Swiftgram/AsyncDisplayKit/ASMapNode.mm
Hannah Troisi c857e809f4 Clean up header comments (for consistent Facebook licensing info) (#1741)
[Licensing] Clean up header comments (for consistent Facebook licensing info)
2016-06-11 23:31:39 -07:00

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//
// ASMapNode.mm
// AsyncDisplayKit
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#if TARGET_OS_IOS
#import "ASMapNode.h"
#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h>
#import <AsyncDisplayKit/ASDisplayNodeExtras.h>
#import <AsyncDisplayKit/ASInsetLayoutSpec.h>
#import <AsyncDisplayKit/ASCenterLayoutSpec.h>
#import <AsyncDisplayKit/ASThread.h>
#import <AsyncDisplayKit/ASInternalHelpers.h>
#import <AsyncDisplayKit/ASLayout.h>
@interface ASMapNode()
{
ASDN::RecursiveMutex _propertyLock;
MKMapSnapshotter *_snapshotter;
BOOL _snapshotAfterLayout;
NSArray *_annotations;
CLLocationCoordinate2D _centerCoordinateOfMap;
}
@end
@implementation ASMapNode
@synthesize needsMapReloadOnBoundsChange = _needsMapReloadOnBoundsChange;
@synthesize mapDelegate = _mapDelegate;
@synthesize options = _options;
@synthesize liveMap = _liveMap;
#pragma mark - Lifecycle
- (instancetype)init
{
if (!(self = [super init])) {
return nil;
}
self.backgroundColor = ASDisplayNodeDefaultPlaceholderColor();
self.clipsToBounds = YES;
_needsMapReloadOnBoundsChange = YES;
_liveMap = NO;
_centerCoordinateOfMap = kCLLocationCoordinate2DInvalid;
_annotations = @[];
return self;
}
- (void)didLoad
{
[super didLoad];
if (self.isLiveMap) {
self.userInteractionEnabled = YES;
[self addLiveMap];
}
}
- (void)dealloc
{
[self destroySnapshotter];
}
- (void)setLayerBacked:(BOOL)layerBacked
{
ASDisplayNodeAssert(!self.isLiveMap, @"ASMapNode can not be layer backed whilst .liveMap = YES, set .liveMap = NO to use layer backing.");
[super setLayerBacked:layerBacked];
}
- (void)fetchData
{
[super fetchData];
ASPerformBlockOnMainThread(^{
if (self.isLiveMap) {
[self addLiveMap];
} else {
[self takeSnapshot];
}
});
}
- (void)clearFetchedData
{
[super clearFetchedData];
ASPerformBlockOnMainThread(^{
if (self.isLiveMap) {
[self removeLiveMap];
}
});
}
#pragma mark - Settings
- (BOOL)isLiveMap
{
ASDN::MutexLocker l(_propertyLock);
return _liveMap;
}
- (void)setLiveMap:(BOOL)liveMap
{
ASDisplayNodeAssert(!self.isLayerBacked, @"ASMapNode can not use the interactive map feature whilst .isLayerBacked = YES, set .layerBacked = NO to use the interactive map feature.");
ASDN::MutexLocker l(_propertyLock);
if (liveMap == _liveMap) {
return;
}
_liveMap = liveMap;
if (self.nodeLoaded) {
liveMap ? [self addLiveMap] : [self removeLiveMap];
}
}
- (BOOL)needsMapReloadOnBoundsChange
{
ASDN::MutexLocker l(_propertyLock);
return _needsMapReloadOnBoundsChange;
}
- (void)setNeedsMapReloadOnBoundsChange:(BOOL)needsMapReloadOnBoundsChange
{
ASDN::MutexLocker l(_propertyLock);
_needsMapReloadOnBoundsChange = needsMapReloadOnBoundsChange;
}
- (MKMapSnapshotOptions *)options
{
ASDN::MutexLocker l(_propertyLock);
if (!_options) {
_options = [[MKMapSnapshotOptions alloc] init];
_options.region = MKCoordinateRegionForMapRect(MKMapRectWorld);
CGSize calculatedSize = self.calculatedSize;
if (!CGSizeEqualToSize(calculatedSize, CGSizeZero)) {
_options.size = calculatedSize;
}
}
return _options;
}
- (void)setOptions:(MKMapSnapshotOptions *)options
{
ASDN::MutexLocker l(_propertyLock);
if (!_options || ![options isEqual:_options]) {
_options = options;
if (self.isLiveMap) {
[self applySnapshotOptions];
} else if (_snapshotter) {
[self destroySnapshotter];
[self takeSnapshot];
}
}
}
- (MKCoordinateRegion)region
{
return self.options.region;
}
- (void)setRegion:(MKCoordinateRegion)region
{
self.options.region = region;
}
#pragma mark - Snapshotter
- (void)takeSnapshot
{
// If our size is zero, we want to avoid calling a default sized snapshot. Set _snapshotAfterLayout to YES
// so if layout changes in the future, we'll try snapshotting again.
ASLayout *layout = self.calculatedLayout;
if (layout == nil || CGSizeEqualToSize(CGSizeZero, layout.size)) {
_snapshotAfterLayout = YES;
return;
}
_snapshotAfterLayout = NO;
if (!_snapshotter) {
[self setUpSnapshotter];
}
if (_snapshotter.isLoading) {
return;
}
__weak __typeof__(self) weakSelf = self;
[_snapshotter startWithQueue:dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)
completionHandler:^(MKMapSnapshot *snapshot, NSError *error) {
__typeof__(self) strongSelf = weakSelf;
if (!strongSelf) {
return;
}
if (!error) {
UIImage *image = snapshot.image;
NSArray *annotations = strongSelf.annotations;
if (annotations.count > 0) {
// Only create a graphics context if we have annotations to draw.
// The MKMapSnapshotter is currently not capable of rendering annotations automatically.
CGRect finalImageRect = CGRectMake(0, 0, image.size.width, image.size.height);
UIGraphicsBeginImageContextWithOptions(image.size, YES, image.scale);
[image drawAtPoint:CGPointZero];
// Get a standard annotation view pin. Future implementations should use a custom annotation image property.
MKAnnotationView *pin = [[MKPinAnnotationView alloc] initWithAnnotation:nil reuseIdentifier:@""];
UIImage *pinImage = pin.image;
CGSize pinSize = pin.bounds.size;
for (id<MKAnnotation> annotation in annotations) {
CGPoint point = [snapshot pointForCoordinate:annotation.coordinate];
if (CGRectContainsPoint(finalImageRect, point)) {
CGPoint pinCenterOffset = pin.centerOffset;
point.x -= pinSize.width / 2.0;
point.y -= pinSize.height / 2.0;
point.x += pinCenterOffset.x;
point.y += pinCenterOffset.y;
[pinImage drawAtPoint:point];
}
}
image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}
strongSelf.image = image;
}
}];
}
- (void)setUpSnapshotter
{
_snapshotter = [[MKMapSnapshotter alloc] initWithOptions:self.options];
}
- (void)destroySnapshotter
{
[_snapshotter cancel];
_snapshotter = nil;
}
- (void)applySnapshotOptions
{
MKMapSnapshotOptions *options = self.options;
[_mapView setCamera:options.camera animated:YES];
[_mapView setRegion:options.region animated:YES];
[_mapView setMapType:options.mapType];
_mapView.showsBuildings = options.showsBuildings;
_mapView.showsPointsOfInterest = options.showsPointsOfInterest;
}
#pragma mark - Actions
- (void)addLiveMap
{
ASDisplayNodeAssertMainThread();
if (!_mapView) {
__weak ASMapNode *weakSelf = self;
_mapView = [[MKMapView alloc] initWithFrame:CGRectZero];
_mapView.delegate = weakSelf.mapDelegate;
[weakSelf applySnapshotOptions];
[_mapView addAnnotations:_annotations];
[weakSelf setNeedsLayout];
[weakSelf.view addSubview:_mapView];
if (CLLocationCoordinate2DIsValid(_centerCoordinateOfMap)) {
[_mapView setCenterCoordinate:_centerCoordinateOfMap];
}
}
}
- (void)removeLiveMap
{
// FIXME: With MKCoordinateRegion, isn't the center coordinate fully specified? Do we need this?
_centerCoordinateOfMap = _mapView.centerCoordinate;
[_mapView removeFromSuperview];
_mapView = nil;
}
- (NSArray *)annotations
{
ASDN::MutexLocker l(_propertyLock);
return _annotations;
}
- (void)setAnnotations:(NSArray *)annotations
{
annotations = [annotations copy] ? : @[];
ASDN::MutexLocker l(_propertyLock);
_annotations = annotations;
if (self.isLiveMap) {
[_mapView removeAnnotations:_mapView.annotations];
[_mapView addAnnotations:annotations];
} else {
[self takeSnapshot];
}
}
#pragma mark - Layout
- (void)setSnapshotSizeWithReloadIfNeeded:(CGSize)snapshotSize
{
if (snapshotSize.height > 0 && snapshotSize.width > 0 && !CGSizeEqualToSize(self.options.size, snapshotSize)) {
_options.size = snapshotSize;
if (_snapshotter) {
[self destroySnapshotter];
[self takeSnapshot];
}
}
}
- (CGSize)calculateSizeThatFits:(CGSize)constrainedSize
{
CGSize size = self.preferredFrameSize;
if (CGSizeEqualToSize(size, CGSizeZero)) {
size = constrainedSize;
// FIXME: Need a better way to allow maps to take up the right amount of space in a layout (sizeRange, etc)
// These fallbacks protect against inheriting a constrainedSize that contains a CGFLOAT_MAX value.
if (!isValidForLayout(size.width)) {
size.width = 100.0;
}
if (!isValidForLayout(size.height)) {
size.height = 100.0;
}
}
[self setSnapshotSizeWithReloadIfNeeded:size];
return size;
}
- (void)calculatedLayoutDidChange
{
[super calculatedLayoutDidChange];
if (_snapshotAfterLayout) {
[self takeSnapshot];
}
}
// -layout isn't usually needed over -layoutSpecThatFits, but this way we can avoid a needless node wrapper for MKMapView.
- (void)layout
{
[super layout];
if (self.isLiveMap) {
_mapView.frame = CGRectMake(0.0f, 0.0f, self.calculatedSize.width, self.calculatedSize.height);
} else {
// If our bounds.size is different from our current snapshot size, then let's request a new image from MKMapSnapshotter.
if (_needsMapReloadOnBoundsChange) {
[self setSnapshotSizeWithReloadIfNeeded:self.bounds.size];
// FIXME: Adding a check for FetchData here seems to cause intermittent map load failures, but shouldn't.
// if (ASInterfaceStateIncludesFetchData(self.interfaceState)) {
}
}
}
@end
#endif