Swiftgram/lottie-ios/Classes/Private/LOTComposition.m
2017-08-25 13:28:01 -07:00

134 lines
4.5 KiB
Objective-C

//
// LOTScene.m
// LottieAnimator
//
// Created by Brandon Withrow on 12/14/15.
// Copyright © 2015 Brandon Withrow. All rights reserved.
//
#import "LOTComposition.h"
#import "LOTLayer.h"
#import "LOTAssetGroup.h"
#import "LOTLayerGroup.h"
#import "LOTAnimationCache.h"
@implementation LOTComposition
# pragma mark - Convenience Initializers
+ (nullable instancetype)animationNamed:(nonnull NSString *)animationName {
return [self animationNamed:animationName inBundle:[NSBundle mainBundle]];
}
+ (nullable instancetype)animationNamed:(nonnull NSString *)animationName inBundle:(nonnull NSBundle *)bundle {
NSArray *components = [animationName componentsSeparatedByString:@"."];
animationName = components.firstObject;
LOTComposition *comp = [[LOTAnimationCache sharedCache] animationForKey:animationName];
if (comp) {
return comp;
}
NSError *error;
NSString *filePath = [bundle pathForResource:animationName ofType:@"json"];
NSData *jsonData = [[NSData alloc] initWithContentsOfFile:filePath];
NSDictionary *JSONObject = jsonData ? [NSJSONSerialization JSONObjectWithData:jsonData
options:0 error:&error] : nil;
if (JSONObject && !error) {
LOTComposition *laScene = [[LOTComposition alloc] initWithJSON:JSONObject withAssetBundle:bundle];
[[LOTAnimationCache sharedCache] addAnimation:laScene forKey:animationName];
laScene.cacheKey = animationName;
return laScene;
}
NSLog(@"%s: Animation Not Found", __PRETTY_FUNCTION__);
return nil;
}
+ (nullable instancetype)animationWithFilePath:(nonnull NSString *)filePath {
NSString *animationName = filePath;
LOTComposition *comp = [[LOTAnimationCache sharedCache] animationForKey:animationName];
if (comp) {
return comp;
}
NSError *error;
NSData *jsonData = [[NSData alloc] initWithContentsOfFile:filePath];
NSDictionary *JSONObject = jsonData ? [NSJSONSerialization JSONObjectWithData:jsonData
options:0 error:&error] : nil;
if (JSONObject && !error) {
LOTComposition *laScene = [[LOTComposition alloc] initWithJSON:JSONObject withAssetBundle:[NSBundle mainBundle]];
laScene.rootDirectory = [filePath stringByDeletingLastPathComponent];
[[LOTAnimationCache sharedCache] addAnimation:laScene forKey:animationName];
laScene.cacheKey = animationName;
return laScene;
}
NSLog(@"%s: Animation Not Found", __PRETTY_FUNCTION__);
return nil;
}
+ (nonnull instancetype)animationFromJSON:(nonnull NSDictionary *)animationJSON {
return [self animationFromJSON:animationJSON inBundle:[NSBundle mainBundle]];
}
+ (nonnull instancetype)animationFromJSON:(nullable NSDictionary *)animationJSON inBundle:(nullable NSBundle *)bundle {
return [[LOTComposition alloc] initWithJSON:animationJSON withAssetBundle:bundle];
}
#pragma mark - Initializer
- (instancetype _Nonnull)initWithJSON:(NSDictionary * _Nullable)jsonDictionary
withAssetBundle:(NSBundle * _Nullable)bundle {
self = [super init];
if (self) {
if (jsonDictionary) {
[self _mapFromJSON:jsonDictionary withAssetBundle:bundle];
}
}
return self;
}
#pragma mark - Internal Methods
- (void)_mapFromJSON:(NSDictionary *)jsonDictionary
withAssetBundle:(NSBundle *)bundle {
NSNumber *width = jsonDictionary[@"w"];
NSNumber *height = jsonDictionary[@"h"];
if (width && height) {
CGRect bounds = CGRectMake(0, 0, width.floatValue, height.floatValue);
_compBounds = bounds;
}
_startFrame = [jsonDictionary[@"ip"] copy];
_endFrame = [jsonDictionary[@"op"] copy];
_framerate = [jsonDictionary[@"fr"] copy];
if (_startFrame && _endFrame && _framerate) {
NSInteger frameDuration = (_endFrame.integerValue - _startFrame.integerValue) - 1;
NSTimeInterval timeDuration = frameDuration / _framerate.floatValue;
_timeDuration = timeDuration;
}
NSArray *assetArray = jsonDictionary[@"assets"];
if (assetArray.count) {
_assetGroup = [[LOTAssetGroup alloc] initWithJSON:assetArray withAssetBundle:bundle];
}
NSArray *layersJSON = jsonDictionary[@"layers"];
if (layersJSON) {
_layerGroup = [[LOTLayerGroup alloc] initWithLayerJSON:layersJSON
withAssetGroup:_assetGroup];
}
[_assetGroup finalizeInitialization];
}
- (void)setRootDirectory:(NSString *)rootDirectory {
_rootDirectory = rootDirectory;
self.assetGroup.rootDirectory = rootDirectory;
}
@end