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56 lines
1.3 KiB
Objective-C
56 lines
1.3 KiB
Objective-C
//
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// LOTAnimationCache.m
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// Lottie
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//
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// Created by Brandon Withrow on 1/9/17.
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// Copyright © 2017 Brandon Withrow. All rights reserved.
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//
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#import "LOTAnimationCache.h"
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const NSInteger kLOTCacheSize = 50;
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@implementation LOTAnimationCache {
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NSMutableDictionary *animationsCache_;
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NSMutableArray *lruOrderArray_;
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}
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+ (instancetype)sharedCache {
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static LOTAnimationCache *sharedCache = nil;
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static dispatch_once_t onceToken;
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dispatch_once(&onceToken, ^{
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sharedCache = [[self alloc] init];
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});
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return sharedCache;
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}
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- (instancetype)init {
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self = [super init];
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if (self) {
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animationsCache_ = [[NSMutableDictionary alloc] init];
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lruOrderArray_ = [[NSMutableArray alloc] init];
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}
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return self;
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}
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- (void)addAnimation:(LOTComposition *)animation forKey:(NSString *)key {
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if (lruOrderArray_.count >= kLOTCacheSize) {
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NSString *oldKey = lruOrderArray_[0];
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[animationsCache_ removeObjectForKey:oldKey];
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[lruOrderArray_ removeObject:oldKey];
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}
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[lruOrderArray_ removeObject:key];
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[lruOrderArray_ addObject:key];
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[animationsCache_ setObject:animation forKey:key];
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}
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- (LOTComposition *)animationForKey:(NSString *)key {
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LOTComposition *animation = [animationsCache_ objectForKey:key];
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[lruOrderArray_ removeObject:key];
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[lruOrderArray_ addObject:key];
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return animation;
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}
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@end
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