Swiftgram/Source/Layout/ASRatioLayoutSpec.mm
Garrett Moon 8013e25524 Update license v2 (#67)
* Fixed license

* Update all licenses

* Update Dangerfile for new license

* Update already updated licenses

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…
2017-04-24 16:59:57 -07:00

112 lines
3.4 KiB
Plaintext

//
// ASRatioLayoutSpec.mm
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASRatioLayoutSpec.h>
#import <algorithm>
#import <tgmath.h>
#import <vector>
#import <AsyncDisplayKit/ASLayoutSpec+Subclasses.h>
#import <AsyncDisplayKit/ASAssert.h>
#import <AsyncDisplayKit/ASInternalHelpers.h>
#pragma mark - ASRatioLayoutSpec
@implementation ASRatioLayoutSpec
{
CGFloat _ratio;
}
#pragma mark - Lifecycle
+ (instancetype)ratioLayoutSpecWithRatio:(CGFloat)ratio child:(id<ASLayoutElement>)child
{
return [[self alloc] initWithRatio:ratio child:child];
}
- (instancetype)initWithRatio:(CGFloat)ratio child:(id<ASLayoutElement>)child;
{
if (!(self = [super init])) {
return nil;
}
ASDisplayNodeAssertNotNil(child, @"Child cannot be nil");
ASDisplayNodeAssert(ratio > 0, @"Ratio should be strictly positive, but received %f", ratio);
_ratio = ratio;
self.child = child;
return self;
}
#pragma mark - Setter / Getter
- (void)setRatio:(CGFloat)ratio
{
ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
_ratio = ratio;
}
#pragma mark - ASLayoutElement
- (ASLayout *)calculateLayoutThatFits:(ASSizeRange)constrainedSize
{
std::vector<CGSize> sizeOptions;
if (ASPointsValidForSize(constrainedSize.max.width)) {
sizeOptions.push_back(ASSizeRangeClamp(constrainedSize, {
constrainedSize.max.width,
ASFloorPixelValue(_ratio * constrainedSize.max.width)
}));
}
if (ASPointsValidForSize(constrainedSize.max.height)) {
sizeOptions.push_back(ASSizeRangeClamp(constrainedSize, {
ASFloorPixelValue(constrainedSize.max.height / _ratio),
constrainedSize.max.height
}));
}
// Choose the size closest to the desired ratio.
const auto &bestSize = std::max_element(sizeOptions.begin(), sizeOptions.end(), [&](const CGSize &a, const CGSize &b){
return std::fabs((a.height / a.width) - _ratio) > std::fabs((b.height / b.width) - _ratio);
});
// If there is no max size in *either* dimension, we can't apply the ratio, so just pass our size range through.
const ASSizeRange childRange = (bestSize == sizeOptions.end()) ? constrainedSize : ASSizeRangeIntersect(constrainedSize, ASSizeRangeMake(*bestSize, *bestSize));
const CGSize parentSize = (bestSize == sizeOptions.end()) ? ASLayoutElementParentSizeUndefined : *bestSize;
ASLayout *sublayout = [self.child layoutThatFits:childRange parentSize:parentSize];
sublayout.position = CGPointZero;
return [ASLayout layoutWithLayoutElement:self size:sublayout.size sublayouts:@[sublayout]];
}
@end
#pragma mark - ASRatioLayoutSpec (Debugging)
@implementation ASRatioLayoutSpec (Debugging)
#pragma mark - ASLayoutElementAsciiArtProtocol
- (NSString *)asciiArtName
{
return [NSString stringWithFormat:@"%@ (%.1f)", NSStringFromClass([self class]), self.ratio];
}
@end