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* Improvements for ASVideoPlayer, especially around asset handling and API * Change legacy URL of videos * Address comments
39 lines
1.4 KiB
Objective-C
39 lines
1.4 KiB
Objective-C
//
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// VideoModel.m
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// Sample
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//
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// Created by Erekle on 5/14/16.
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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#import "VideoModel.h"
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@implementation VideoModel
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- (instancetype)init
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{
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self = [super init];
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if (self) {
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NSString *videoUrlString = @"https://www.w3schools.com/html/mov_bbb.mp4";
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NSString *avatarUrlString = [NSString stringWithFormat:@"https://api.adorable.io/avatars/50/%@",[[NSProcessInfo processInfo] globallyUniqueString]];
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_title = @"Demo title";
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_url = [NSURL URLWithString:videoUrlString];
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_userName = @"Random User";
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_avatarUrl = [NSURL URLWithString:avatarUrlString];
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}
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return self;
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}
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@end
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