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49 lines
1.3 KiB
Objective-C
49 lines
1.3 KiB
Objective-C
//
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// ViewController.m
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// Sample
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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#import "ViewController.h"
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#import "ScreenNode.h"
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@interface ViewController()
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{
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ScreenNode *_screenNode;
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}
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@end
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@implementation ViewController
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- (instancetype)init
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{
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ScreenNode *node = [[ScreenNode alloc] init];
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if (!(self = [super initWithNode:node]))
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return nil;
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_screenNode = node;
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return self;
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}
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- (void)viewWillAppear:(BOOL)animated
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{
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// This should be done before calling super's viewWillAppear which triggers data fetching on the node.
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[_screenNode start];
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[super viewWillAppear:animated];
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}
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@end
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