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* Fix ASDKGram example * Fix some more examples * Convert Swift example to 3.0 * Fix VerticalWithinHorizontalScrolling * Fix some headers * Fix some more API changes * Remove semicolons
166 lines
7.0 KiB
Objective-C
166 lines
7.0 KiB
Objective-C
//
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// MosaicCollectionLayoutDelegate.m
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// Texture
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//
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// Copyright (c) 2017-present, Pinterest, Inc. All rights reserved.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "MosaicCollectionLayoutDelegate.h"
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#import "ImageCellNode.h"
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#import <AsyncDisplayKit/ASCollectionElement.h>
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@implementation MosaicCollectionLayoutDelegate {
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// Read-only properties
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NSInteger _numberOfColumns;
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CGFloat _headerHeight;
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CGFloat _columnSpacing;
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UIEdgeInsets _sectionInset;
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UIEdgeInsets _interItemSpacing;
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}
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- (instancetype)initWithNumberOfColumns:(NSInteger)numberOfColumns headerHeight:(CGFloat)headerHeight
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{
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self = [super init];
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if (self != nil) {
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_numberOfColumns = numberOfColumns;
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_headerHeight = headerHeight;
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_columnSpacing = 10.0;
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_sectionInset = UIEdgeInsetsMake(10.0, 10.0, 10.0, 10.0);
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_interItemSpacing = UIEdgeInsetsMake(10.0, 0, 10.0, 0);
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}
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return self;
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}
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- (id)additionalInfoForLayoutWithElements:(ASElementMap *)elements
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{
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return nil;
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}
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- (ASCollectionLayoutState *)calculateLayoutWithContext:(ASCollectionLayoutContext *)context
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{
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CGFloat layoutWidth = context.viewportSize.width;
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ASElementMap *elements = context.elements;
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CGFloat top = 0;
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// TODO use +[NSMapTable elementToLayoutAttributesTable]
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NSMapTable<ASCollectionElement *, UICollectionViewLayoutAttributes *> *attrsMap = [NSMapTable mapTableWithKeyOptions:(NSMapTableObjectPointerPersonality | NSMapTableWeakMemory) valueOptions:NSMapTableStrongMemory];
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NSMutableArray *columnHeights = [NSMutableArray array];
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NSInteger numberOfSections = [elements numberOfSections];
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for (NSUInteger section = 0; section < numberOfSections; section++) {
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NSInteger numberOfItems = [elements numberOfItemsInSection:section];
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top += _sectionInset.top;
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if (_headerHeight > 0) {
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NSIndexPath *indexPath = [NSIndexPath indexPathForItem:0 inSection:section];
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ASCollectionElement *element = [elements supplementaryElementOfKind:UICollectionElementKindSectionHeader
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atIndexPath:indexPath];
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UICollectionViewLayoutAttributes *attrs = [UICollectionViewLayoutAttributes layoutAttributesForSupplementaryViewOfKind:UICollectionElementKindSectionHeader
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withIndexPath:indexPath];
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ASSizeRange sizeRange = [self sizeRangeForHeaderOfSection:section withLayoutWidth:layoutWidth];
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CGSize size = [element.node layoutThatFits:sizeRange].size;
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CGRect frame = CGRectMake(_sectionInset.left, top, size.width, size.height);
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attrs.frame = frame;
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[attrsMap setObject:attrs forKey:element];
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top = CGRectGetMaxY(frame);
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}
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[columnHeights addObject:[NSMutableArray array]];
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for (NSUInteger idx = 0; idx < _numberOfColumns; idx++) {
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[columnHeights[section] addObject:@(top)];
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}
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CGFloat columnWidth = [self _columnWidthForSection:section withLayoutWidth:layoutWidth];
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for (NSUInteger idx = 0; idx < numberOfItems; idx++) {
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NSUInteger columnIndex = [self _shortestColumnIndexInSection:section withColumnHeights:columnHeights];
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NSIndexPath *indexPath = [NSIndexPath indexPathForItem:idx inSection:section];
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ASCollectionElement *element = [elements elementForItemAtIndexPath:indexPath];
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UICollectionViewLayoutAttributes *attrs = [UICollectionViewLayoutAttributes layoutAttributesForCellWithIndexPath:indexPath];
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ASSizeRange sizeRange = [self sizeRangeForItem:element.node atIndexPath:indexPath withLayoutWidth:layoutWidth];
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CGSize size = [element.node layoutThatFits:sizeRange].size;
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CGPoint position = CGPointMake(_sectionInset.left + (columnWidth + _columnSpacing) * columnIndex,
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[columnHeights[section][columnIndex] floatValue]);
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CGRect frame = CGRectMake(position.x, position.y, size.width, size.height);
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attrs.frame = frame;
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[attrsMap setObject:attrs forKey:element];
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// TODO Profile and avoid boxing if there are significant retain/release overheads
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columnHeights[section][columnIndex] = @(CGRectGetMaxY(frame) + _interItemSpacing.bottom);
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}
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NSUInteger columnIndex = [self _tallestColumnIndexInSection:section withColumnHeights:columnHeights];
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top = [columnHeights[section][columnIndex] floatValue] - _interItemSpacing.bottom + _sectionInset.bottom;
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for (NSUInteger idx = 0; idx < [columnHeights[section] count]; idx++) {
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columnHeights[section][idx] = @(top);
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}
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}
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CGFloat contentHeight = [[[columnHeights lastObject] firstObject] floatValue];
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CGSize contentSize = CGSizeMake(layoutWidth, contentHeight);
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return [[ASCollectionLayoutState alloc] initWithContext:context contentSize:contentSize elementToLayoutAttributesTable:attrsMap];
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}
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- (CGFloat)_widthForSection:(NSUInteger)section withLayoutWidth:(CGFloat)layoutWidth
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{
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return layoutWidth - _sectionInset.left - _sectionInset.right;
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}
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- (CGFloat)_columnWidthForSection:(NSUInteger)section withLayoutWidth:(CGFloat)layoutWidth
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{
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return ([self _widthForSection:section withLayoutWidth:layoutWidth] - ((_numberOfColumns - 1) * _columnSpacing)) / _numberOfColumns;
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}
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- (ASSizeRange)sizeRangeForItem:(ASCellNode *)item atIndexPath:(NSIndexPath *)indexPath withLayoutWidth:(CGFloat)layoutWidth;
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{
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CGFloat itemWidth = [self _columnWidthForSection:indexPath.section withLayoutWidth:layoutWidth];
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if ([item isKindOfClass:[ImageCellNode class]]) {
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return ASSizeRangeMake(CGSizeMake(itemWidth, 0), CGSizeMake(itemWidth, CGFLOAT_MAX));
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} else {
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return ASSizeRangeMake(CGSizeMake(itemWidth, itemWidth)); // In kShowUICollectionViewCells = YES mode, make those cells itemWidth x itemWidth.
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}
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}
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- (ASSizeRange)sizeRangeForHeaderOfSection:(NSInteger)section withLayoutWidth:(CGFloat)layoutWidth
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{
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return ASSizeRangeMake(CGSizeMake(0, _headerHeight), CGSizeMake([self _widthForSection:section withLayoutWidth:layoutWidth], _headerHeight));
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}
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- (NSUInteger)_tallestColumnIndexInSection:(NSUInteger)section withColumnHeights:(NSArray *)columnHeights
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{
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__block NSUInteger index = 0;
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__block CGFloat tallestHeight = 0;
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[columnHeights[section] enumerateObjectsUsingBlock:^(NSNumber *height, NSUInteger idx, BOOL *stop) {
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if (height.floatValue > tallestHeight) {
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index = idx;
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tallestHeight = height.floatValue;
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}
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}];
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return index;
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}
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- (NSUInteger)_shortestColumnIndexInSection:(NSUInteger)section withColumnHeights:(NSArray *)columnHeights
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{
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__block NSUInteger index = 0;
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__block CGFloat shortestHeight = CGFLOAT_MAX;
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[columnHeights[section] enumerateObjectsUsingBlock:^(NSNumber *height, NSUInteger idx, BOOL *stop) {
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if (height.floatValue < shortestHeight) {
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index = idx;
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shortestHeight = height.floatValue;
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}
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}];
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return index;
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}
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@end
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