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112 lines
3.4 KiB
Plaintext
112 lines
3.4 KiB
Plaintext
//
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// ASRatioLayoutSpec.mm
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// Texture
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
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// grant of patent rights can be found in the PATENTS file in the same directory.
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//
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// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
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// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <AsyncDisplayKit/ASRatioLayoutSpec.h>
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#import <algorithm>
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#import <tgmath.h>
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#import <vector>
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#import <AsyncDisplayKit/ASLayoutSpec+Subclasses.h>
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#import <AsyncDisplayKit/ASAssert.h>
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#import <AsyncDisplayKit/ASInternalHelpers.h>
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#pragma mark - ASRatioLayoutSpec
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@implementation ASRatioLayoutSpec
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{
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CGFloat _ratio;
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}
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#pragma mark - Lifecycle
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+ (instancetype)ratioLayoutSpecWithRatio:(CGFloat)ratio child:(id<ASLayoutElement>)child
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{
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return [[self alloc] initWithRatio:ratio child:child];
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}
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- (instancetype)initWithRatio:(CGFloat)ratio child:(id<ASLayoutElement>)child;
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{
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if (!(self = [super init])) {
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return nil;
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}
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ASDisplayNodeAssertNotNil(child, @"Child cannot be nil");
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ASDisplayNodeAssert(ratio > 0, @"Ratio should be strictly positive, but received %f", ratio);
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_ratio = ratio;
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self.child = child;
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return self;
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}
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#pragma mark - Setter / Getter
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- (void)setRatio:(CGFloat)ratio
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{
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ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
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_ratio = ratio;
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}
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#pragma mark - ASLayoutElement
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- (ASLayout *)calculateLayoutThatFits:(ASSizeRange)constrainedSize
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{
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std::vector<CGSize> sizeOptions;
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if (ASPointsValidForSize(constrainedSize.max.width)) {
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sizeOptions.push_back(ASSizeRangeClamp(constrainedSize, {
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constrainedSize.max.width,
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ASFloorPixelValue(_ratio * constrainedSize.max.width)
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}));
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}
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if (ASPointsValidForSize(constrainedSize.max.height)) {
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sizeOptions.push_back(ASSizeRangeClamp(constrainedSize, {
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ASFloorPixelValue(constrainedSize.max.height / _ratio),
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constrainedSize.max.height
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}));
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}
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// Choose the size closest to the desired ratio.
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const auto &bestSize = std::max_element(sizeOptions.begin(), sizeOptions.end(), [&](const CGSize &a, const CGSize &b){
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return std::fabs((a.height / a.width) - _ratio) > std::fabs((b.height / b.width) - _ratio);
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});
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// If there is no max size in *either* dimension, we can't apply the ratio, so just pass our size range through.
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const ASSizeRange childRange = (bestSize == sizeOptions.end()) ? constrainedSize : ASSizeRangeIntersect(constrainedSize, ASSizeRangeMake(*bestSize, *bestSize));
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const CGSize parentSize = (bestSize == sizeOptions.end()) ? ASLayoutElementParentSizeUndefined : *bestSize;
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ASLayout *sublayout = [self.child layoutThatFits:childRange parentSize:parentSize];
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sublayout.position = CGPointZero;
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return [ASLayout layoutWithLayoutElement:self size:sublayout.size sublayouts:@[sublayout]];
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}
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@end
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#pragma mark - ASRatioLayoutSpec (Debugging)
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@implementation ASRatioLayoutSpec (Debugging)
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#pragma mark - ASLayoutElementAsciiArtProtocol
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- (NSString *)asciiArtName
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{
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return [NSString stringWithFormat:@"%@ (%.1f)", NSStringFromClass([self class]), self.ratio];
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}
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@end
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