Swiftgram/submodules/TelegramCallsUI/Sources/VoiceChatHeaderButton.swift
2021-06-10 01:15:00 +04:00

206 lines
8.2 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import Display
import Postbox
import AccountContext
import TelegramPresentationData
import AvatarNode
import AnimationUI
func optionsBackgroundImage(dark: Bool) -> UIImage? {
return generateImage(CGSize(width: 28.0, height: 28.0), contextGenerator: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.setFillColor(UIColor(rgb: dark ? 0x1c1c1e : 0x2c2c2e).cgColor)
context.fillEllipse(in: CGRect(origin: CGPoint(), size: size))
})?.stretchableImage(withLeftCapWidth: 14, topCapHeight: 14)
}
func optionsCircleImage(dark: Bool) -> UIImage? {
return generateImage(CGSize(width: 28.0, height: 28.0), contextGenerator: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.setFillColor(UIColor(rgb: dark ? 0x1c1c1e : 0x2c2c2e).cgColor)
context.fillEllipse(in: CGRect(origin: CGPoint(), size: size))
})
}
func panelButtonImage(dark: Bool) -> UIImage? {
return generateImage(CGSize(width: 38.0, height: 28.0), contextGenerator: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.addPath(UIBezierPath(roundedRect: CGRect(origin: CGPoint(), size: size), cornerRadius: 14.0).cgPath)
context.setFillColor(UIColor(rgb: dark ? 0x1c1c1e : 0x2c2c2e).cgColor)
context.fillPath()
context.setFillColor(UIColor.white.cgColor)
if let image = UIImage(bundleImageName: "Call/PanelIcon") {
let imageSize = image.size
let imageRect = CGRect(origin: CGPoint(), size: imageSize)
context.saveGState()
context.translateBy(x: 7.0, y: 2.0)
context.clip(to: imageRect, mask: image.cgImage!)
context.fill(imageRect)
context.restoreGState()
}
})
}
func closeButtonImage(dark: Bool) -> UIImage? {
return generateImage(CGSize(width: 28.0, height: 28.0), contextGenerator: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.setFillColor(UIColor(rgb: dark ? 0x1c1c1e : 0x2c2c2e).cgColor)
context.fillEllipse(in: CGRect(origin: CGPoint(), size: size))
context.setLineWidth(2.0)
context.setLineCap(.round)
context.setStrokeColor(UIColor.white.cgColor)
context.move(to: CGPoint(x: 7.0 + UIScreenPixel, y: 16.0 + UIScreenPixel))
context.addLine(to: CGPoint(x: 14.0, y: 10.0))
context.addLine(to: CGPoint(x: 21.0 - UIScreenPixel, y: 16.0 + UIScreenPixel))
context.strokePath()
})
}
final class VoiceChatHeaderButton: HighlightableButtonNode {
enum Content {
case image(UIImage?)
case more(UIImage?)
case avatar(Peer)
}
private let context: AccountContext
private var theme: PresentationTheme
let referenceNode: ContextReferenceContentNode
let containerNode: ContextControllerSourceNode
private let iconNode: ASImageNode
private var animationNode: AnimationNode?
private let avatarNode: AvatarNode
var contextAction: ((ASDisplayNode, ContextGesture?) -> Void)?
private let wide: Bool
init(context: AccountContext, wide: Bool = false) {
self.context = context
self.theme = context.sharedContext.currentPresentationData.with { $0 }.theme
self.wide = wide
self.referenceNode = ContextReferenceContentNode()
self.containerNode = ContextControllerSourceNode()
self.containerNode.animateScale = false
self.iconNode = ASImageNode()
self.iconNode.displaysAsynchronously = false
self.iconNode.displayWithoutProcessing = true
self.iconNode.contentMode = .scaleToFill
self.avatarNode = AvatarNode(font: avatarPlaceholderFont(size: 17.0))
self.avatarNode.isHidden = true
super.init()
self.containerNode.addSubnode(self.referenceNode)
self.referenceNode.addSubnode(self.iconNode)
self.referenceNode.addSubnode(self.avatarNode)
self.addSubnode(self.containerNode)
self.containerNode.shouldBegin = { [weak self] location in
guard let strongSelf = self, let _ = strongSelf.contextAction else {
return false
}
return true
}
self.containerNode.activated = { [weak self] gesture, _ in
guard let strongSelf = self else {
return
}
strongSelf.contextAction?(strongSelf.containerNode, gesture)
}
self.iconNode.image = optionsCircleImage(dark: false)
self.containerNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: wide ? 38.0 : 28.0, height: 28.0))
self.referenceNode.frame = self.containerNode.bounds
self.iconNode.frame = self.containerNode.bounds
self.avatarNode.frame = self.containerNode.bounds
}
private var content: Content?
func setContent(_ content: Content, animated: Bool = false) {
if case .more = content, self.animationNode == nil {
let iconColor = UIColor(rgb: 0xffffff)
let animationNode = AnimationNode(animation: "anim_profilemore", colors: ["Point 2.Group 1.Fill 1": iconColor,
"Point 3.Group 1.Fill 1": iconColor,
"Point 1.Group 1.Fill 1": iconColor], scale: 1.0)
animationNode.frame = self.containerNode.bounds
self.addSubnode(animationNode)
self.animationNode = animationNode
}
if animated {
switch content {
case let .image(image):
if let snapshotView = self.referenceNode.view.snapshotContentTree() {
snapshotView.frame = self.referenceNode.frame
self.view.addSubview(snapshotView)
snapshotView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false, completion: { [weak snapshotView] _ in
snapshotView?.removeFromSuperview()
})
}
self.iconNode.image = image
self.iconNode.isHidden = false
self.avatarNode.isHidden = true
case let .avatar(peer):
self.avatarNode.setPeer(context: self.context, theme: self.theme, peer: peer)
self.iconNode.isHidden = true
self.avatarNode.isHidden = false
self.animationNode?.isHidden = true
case let .more(image):
self.iconNode.image = image
self.iconNode.isHidden = false
self.avatarNode.isHidden = true
self.animationNode?.isHidden = false
}
} else {
self.content = content
switch content {
case let .image(image):
self.iconNode.image = image
self.iconNode.isHidden = false
self.avatarNode.isHidden = true
case let .avatar(peer):
self.avatarNode.setPeer(context: self.context, theme: self.theme, peer: peer)
self.iconNode.isHidden = true
self.avatarNode.isHidden = false
self.animationNode?.isHidden = true
case let .more(image):
self.iconNode.image = image
self.iconNode.isHidden = false
self.avatarNode.isHidden = true
self.animationNode?.isHidden = false
}
}
}
override func didLoad() {
super.didLoad()
self.view.isOpaque = false
}
override func calculateSizeThatFits(_ constrainedSize: CGSize) -> CGSize {
return CGSize(width: wide ? 38.0 : 28.0, height: 28.0)
}
func onLayout() {
}
func play() {
self.animationNode?.playOnce()
}
}