2023-05-01 15:51:23 +04:00

485 lines
16 KiB
Swift

import Foundation
import SwiftSignalKit
import AVFoundation
private final class CameraContext {
private let queue: Queue
private let session = AVCaptureSession()
private let device: CameraDevice
private let input = CameraInput()
private let output = CameraOutput()
private let initialConfiguration: Camera.Configuration
private var invalidated = false
private let detectedCodesPipe = ValuePipe<[CameraCode]>()
fileprivate let changingPositionPromise = ValuePromise<Bool>(false)
var previewNode: CameraPreviewNode? {
didSet {
self.previewNode?.prepare()
}
}
var previewView: CameraPreviewView? {
didSet {
}
}
private let filter = CameraTestFilter()
private var videoOrientation: AVCaptureVideoOrientation?
init(queue: Queue, configuration: Camera.Configuration, metrics: Camera.Metrics) {
self.queue = queue
self.initialConfiguration = configuration
self.device = CameraDevice()
self.device.configure(for: self.session, position: configuration.position)
self.configure {
self.session.sessionPreset = configuration.preset
self.input.configure(for: self.session, device: self.device, audio: configuration.audio)
self.output.configure(for: self.session, configuration: configuration)
}
self.output.processSampleBuffer = { [weak self] pixelBuffer, connection in
guard let self else {
return
}
if let previewView = self.previewView, !self.changingPosition {
let videoOrientation = connection.videoOrientation
if #available(iOS 13.0, *) {
previewView.mirroring = connection.inputPorts.first?.sourceDevicePosition == .front
}
if let rotation = CameraPreviewView.Rotation(with: .portrait, videoOrientation: videoOrientation, cameraPosition: self.device.position) {
previewView.rotation = rotation
}
if #available(iOS 13.0, *), connection.inputPorts.first?.sourceDevicePosition == .front {
let width = CVPixelBufferGetWidth(pixelBuffer)
let height = CVPixelBufferGetHeight(pixelBuffer)
previewView.captureDeviceResolution = CGSize(width: width, height: height)
}
previewView.pixelBuffer = pixelBuffer
Queue.mainQueue().async {
self.videoOrientation = videoOrientation
}
}
}
self.output.processFaceLandmarks = { [weak self] observations in
guard let self else {
return
}
if let previewView = self.previewView {
previewView.drawFaceObservations(observations)
}
}
self.output.processCodes = { [weak self] codes in
self?.detectedCodesPipe.putNext(codes)
}
}
func startCapture() {
guard !self.session.isRunning else {
return
}
self.session.startRunning()
}
func stopCapture(invalidate: Bool = false) {
if invalidate {
self.configure {
self.input.invalidate(for: self.session)
self.output.invalidate(for: self.session)
}
}
self.session.stopRunning()
}
func focus(at point: CGPoint) {
self.device.setFocusPoint(point, focusMode: .continuousAutoFocus, exposureMode: .continuousAutoExposure, monitorSubjectAreaChange: true)
}
func setFps(_ fps: Float64) {
self.device.fps = fps
}
private var changingPosition = false {
didSet {
if oldValue != self.changingPosition {
self.changingPositionPromise.set(self.changingPosition)
}
}
}
func togglePosition() {
self.configure {
self.input.invalidate(for: self.session)
let targetPosition: Camera.Position
if case .back = self.device.position {
targetPosition = .front
} else {
targetPosition = .back
}
self.changingPosition = true
self.device.configure(for: self.session, position: targetPosition)
self.input.configure(for: self.session, device: self.device, audio: self.initialConfiguration.audio)
self.queue.after(0.7) {
self.changingPosition = false
}
}
}
public func setPosition(_ position: Camera.Position) {
self.configure {
self.input.invalidate(for: self.session)
self.device.configure(for: self.session, position: position)
self.input.configure(for: self.session, device: self.device, audio: self.initialConfiguration.audio)
}
}
private func configure(_ f: () -> Void) {
self.session.beginConfiguration()
f()
self.session.commitConfiguration()
}
var hasTorch: Signal<Bool, NoError> {
return self.device.isTorchAvailable
}
func setTorchActive(_ active: Bool) {
self.device.setTorchActive(active)
}
var isFlashActive: Signal<Bool, NoError> {
return self.output.isFlashActive
}
private var _flashMode: Camera.FlashMode = .off {
didSet {
self._flashModePromise.set(self._flashMode)
}
}
private var _flashModePromise = ValuePromise<Camera.FlashMode>(.off)
var flashMode: Signal<Camera.FlashMode, NoError> {
return self._flashModePromise.get()
}
func setFlashMode(_ mode: Camera.FlashMode) {
self._flashMode = mode
// if mode == .on {
// self.output.faceLandmarks = true
// //self.output.activeFilter = self.filter
// } else if mode == .off {
// self.output.faceLandmarks = false
// //self.output.activeFilter = nil
// }
}
func setZoomLevel(_ zoomLevel: CGFloat) {
self.device.setZoomLevel(zoomLevel)
}
func takePhoto() -> Signal<PhotoCaptureResult, NoError> {
return self.output.takePhoto(orientation: self.videoOrientation ?? .portrait, flashMode: .off) //self._flashMode)
}
public func startRecording() -> Signal<Double, NoError> {
return self.output.startRecording()
}
public func stopRecording() -> Signal<String?, NoError> {
return self.output.stopRecording()
}
var detectedCodes: Signal<[CameraCode], NoError> {
return self.detectedCodesPipe.signal()
}
}
public final class Camera {
public typealias Preset = AVCaptureSession.Preset
public typealias Position = AVCaptureDevice.Position
public typealias FocusMode = AVCaptureDevice.FocusMode
public typealias ExposureMode = AVCaptureDevice.ExposureMode
public typealias FlashMode = AVCaptureDevice.FlashMode
public struct Configuration {
let preset: Preset
let position: Position
let audio: Bool
let photo: Bool
let metadata: Bool
public init(preset: Preset, position: Position, audio: Bool, photo: Bool, metadata: Bool) {
self.preset = preset
self.position = position
self.audio = audio
self.photo = photo
self.metadata = metadata
}
}
private let queue = Queue()
private var contextRef: Unmanaged<CameraContext>?
private weak var previewView: CameraPreviewView?
public let metrics: Camera.Metrics
public init(configuration: Camera.Configuration = Configuration(preset: .hd1920x1080, position: .back, audio: true, photo: false, metadata: false)) {
self.metrics = Camera.Metrics(model: DeviceModel.current)
self.queue.async {
let context = CameraContext(queue: self.queue, configuration: configuration, metrics: self.metrics)
self.contextRef = Unmanaged.passRetained(context)
}
}
deinit {
let contextRef = self.contextRef
self.queue.async {
contextRef?.release()
}
}
public func startCapture() {
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
context.startCapture()
}
}
}
public func stopCapture(invalidate: Bool = false) {
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
context.stopCapture(invalidate: invalidate)
}
}
}
public func togglePosition() {
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
context.togglePosition()
}
}
}
public func setPosition(_ position: Camera.Position) {
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
context.setPosition(position)
}
}
}
public func takePhoto() -> Signal<PhotoCaptureResult, NoError> {
return Signal { subscriber in
let disposable = MetaDisposable()
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
disposable.set(context.takePhoto().start(next: { value in
subscriber.putNext(value)
}, completed: {
subscriber.putCompletion()
}))
}
}
return disposable
}
}
public func startRecording() -> Signal<Double, NoError> {
return Signal { subscriber in
let disposable = MetaDisposable()
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
disposable.set(context.startRecording().start(next: { value in
subscriber.putNext(value)
}, completed: {
subscriber.putCompletion()
}))
}
}
return disposable
}
}
public func stopRecording() -> Signal<String?, NoError> {
return Signal { subscriber in
let disposable = MetaDisposable()
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
disposable.set(context.stopRecording().start(next: { value in
subscriber.putNext(value)
}, completed: {
subscriber.putCompletion()
}))
}
}
return disposable
}
}
public func focus(at point: CGPoint) {
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
context.focus(at: point)
}
}
}
public func setFps(_ fps: Double) {
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
context.setFps(fps)
}
}
}
public func setFlashMode(_ flashMode: FlashMode) {
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
context.setFlashMode(flashMode)
}
}
}
public func setZoomLevel(_ zoomLevel: CGFloat) {
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
context.setZoomLevel(zoomLevel)
}
}
}
public func setTorchActive(_ active: Bool) {
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
context.setTorchActive(active)
}
}
}
public var hasTorch: Signal<Bool, NoError> {
return Signal { subscriber in
let disposable = MetaDisposable()
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
disposable.set(context.hasTorch.start(next: { hasTorch in
subscriber.putNext(hasTorch)
}, completed: {
subscriber.putCompletion()
}))
}
}
return disposable
}
}
public var isFlashActive: Signal<Bool, NoError> {
return Signal { subscriber in
let disposable = MetaDisposable()
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
disposable.set(context.isFlashActive.start(next: { isFlashActive in
subscriber.putNext(isFlashActive)
}, completed: {
subscriber.putCompletion()
}))
}
}
return disposable
}
}
public var flashMode: Signal<Camera.FlashMode, NoError> {
return Signal { subscriber in
let disposable = MetaDisposable()
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
disposable.set(context.flashMode.start(next: { flashMode in
subscriber.putNext(flashMode)
}, completed: {
subscriber.putCompletion()
}))
}
}
return disposable
}
}
public func attachPreviewNode(_ node: CameraPreviewNode) {
let nodeRef: Unmanaged<CameraPreviewNode> = Unmanaged.passRetained(node)
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
context.previewNode = nodeRef.takeUnretainedValue()
nodeRef.release()
} else {
Queue.mainQueue().async {
nodeRef.release()
}
}
}
}
public func attachPreviewView(_ view: CameraPreviewView) {
self.previewView = view
let viewRef: Unmanaged<CameraPreviewView> = Unmanaged.passRetained(view)
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
context.previewView = viewRef.takeUnretainedValue()
viewRef.release()
} else {
Queue.mainQueue().async {
viewRef.release()
}
}
}
}
public var detectedCodes: Signal<[CameraCode], NoError> {
return Signal { subscriber in
let disposable = MetaDisposable()
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
disposable.set(context.detectedCodes.start(next: { codes in
subscriber.putNext(codes)
}))
}
}
return disposable
}
}
public var changingPosition: Signal<Bool, NoError> {
return Signal { subscriber in
let disposable = MetaDisposable()
self.queue.async {
if let context = self.contextRef?.takeUnretainedValue() {
disposable.set(context.changingPositionPromise.get().start(next: { value in
subscriber.putNext(value)
}))
}
}
return disposable
}
}
}
public final class CameraHolder {
public let camera: Camera
public let previewView: CameraPreviewView
public init(camera: Camera, previewView: CameraPreviewView) {
self.camera = camera
self.previewView = previewView
}
}