2025-07-26 11:43:02 +02:00

268 lines
11 KiB
Swift

import Foundation
import UIKit
import Display
import AsyncDisplayKit
import ComponentFlow
import TelegramCore
import BundleIconComponent
import MultilineTextComponent
import MoreButtonNode
import AccountContext
import TelegramPresentationData
import TelegramStringFormatting
final class PriceButtonComponent: Component {
let price: CurrencyAmount
let dateTimeFormat: PresentationDateTimeFormat
init(
price: CurrencyAmount,
dateTimeFormat: PresentationDateTimeFormat
) {
self.price = price
self.dateTimeFormat = dateTimeFormat
}
static func ==(lhs: PriceButtonComponent, rhs: PriceButtonComponent) -> Bool {
return lhs.price == rhs.price && lhs.dateTimeFormat == rhs.dateTimeFormat
}
final class View: UIView {
private let backgroundView = UIView()
private let icon = UIImageView()
private let text = ComponentView<Empty>()
private var component: PriceButtonComponent?
private weak var state: EmptyComponentState?
override init(frame: CGRect) {
super.init(frame: frame)
self.backgroundView.clipsToBounds = true
self.addSubview(self.backgroundView)
self.backgroundView.addSubview(self.icon)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func update(component: PriceButtonComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
let previousComponent = self.component
self.component = component
self.state = state
if previousComponent?.price.currency != component.price.currency {
switch component.price.currency {
case .stars:
self.icon.image = UIImage(bundleImageName: "Premium/Stars/ButtonStar")?.withRenderingMode(.alwaysTemplate)
case .ton:
self.icon.image = UIImage(bundleImageName: "Ads/TonAbout")?.withRenderingMode(.alwaysTemplate)
}
}
var backgroundSize = CGSize(width: 42.0, height: 30.0)
let textSize = self.text.update(
transition: .immediate,
component: AnyComponent(MultilineTextComponent(
text: .plain(NSAttributedString(
string: formatCurrencyAmountText(component.price, dateTimeFormat: component.dateTimeFormat),
font: Font.semibold(11.0),
textColor: UIColor(rgb: 0xffffff)
))
)),
environment: {},
containerSize: availableSize
)
let textFrame = CGRect(origin: CGPoint(x: 32.0, y: floorToScreenPixels((backgroundSize.height - textSize.height) / 2.0)), size: textSize)
if let textView = self.text.view {
if textView.superview == nil {
self.backgroundView.addSubview(textView)
}
transition.setFrame(view: textView, frame: textFrame)
}
backgroundSize.width += textSize.width
self.backgroundView.layer.cornerRadius = backgroundSize.height / 2.0
let backgroundColor: UIColor = UIColor(rgb: 0xffffff, alpha: 0.1)
transition.setBackgroundColor(view: self.backgroundView, color: backgroundColor)
let backgroundFrame = CGRect(origin: .zero, size: backgroundSize)
transition.setFrame(view: self.backgroundView, frame: backgroundFrame)
if let iconSize = self.icon.image?.size {
let iconFrame = CGRect(origin: CGPoint(x: 12.0, y: floorToScreenPixels((backgroundSize.height - iconSize.height) / 2.0)), size: iconSize)
transition.setFrame(view: self.icon, frame: iconFrame)
}
self.icon.tintColor = UIColor(rgb: 0xffffff)
return backgroundSize
}
}
func makeView() -> View {
return View(frame: CGRect())
}
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}
final class ButtonsComponent: Component {
let theme: PresentationTheme
let isOverlay: Bool
let showMoreButton: Bool
let closePressed: () -> Void
let morePressed: (ASDisplayNode, ContextGesture?) -> Void
init(
theme: PresentationTheme,
isOverlay: Bool,
showMoreButton: Bool,
closePressed: @escaping () -> Void,
morePressed: @escaping (ASDisplayNode, ContextGesture?) -> Void
) {
self.theme = theme
self.isOverlay = isOverlay
self.showMoreButton = showMoreButton
self.closePressed = closePressed
self.morePressed = morePressed
}
static func ==(lhs: ButtonsComponent, rhs: ButtonsComponent) -> Bool {
return lhs.theme === rhs.theme && lhs.isOverlay == rhs.isOverlay && lhs.showMoreButton == rhs.showMoreButton
}
final class View: UIView {
private let backgroundView = UIView()
private let closeButton = HighlightTrackingButton()
private let closeIcon = UIImageView()
private let moreNode = MoreButtonNode(theme: defaultPresentationTheme, size: CGSize(width: 36.0, height: 36.0), encircled: false)
private var component: ButtonsComponent?
private weak var state: EmptyComponentState?
override init(frame: CGRect) {
super.init(frame: frame)
self.backgroundView.clipsToBounds = true
self.addSubview(self.backgroundView)
self.closeIcon.image = generateCloseButtonImage()
self.moreNode.updateColor(.white, transition: .immediate)
self.backgroundView.addSubview(self.moreNode.view)
self.backgroundView.addSubview(self.closeButton)
self.backgroundView.addSubview(self.closeIcon)
self.closeButton.highligthedChanged = { [weak self] highlighted in
guard let self else {
return
}
if highlighted {
self.closeIcon.layer.removeAnimation(forKey: "opacity")
self.closeIcon.alpha = 0.6
} else {
self.closeIcon.alpha = 1.0
self.closeIcon.layer.animateAlpha(from: 0.6, to: 1.0, duration: 0.2)
}
}
self.closeButton.addTarget(self, action: #selector(self.closePressed), for: .touchUpInside)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@objc private func closePressed() {
guard let component = self.component else {
return
}
component.closePressed()
}
func update(component: ButtonsComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
self.component = component
self.state = state
let backgroundSize = CGSize(width: component.showMoreButton ? 70.0 : 30.0, height: 30.0)
self.backgroundView.layer.cornerRadius = backgroundSize.height / 2.0
let backgroundColor: UIColor = component.isOverlay ? UIColor(rgb: 0xffffff, alpha: 0.1) : UIColor(rgb: 0x808084, alpha: 0.1)
let foregroundColor: UIColor = component.isOverlay ? .white : component.theme.actionSheet.inputClearButtonColor
transition.setBackgroundColor(view: self.backgroundView, color: backgroundColor)
transition.setTintColor(view: self.closeIcon, color: foregroundColor)
let backgroundFrame = CGRect(origin: .zero, size: backgroundSize)
transition.setFrame(view: self.backgroundView, frame: backgroundFrame)
transition.setFrame(view: self.moreNode.view, frame: CGRect(origin: CGPoint(x: -7.0, y: -4.0), size: CGSize(width: 36.0, height: 36.0)))
transition.setAlpha(view: self.moreNode.view, alpha: component.showMoreButton ? 1.0 : 0.0)
self.moreNode.action = { [weak self] node, gesture in
guard let self, let component = self.component else {
return
}
component.morePressed(node, gesture)
}
let closeFrame = CGRect(origin: CGPoint(x: backgroundSize.width - 30.0 - (component.showMoreButton ? 3.0 : 0.0), y: 0.0), size: CGSize(width: 30.0, height: 30.0))
transition.setFrame(view: self.closeIcon, frame: closeFrame)
transition.setFrame(view: self.closeButton, frame: closeFrame)
return backgroundSize
}
}
func makeView() -> View {
return View(frame: CGRect())
}
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}
private func generateCloseButtonImage() -> UIImage? {
return generateImage(CGSize(width: 30.0, height: 30.0), contextGenerator: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.setLineWidth(2.0)
context.setLineCap(.round)
context.setStrokeColor(UIColor.white.cgColor)
context.move(to: CGPoint(x: 10.0, y: 10.0))
context.addLine(to: CGPoint(x: 20.0, y: 20.0))
context.strokePath()
context.move(to: CGPoint(x: 20.0, y: 10.0))
context.addLine(to: CGPoint(x: 10.0, y: 20.0))
context.strokePath()
})?.withRenderingMode(.alwaysTemplate)
}
func generateCloseButtonImage(backgroundColor: UIColor, foregroundColor: UIColor) -> UIImage? {
return generateImage(CGSize(width: 30.0, height: 30.0), contextGenerator: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.setFillColor(backgroundColor.cgColor)
context.fillEllipse(in: CGRect(origin: CGPoint(), size: size))
context.setLineWidth(2.0)
context.setLineCap(.round)
context.setStrokeColor(foregroundColor.cgColor)
context.move(to: CGPoint(x: 10.0, y: 10.0))
context.addLine(to: CGPoint(x: 20.0, y: 20.0))
context.strokePath()
context.move(to: CGPoint(x: 20.0, y: 10.0))
context.addLine(to: CGPoint(x: 10.0, y: 20.0))
context.strokePath()
})
}