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98 lines
4.0 KiB
Swift
98 lines
4.0 KiB
Swift
import Foundation
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import UIKit
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import Display
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import ComponentFlow
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import AppBundle
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final class GalleryRateToastAnimationComponent: Component {
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init() {
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}
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static func ==(lhs: GalleryRateToastAnimationComponent, rhs: GalleryRateToastAnimationComponent) -> Bool {
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return true
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}
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final class View: UIView {
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private let itemViewContainer: UIView
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private var itemViews: [UIImageView] = []
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override init(frame: CGRect) {
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self.itemViewContainer = UIView()
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super.init(frame: frame)
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self.addSubview(self.itemViewContainer)
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let image = UIImage(bundleImageName: "Media Gallery/VideoRateToast")?.withRenderingMode(.alwaysTemplate)
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for _ in 0 ..< 2 {
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let itemView = UIImageView(image: image)
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itemView.tintColor = .white
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self.itemViews.append(itemView)
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self.itemViewContainer.addSubview(itemView)
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}
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}
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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private func setupAnimations() {
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let beginTime = self.layer.convertTime(CACurrentMediaTime(), from: nil)
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for i in 0 ..< self.itemViews.count {
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if self.itemViews[i].layer.animation(forKey: "idle-opacity") != nil {
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continue
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}
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let delay = Double(i) * 0.1
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let animation = CABasicAnimation(keyPath: "opacity")
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animation.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.linear)
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animation.beginTime = beginTime + delay
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animation.fromValue = 0.6 as NSNumber
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animation.toValue = 1.0 as NSNumber
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animation.repeatCount = Float.infinity
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animation.autoreverses = true
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animation.fillMode = .both
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animation.duration = 0.4
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self.itemViews[i].layer.add(animation, forKey: "idle-opacity")
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let scaleAnimation = CABasicAnimation(keyPath: "transform.scale")
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scaleAnimation.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.linear)
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scaleAnimation.beginTime = beginTime + delay
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scaleAnimation.fromValue = 0.9 as NSNumber
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scaleAnimation.toValue = 1.1 as NSNumber
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scaleAnimation.repeatCount = Float.infinity
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scaleAnimation.autoreverses = true
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scaleAnimation.fillMode = .both
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scaleAnimation.duration = 0.4
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self.itemViews[i].layer.add(scaleAnimation, forKey: "idle-scale")
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}
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}
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func update(component: GalleryRateToastAnimationComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
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let itemSize = self.itemViews[0].image?.size ?? CGSize(width: 10.0, height: 10.0)
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let itemSpacing: CGFloat = 1.0
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let size = CGSize(width: itemSize.width * 2.0 + itemSpacing, height: 12.0)
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for i in 0 ..< self.itemViews.count {
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let itemFrame = CGRect(origin: CGPoint(x: CGFloat(i) * (itemSize.width + itemSpacing), y: UIScreenPixel), size: itemSize)
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self.itemViews[i].frame = itemFrame
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}
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self.setupAnimations()
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return size
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}
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}
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func makeView() -> View {
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return View(frame: CGRect())
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}
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func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
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return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
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}
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}
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