Swiftgram/submodules/TelegramCallsUI/Sources/LegacyCallControllerButton.swift
2020-08-16 13:20:06 +03:00

250 lines
13 KiB
Swift

import Foundation
import UIKit
import Display
import AsyncDisplayKit
import SwiftSignalKit
import AppBundle
enum LegacyCallControllerButtonType {
case mute
case end
case accept
case speaker
case bluetooth
case switchCamera
}
private let buttonSize = CGSize(width: 75.0, height: 75.0)
private func generateEmptyButtonImage(icon: UIImage?, strokeColor: UIColor?, fillColor: UIColor, knockout: Bool = false, angle: CGFloat = 0.0) -> UIImage? {
return generateImage(buttonSize, contextGenerator: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.setBlendMode(.copy)
if let strokeColor = strokeColor {
context.setFillColor(strokeColor.cgColor)
context.fillEllipse(in: CGRect(origin: CGPoint(), size: size))
context.setFillColor(fillColor.cgColor)
context.fillEllipse(in: CGRect(origin: CGPoint(x: 1.5, y: 1.5), size: CGSize(width: size.width - 3.0, height: size.height - 3.0)))
} else {
context.setFillColor(fillColor.cgColor)
context.fillEllipse(in: CGRect(origin: CGPoint(), size: CGSize(width: size.width, height: size.height)))
}
if let icon = icon {
if !angle.isZero {
context.translateBy(x: size.width / 2.0, y: size.height / 2.0)
context.rotate(by: angle)
context.translateBy(x: -size.width / 2.0, y: -size.height / 2.0)
}
let imageSize = icon.size
let imageRect = CGRect(origin: CGPoint(x: floor((size.width - imageSize.width) / 2.0), y: floor((size.width - imageSize.height) / 2.0)), size: imageSize)
if knockout {
context.setBlendMode(.copy)
context.clip(to: imageRect, mask: icon.cgImage!)
context.setFillColor(UIColor.clear.cgColor)
context.fill(imageRect)
} else {
context.setBlendMode(.normal)
context.draw(generateTintedImage(image: icon, color: .white)!.cgImage!, in: imageRect)
}
}
})
}
private func generateFilledButtonImage(color: UIColor, icon: UIImage?, angle: CGFloat = 0.0) -> UIImage? {
return generateImage(buttonSize, contextGenerator: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.setBlendMode(.normal)
context.setFillColor(color.cgColor)
context.fillEllipse(in: CGRect(origin: CGPoint(), size: size))
if let icon = icon {
if !angle.isZero {
context.translateBy(x: size.width / 2.0, y: size.height / 2.0)
context.rotate(by: angle)
context.translateBy(x: -size.width / 2.0, y: -size.height / 2.0)
}
context.draw(icon.cgImage!, in: CGRect(origin: CGPoint(x: floor((size.width - icon.size.width) / 2.0), y: floor((size.height - icon.size.height) / 2.0)), size: icon.size))
}
})
}
private let emptyStroke = UIColor(white: 1.0, alpha: 0.8)
private let emptyHighlightedFill = UIColor(white: 1.0, alpha: 0.3)
private let invertedFill = UIColor(white: 1.0, alpha: 1.0)
private let labelFont = Font.regular(14.5)
final class LegacyCallControllerButtonNode: HighlightTrackingButtonNode {
private var type: LegacyCallControllerButtonType
private var regularImage: UIImage?
private var highlightedImage: UIImage?
private var filledImage: UIImage?
private let backgroundNode: ASImageNode
private let labelNode: ASTextNode?
init(type: LegacyCallControllerButtonType, label: String?) {
self.type = type
self.backgroundNode = ASImageNode()
self.backgroundNode.isLayerBacked = true
self.backgroundNode.displayWithoutProcessing = false
self.backgroundNode.displaysAsynchronously = false
if let label = label {
let labelNode = ASTextNode()
labelNode.attributedText = NSAttributedString(string: label, font: labelFont, textColor: .white)
self.labelNode = labelNode
} else {
self.labelNode = nil
}
var regularImage: UIImage?
var highlightedImage: UIImage?
var filledImage: UIImage?
switch type {
case .mute:
regularImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallMuteButton"), strokeColor: emptyStroke, fillColor: .clear)
highlightedImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallMuteButton"), strokeColor: emptyStroke, fillColor: emptyHighlightedFill)
filledImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallMuteButton"), strokeColor: nil, fillColor: invertedFill, knockout: true)
case .accept:
regularImage = generateFilledButtonImage(color: UIColor(rgb: 0x74db58), icon: UIImage(bundleImageName: "Call/LegacyCallPhoneButton"), angle: CGFloat.pi * 3.0 / 4.0)
highlightedImage = generateFilledButtonImage(color: UIColor(rgb: 0x74db58), icon: UIImage(bundleImageName: "Call/LegacyCallPhoneButton"), angle: CGFloat.pi * 3.0 / 4.0)
case .end:
regularImage = generateFilledButtonImage(color: UIColor(rgb: 0xd92326), icon: UIImage(bundleImageName: "Call/LegacyCallPhoneButton"))
highlightedImage = generateFilledButtonImage(color: UIColor(rgb: 0xd92326), icon: UIImage(bundleImageName: "Call/LegacyCallPhoneButton"))
case .speaker:
regularImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallSpeakerButton"), strokeColor: emptyStroke, fillColor: .clear)
highlightedImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallSpeakerButton"), strokeColor: emptyStroke, fillColor: emptyHighlightedFill)
filledImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallSpeakerButton"), strokeColor: nil, fillColor: invertedFill, knockout: true)
case .bluetooth:
regularImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/CallBluetoothButton"), strokeColor: emptyStroke, fillColor: .clear)
highlightedImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/CallBluetoothButton"), strokeColor: emptyStroke, fillColor: emptyHighlightedFill)
filledImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/CallBluetoothButton"), strokeColor: nil, fillColor: invertedFill, knockout: true)
case .switchCamera:
let patternImage = generateTintedImage(image: UIImage(bundleImageName: "Call/CallSwitchCameraButton"), color: .white)
regularImage = generateEmptyButtonImage(icon: patternImage, strokeColor: emptyStroke, fillColor: .clear)
highlightedImage = generateEmptyButtonImage(icon: patternImage, strokeColor: emptyStroke, fillColor: emptyHighlightedFill)
filledImage = generateEmptyButtonImage(icon: patternImage, strokeColor: nil, fillColor: invertedFill, knockout: true)
}
self.regularImage = regularImage
self.highlightedImage = highlightedImage
self.filledImage = filledImage
super.init()
self.addSubnode(self.backgroundNode)
if let labelNode = self.labelNode {
self.addSubnode(labelNode)
}
self.backgroundNode.image = regularImage
self.currentImage = regularImage
self.highligthedChanged = { [weak self] highlighted in
if let strongSelf = self {
strongSelf.internalHighlighted = highlighted
strongSelf.updateState(highlighted: highlighted, selected: strongSelf.isSelected)
}
}
}
private var internalHighlighted = false
override var isSelected: Bool {
didSet {
self.updateState(highlighted: self.internalHighlighted, selected: self.isSelected)
}
}
private var currentImage: UIImage?
private func updateState(highlighted: Bool, selected: Bool) {
let image: UIImage?
if selected {
image = self.filledImage
} else if highlighted {
image = self.highlightedImage
} else {
image = self.regularImage
}
if self.currentImage !== image {
let currentContents = self.backgroundNode.layer.contents
self.backgroundNode.layer.removeAnimation(forKey: "contents")
if let currentContents = currentContents, let image = image {
self.backgroundNode.image = image
self.backgroundNode.layer.animate(from: currentContents as AnyObject, to: image.cgImage!, keyPath: "contents", timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue, duration: image === self.currentImage || image === self.filledImage ? 0.25 : 0.15)
} else {
self.backgroundNode.image = image
}
self.currentImage = image
}
}
func updateType(_ type: LegacyCallControllerButtonType) {
if self.type == type {
return
}
self.type = type
var regularImage: UIImage?
var highlightedImage: UIImage?
var filledImage: UIImage?
switch type {
case .mute:
regularImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallMuteButton"), strokeColor: emptyStroke, fillColor: .clear)
highlightedImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallMuteButton"), strokeColor: emptyStroke, fillColor: emptyHighlightedFill)
filledImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallMuteButton"), strokeColor: nil, fillColor: invertedFill, knockout: true)
case .accept:
regularImage = generateFilledButtonImage(color: UIColor(rgb: 0x74db58), icon: UIImage(bundleImageName: "Call/LegacyCallPhoneButton"), angle: CGFloat.pi * 3.0 / 4.0)
highlightedImage = generateFilledButtonImage(color: UIColor(rgb: 0x74db58), icon: UIImage(bundleImageName: "Call/LegacyCallPhoneButton"), angle: CGFloat.pi * 3.0 / 4.0)
case .end:
regularImage = generateFilledButtonImage(color: UIColor(rgb: 0xd92326), icon: UIImage(bundleImageName: "Call/LegacyCallPhoneButton"))
highlightedImage = generateFilledButtonImage(color: UIColor(rgb: 0xd92326), icon: UIImage(bundleImageName: "Call/LegacyCallPhoneButton"))
case .speaker:
regularImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallSpeakerButton"), strokeColor: emptyStroke, fillColor: .clear)
highlightedImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallSpeakerButton"), strokeColor: emptyStroke, fillColor: emptyHighlightedFill)
filledImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/LegacyCallSpeakerButton"), strokeColor: nil, fillColor: invertedFill, knockout: true)
case .bluetooth:
regularImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/CallBluetoothButton"), strokeColor: emptyStroke, fillColor: .clear)
highlightedImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/CallBluetoothButton"), strokeColor: emptyStroke, fillColor: emptyHighlightedFill)
filledImage = generateEmptyButtonImage(icon: UIImage(bundleImageName: "Call/CallBluetoothButton"), strokeColor: nil, fillColor: invertedFill, knockout: true)
case .switchCamera:
let patternImage = generateTintedImage(image: UIImage(bundleImageName: "Call/CallSwitchCameraButton"), color: .white)
regularImage = generateEmptyButtonImage(icon: patternImage, strokeColor: emptyStroke, fillColor: .clear)
highlightedImage = generateEmptyButtonImage(icon: patternImage, strokeColor: emptyStroke, fillColor: emptyHighlightedFill)
filledImage = generateEmptyButtonImage(icon: patternImage, strokeColor: nil, fillColor: invertedFill, knockout: true)
}
self.regularImage = regularImage
self.highlightedImage = highlightedImage
self.filledImage = filledImage
self.updateState(highlighted: self.isHighlighted, selected: self.isSelected)
}
func animateRollTransition() {
self.backgroundNode.layer.animate(from: 0.0 as NSNumber, to: (-CGFloat.pi * 5 / 4) as NSNumber, keyPath: "transform.rotation.z", timingFunction: kCAMediaTimingFunctionSpring, duration: 0.3, removeOnCompletion: false)
self.labelNode?.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.25, removeOnCompletion: false)
}
override func layout() {
super.layout()
let size = self.bounds.size
self.backgroundNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: size.width, height: size.width))
if let labelNode = self.labelNode {
let labelSize = labelNode.measure(CGSize(width: 200.0, height: 100.0))
labelNode.frame = CGRect(origin: CGPoint(x: floor((size.width - labelSize.width) / 2.0), y: 81.0), size: labelSize)
}
}
}