: APIs. (#522)
* [ASCollectionNode] Add -isProcessingUpdates and -onDidFinishProcessingUpdates: APIs.

Over time, there have actually been a lot of legitimate uses for an API like this.
In fact, I'm not quite sure what has held us back from adding one!

I believe that at least some portion of -wait calls (even if less than 50%) could be
replaced with -onDidFinishProcessingUpdates:, which could potentially improve the
performance of applications using -wait by a significant amount.

Please take a close look at implementation correctness. Although I'm in a bit of a
rush, I'm aiming to make this properly documented and added a basic test -- but it
could certainly use some more detailed testing as a followup.

* [ASCollectionNode] Improvements to the implementation of -isProcessingUpdates and -onDidFinishProcessingUpdates:

* Add lock to ASMainSerialQueue count method.

* [ASTableNode] Implement -isProcessingUpdates and -onDidFinishProcessingUpdates:. Rename -waitUntil to consistent naming.
2017-08-23 11:16:21 +01:00

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Objective-C

//
// ASMainSerialQueue.h
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <Foundation/Foundation.h>
#import <AsyncDisplayKit/ASBaseDefines.h>
AS_SUBCLASSING_RESTRICTED
@interface ASMainSerialQueue : NSObject
@property (nonatomic, readonly) NSUInteger numberOfScheduledBlocks;
- (void)performBlockOnMainThread:(dispatch_block_t)block;
@end