2016-03-15 21:56:51 -07:00

99 lines
2.6 KiB
Objective-C

//
// ASWeakSet.m
// AsyncDisplayKit
//
// Created by Adlai Holler on 1/7/16.
// Copyright © 2016 Facebook. All rights reserved.
//
#import "ASWeakSet.h"
#import <Foundation/NSMapTable.h>
@interface ASWeakSet<__covariant ObjectType> ()
@property (nonatomic, strong, readonly) NSMapTable<ObjectType, NSNull *> *mapTable;
@end
@implementation ASWeakSet
- (instancetype)init
{
self = [super init];
if (self) {
_mapTable = [NSMapTable weakToStrongObjectsMapTable];
}
return self;
}
- (void)addObject:(id)object
{
[_mapTable setObject:(NSNull *)kCFNull forKey:object];
}
- (void)removeObject:(id)object
{
[_mapTable removeObjectForKey:object];
}
- (void)removeAllObjects
{
[_mapTable removeAllObjects];
}
- (NSArray *)allObjects
{
// We use keys instead of values in the map table for efficiency and better characteristics when the keys are deallocated.
// Documentation is currently unclear on whether -keyEnumerator retains its values, but does imply that modifying a
// mutable collection is still not safe while enumerating that way - which is one of the main uses for this method.
// A helper function called NSAllMapTableKeys() might do exactly what we want and should be more efficient, but unfortunately
// is throwing a strange compiler error and may not be available in practice on the latest iOS version.
// Lastly, even -dictionaryRepresentation and then -allKeys won't work, because it attempts to copy the values of each key,
// which may not support copying (such as ASRangeControllers).
NSMutableArray *allObjects = [NSMutableArray array];
for (id object in _mapTable) {
[allObjects addObject:object];
}
return allObjects;
}
- (BOOL)containsObject:(id)object
{
return [_mapTable objectForKey:object] != nil;
}
- (BOOL)isEmpty
{
for (__unused id object in _mapTable) {
return NO;
}
return YES;
}
/**
Note: The `count` property of NSMapTable is unreliable
in the case of weak-to-strong map tables because entries
whose keys have been deallocated are not removed immediately.
In order to get the true count we have to fall back to using
fast enumeration.
*/
- (NSUInteger)count
{
NSUInteger count = 0;
for (__unused id object in _mapTable) {
count += 1;
}
return count;
}
- (NSUInteger)countByEnumeratingWithState:(NSFastEnumerationState *)state objects:(__unsafe_unretained id _Nonnull *)buffer count:(NSUInteger)len
{
return [_mapTable countByEnumeratingWithState:state objects:buffer count:len];
}
- (NSString *)description
{
return [[super description] stringByAppendingFormat:@" count: %lu, contents: %@", (unsigned long)self.count, _mapTable];
}
@end