Swiftgram/submodules/TelegramUI/Components/StorageUsageScreen/Sources/StorageUsageScreenSelectionPanelComponent.swift
2022-12-25 00:14:38 +04:00

158 lines
5.9 KiB
Swift

import Foundation
import UIKit
import Display
import AsyncDisplayKit
import ComponentFlow
import SwiftSignalKit
import ViewControllerComponent
import ComponentDisplayAdapters
import TelegramPresentationData
import AccountContext
import TelegramCore
import MultilineTextComponent
import EmojiStatusComponent
import Postbox
import TelegramStringFormatting
import CheckNode
import SolidRoundedButtonComponent
final class StorageUsageScreenSelectionPanelComponent: Component {
let theme: PresentationTheme
let title: String
let label: String?
let isEnabled: Bool
let insets: UIEdgeInsets
let action: () -> Void
init(
theme: PresentationTheme,
title: String,
label: String?,
isEnabled: Bool,
insets: UIEdgeInsets,
action: @escaping () -> Void
) {
self.theme = theme
self.title = title
self.label = label
self.isEnabled = isEnabled
self.insets = insets
self.action = action
}
static func ==(lhs: StorageUsageScreenSelectionPanelComponent, rhs: StorageUsageScreenSelectionPanelComponent) -> Bool {
if lhs.theme !== rhs.theme {
return false
}
if lhs.title != rhs.title {
return false
}
if lhs.label != rhs.label {
return false
}
if lhs.isEnabled != rhs.isEnabled {
return false
}
if lhs.insets != rhs.insets {
return false
}
return true
}
class View: UIView {
private let backgroundView: BlurredBackgroundView
private let separatorLayer: SimpleLayer
private let actionButton = ComponentView<Empty>()
private var component: StorageUsageScreenSelectionPanelComponent?
override init(frame: CGRect) {
self.backgroundView = BlurredBackgroundView(color: nil, enableBlur: true)
self.separatorLayer = SimpleLayer()
super.init(frame: frame)
self.addSubview(self.backgroundView)
self.layer.addSublayer(self.separatorLayer)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func update(component: StorageUsageScreenSelectionPanelComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
let themeUpdated = self.component?.theme !== component.theme
self.component = component
let topInset: CGFloat = 8.0
let bottomInset: CGFloat
if component.insets.bottom == 0.0 {
bottomInset = topInset
} else {
bottomInset = component.insets.bottom + 10.0
}
let height: CGFloat = topInset + 50.0 + bottomInset
if themeUpdated {
self.backgroundView.updateColor(color: component.theme.rootController.navigationBar.blurredBackgroundColor, transition: .immediate)
self.separatorLayer.backgroundColor = component.theme.rootController.navigationBar.separatorColor.cgColor
}
let backgroundFrame = CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: availableSize.width, height: height))
transition.setFrame(view: self.backgroundView, frame: backgroundFrame)
self.backgroundView.update(size: backgroundFrame.size, transition: transition.containedViewLayoutTransition)
transition.setFrame(layer: self.separatorLayer, frame: CGRect(origin: CGPoint(x: 0.0, y: -UIScreenPixel), size: CGSize(width: availableSize.width, height: UIScreenPixel)))
let actionButtonSize = self.actionButton.update(
transition: transition,
component: AnyComponent(SolidRoundedButtonComponent(
title: component.title,
label: component.label,
theme: SolidRoundedButtonComponent.Theme(
backgroundColor: component.theme.list.itemCheckColors.fillColor,
backgroundColors: [],
foregroundColor: component.theme.list.itemCheckColors.foregroundColor
),
font: .bold,
fontSize: 17.0,
height: 50.0,
cornerRadius: 10.0,
gloss: false,
isEnabled: component.isEnabled,
animationName: nil,
iconPosition: .right,
iconSpacing: 4.0,
action: { [weak self] in
guard let self else {
return
}
self.component?.action()
}
)),
environment: {},
containerSize: CGSize(width: availableSize.width - component.insets.left - component.insets.right, height: 50.0)
)
if let actionButtonView = self.actionButton.view {
if actionButtonView.superview == nil {
self.addSubview(actionButtonView)
}
transition.setFrame(view: actionButtonView, frame: CGRect(origin: CGPoint(x: component.insets.left, y: topInset), size: actionButtonSize))
}
return CGSize(width: availableSize.width, height: height)
}
}
func makeView() -> View {
return View(frame: CGRect())
}
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}