Swiftgram/Display/ViewController.swift
2016-06-05 00:30:05 +03:00

241 lines
10 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import SwiftSignalKit
public func ==(lhs: ViewControllerLayout, rhs: ViewControllerLayout) -> Bool {
return lhs.size == rhs.size && lhs.insets == rhs.insets && lhs.inputViewHeight == rhs.inputViewHeight && lhs.statusBarHeight == rhs.statusBarHeight
}
@objc public class ViewController: UIViewController, WindowContentController {
private var _displayNode: ASDisplayNode?
public final var displayNode: ASDisplayNode {
get {
if let value = self._displayNode {
return value
}
else {
self.loadDisplayNode()
if self._displayNode == nil {
fatalError("displayNode should be initialized after loadDisplayNode()")
}
return self._displayNode!
}
}
set(value) {
self._displayNode = value
}
}
public final var isNodeLoaded: Bool {
return self._displayNode != nil
}
public let statusBar: StatusBar
public let navigationBar: NavigationBar
private let _ready = Promise<Bool>(true)
public var ready: Promise<Bool> {
return self._ready
}
private var updateLayoutOnLayout: (ViewControllerLayout, NSTimeInterval, UInt)?
public private(set) var layout: ViewControllerLayout?
var keyboardFrameObserver: AnyObject?
private var scrollToTopView: ScrollToTopView?
public var scrollToTop: (() -> Void)? {
didSet {
if self.isViewLoaded() {
self.updateScrollToTopView()
}
}
}
private func updateScrollToTopView() {
if let scrollToTop = self.scrollToTop {
if let displayNode = self._displayNode where self.scrollToTopView == nil {
let scrollToTopView = ScrollToTopView(frame: CGRect(x: 0.0, y: -1.0, width: displayNode.frame.size.width, height: 1.0))
scrollToTopView.action = { [weak self] in
if let scrollToTop = self?.scrollToTop {
scrollToTop()
}
}
self.scrollToTopView = scrollToTopView
self.view.addSubview(scrollToTopView)
}
} else if let scrollToTopView = self.scrollToTopView {
scrollToTopView.removeFromSuperview()
self.scrollToTopView = nil
}
}
public init() {
self.statusBar = StatusBar()
self.navigationBar = NavigationBar()
super.init(nibName: nil, bundle: nil)
self.navigationBar.item = self.navigationItem
self.automaticallyAdjustsScrollViewInsets = false
self.keyboardFrameObserver = NSNotificationCenter.defaultCenter().addObserverForName(UIKeyboardWillChangeFrameNotification, object: nil, queue: nil, usingBlock: { [weak self] notification in
if let strongSelf = self, _ = strongSelf._displayNode {
let keyboardFrame: CGRect = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue() ?? CGRect()
let keyboardHeight = max(0.0, UIScreen.mainScreen().bounds.size.height - keyboardFrame.minY)
var duration: Double = (notification.userInfo?[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0.0
if duration > DBL_EPSILON {
duration = 0.5
}
var curve: UInt = (notification.userInfo?[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber)?.unsignedIntegerValue ?? UInt(7 << 16)
let previousLayout: ViewControllerLayout?
var previousDurationAndCurve: (NSTimeInterval, UInt)?
if let updateLayoutOnLayout = strongSelf.updateLayoutOnLayout {
previousLayout = updateLayoutOnLayout.0
previousDurationAndCurve = (updateLayoutOnLayout.1, updateLayoutOnLayout.2)
} else{
previousLayout = strongSelf.layout
}
let layout = ViewControllerLayout(size: previousLayout?.size ?? CGSize(), insets: previousLayout?.insets ?? UIEdgeInsets(), inputViewHeight: keyboardHeight, statusBarHeight: previousLayout?.statusBarHeight ?? 20.0)
let updated: Bool
if let previousLayout = previousLayout {
updated = previousLayout != layout
if duration < DBL_EPSILON && abs(min(previousLayout.inputViewHeight, layout.inputViewHeight) - 225.0) < CGFloat(FLT_EPSILON) && abs(max(previousLayout.inputViewHeight, layout.inputViewHeight) - 225.0 - 33.0) < CGFloat(FLT_EPSILON) {
duration = 0.1
curve = 0
}
} else {
updated = true
}
if updated {
//print("keyboard layout change: \(layout) rotating: \(strongSelf.view.window?.isRotating())")
let durationAndCurve: (NSTimeInterval, UInt) = previousDurationAndCurve ?? (duration, curve)
strongSelf.updateLayoutOnLayout = (layout, durationAndCurve.0, durationAndCurve.1)
strongSelf.view.setNeedsLayout()
}
}
})
}
required public init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
if let keyboardFrameObserver = keyboardFrameObserver {
NSNotificationCenter.defaultCenter().removeObserver(keyboardFrameObserver)
}
}
public override func loadView() {
self.view = self.displayNode.view
self.displayNode.addSubnode(self.navigationBar)
self.view.addSubview(self.statusBar.view)
}
public func loadDisplayNode() {
self.displayNode = ASDisplayNode()
self.displayNodeDidLoad()
}
public func displayNodeDidLoad() {
self.updateScrollToTopView()
}
public func setParentLayout(layout: ViewControllerLayout, duration: NSTimeInterval, curve: UInt) {
if self._displayNode == nil {
self.loadDisplayNode()
}
let previousLayout: ViewControllerLayout?
if let updateLayoutOnLayout = self.updateLayoutOnLayout {
previousLayout = updateLayoutOnLayout.0
} else {
previousLayout = self.layout
}
var insets = layout.insets
insets.top += 22.0
let layout = ViewControllerLayout(size: layout.size, insets: insets, inputViewHeight: previousLayout?.inputViewHeight ?? 0.0, statusBarHeight: layout.statusBarHeight)
let updated: Bool
if let previousLayout = previousLayout {
updated = previousLayout != layout
} else {
updated = true
}
if updated {
if previousLayout == nil {
self.layout = layout
self.updateLayout(layout, previousLayout: previousLayout, duration: duration, curve: 0)
} else {
self.updateLayoutOnLayout = (layout, duration, 0)
self.view.setNeedsLayout()
}
}
}
public func updateLayout(layout: ViewControllerLayout, previousLayout: ViewControllerLayout?, duration: Double, curve: UInt) {
self.statusBar.frame = CGRect(origin: CGPoint(), size: CGSize(width: layout.size.width, height: 40.0))
self.navigationBar.frame = CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: layout.size.width, height: 44.0 + 20.0))
if let scrollToTopView = self.scrollToTopView {
scrollToTopView.frame = CGRect(x: 0.0, y: 0.0, width: layout.size.width, height: 10.0)
}
}
public func setNeedsLayoutWithDuration(duration: Double, curve: UInt) {
let previousLayout: ViewControllerLayout?
var previousDurationAndCurve: (NSTimeInterval, UInt)?
if let updateLayoutOnLayout = self.updateLayoutOnLayout {
previousLayout = updateLayoutOnLayout.0
previousDurationAndCurve = (updateLayoutOnLayout.1, updateLayoutOnLayout.2)
} else{
previousLayout = self.layout
}
if let previousLayout = previousLayout {
let durationAndCurve: (NSTimeInterval, UInt) = previousDurationAndCurve ?? (duration, curve)
self.updateLayoutOnLayout = (previousLayout, durationAndCurve.0, durationAndCurve.1)
self.view.setNeedsLayout()
}
}
override public func viewDidLayoutSubviews() {
if let updateLayoutOnLayout = self.updateLayoutOnLayout {
if !Window.isDeviceRotating() {
if !((self.view.window as? Window)?.isUpdatingOrientationLayout ?? false) {
//print("\(self) apply inputHeight: \(updateLayoutOnLayout.0.inputViewHeight)")
let previousLayout = self.layout
self.layout = updateLayoutOnLayout.0
self.updateLayout(updateLayoutOnLayout.0, previousLayout: previousLayout, duration: updateLayoutOnLayout.1, curve: updateLayoutOnLayout.2)
self.view.frame = CGRect(origin: self.view.frame.origin, size: updateLayoutOnLayout.0.size)
self.updateLayoutOnLayout = nil
} else {
(self.view.window as? Window)?.addPostUpdateToInterfaceOrientationBlock({ [weak self] in
if let strongSelf = self {
strongSelf.view.setNeedsLayout()
}
})
}
} else {
Window.addPostDeviceOrientationDidChangeBlock({ [weak self] in
if let strongSelf = self {
strongSelf.view.setNeedsLayout()
}
})
}
}
}
override public func presentViewController(viewControllerToPresent: UIViewController, animated flag: Bool, completion: (() -> Void)?) {
if let navigationController = self.navigationController as? NavigationController {
navigationController.presentViewController(viewControllerToPresent, animated: flag, completion: completion)
} else {
super.presentViewController(viewControllerToPresent, animated: flag, completion: completion)
}
}
}