Swiftgram/AsyncDisplayKit/Details/UIView+ASConvenience.h
Andrew Toulouse a35c109a08 Unify boolean flag naming confention, getter spacing, and property attribute naming
Summary:
* Fixes #3
* Ordering: atomicity, then [optional] readonly, then value semantics (retain/copy/assign)
* Removed redundant `readwrite`
* No spaces between "getter = name" ("getter=name" instead)
* Property method overrides renamed as well
* self.isBlah, while technically not entirely correct, still resolves to [self blah], so left alone (@kimon had advice on this sort of naming issue last summer), and largely inconsequential

Test Plan:
* Compile and run
2014-07-17 13:18:47 -07:00

80 lines
3.7 KiB
Objective-C

/* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import <UIKit/UIKit.h>
/**
These are the properties we support from CALayer (implemented in the pending state)
*/
@protocol ASDisplayProperties <NSObject>
@property (nonatomic, assign) CGPoint position;
@property (nonatomic, assign) CGFloat zPosition;
@property (nonatomic, assign) CGPoint anchorPoint;
@property (nonatomic, retain) id contents;
@property (nonatomic, assign) CGFloat contentsScale;
@property (nonatomic, assign) CATransform3D transform;
@property (nonatomic, assign) CATransform3D sublayerTransform;
@property (nonatomic, assign) BOOL needsDisplayOnBoundsChange;
@property (nonatomic, retain) __attribute__((NSObject)) CGColorRef shadowColor;
@property (nonatomic, assign) CGFloat shadowOpacity;
@property (nonatomic, assign) CGSize shadowOffset;
@property (nonatomic, assign) CGFloat shadowRadius;
@property (nonatomic, assign) CGFloat borderWidth;
@property (nonatomic, assign, getter = isOpaque) BOOL opaque;
@property (nonatomic, retain) __attribute__((NSObject)) CGColorRef borderColor;
@property (nonatomic, copy) NSString *asyncdisplaykit_name;
@property (nonatomic, retain) __attribute__((NSObject)) CGColorRef backgroundColor;
@property (nonatomic, assign) BOOL allowsEdgeAntialiasing;
@property (nonatomic, assign) unsigned int edgeAntialiasingMask;
- (void)setNeedsDisplay;
- (void)setNeedsLayout;
@end
/**
These are all of the "good" properties of the UIView API that we support in pendingViewState or view of an ASDisplayNode.
*/
@protocol ASDisplayNodeViewProperties
@property (nonatomic, assign) BOOL clipsToBounds;
@property (nonatomic, getter=isHidden) BOOL hidden;
@property (nonatomic, assign) BOOL autoresizesSubviews;
@property (nonatomic, assign) UIViewAutoresizing autoresizingMask;
@property (nonatomic, assign) CGFloat alpha;
@property (nonatomic, assign) CGRect bounds;
@property (nonatomic, assign) UIViewContentMode contentMode;
@property (nonatomic, assign, getter=isUserInteractionEnabled) BOOL userInteractionEnabled;
@property (nonatomic, assign, getter=isExclusiveTouch) BOOL exclusiveTouch;
@property (nonatomic, assign, getter=asyncdisplaykit_isAsyncTransactionContainer, setter = asyncdisplaykit_setAsyncTransactionContainer:) BOOL asyncdisplaykit_asyncTransactionContainer;
/**
Following properties of the UIAccessibility informal protocol are supported as well.
We don't declare them here, so _ASPendingState does not complain about them being not implemented,
as they are already on NSObject
@property (atomic, assign) BOOL isAccessibilityElement;
@property (atomic, copy) NSString *accessibilityLabel;
@property (atomic, copy) NSString *accessibilityHint;
@property (atomic, copy) NSString *accessibilityValue;
@property (atomic, assign) UIAccessibilityTraits accessibilityTraits;
@property (atomic, assign) CGRect accessibilityFrame;
@property (atomic, retain) NSString *accessibilityLanguage;
@property (atomic, assign) BOOL accessibilityElementsHidden;
@property (atomic, assign) BOOL accessibilityViewIsModal;
@property (atomic, assign) BOOL shouldGroupAccessibilityChildren;
*/
@end
@interface CALayer (ASDisplayNodeLayer)
@property (atomic, copy) NSString *asyncdisplaykit_name;
@end