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* Initial ASLayoutSpecPlayground commit * Initial exploratory stab at the main challenge of the app - visualizing ASLayoutSpecs * Halfway through moving debug features out of ASDK framework files and into debug files. Project builds. * [ASLayoutSpecPlayground] Created new Inspector node, cleaning up internal implementation to start formalizing support for layout spec visualization. * Workaround for ensuring creation of visualizerNode for ALL layoutspecs * continued development * Layout Inspector Work in Progress * Resizing the playground works in the shrink direction, not for grow. * added new ASLayoutableInspectorNode features * Cleaned up examples code. * Cleaning up code. * more code cleanup * [ASLayoutableInspector] Transition to an ASTableNode-based architecture to support larger numbers of buttons / customizable types. * [ASLayoutableInspector] Support different layoutable property types to set up buttons that can edit all of them. * Huy debugging * Refactored layout inspector code for extensibility. * Properly lock layoutableContextMap * Fix context handling in ASDisplayNode:measureWithSizeRange * Fix ASLayoutSpecPlayground:ViewController:toggleVisualization * added slider to InspectorCell * [ASLayoutSpecPlayground] Improvements to propagation of visualize mode, resize handle, minor cleanup. * Fix to ASEnvironment * [ASLayoutSpecPlayground] Fix a few minor issues from the merge with latest master. * Implement layout spec cache * add pager ndoe * add more examples * add more layout examples * [ASLayoutPlayground] Fix merge issues * [ASLayoutPlayground] Fix up the example project from the 2.0 API changes. * [ASLayoutPlayground] Some fixes (#2411) * [ASLayoutPlayground]: Some fixes * Fixed crash when tapping descender. * Fixed setting the item to inspect. * Fixed button states in inspector node. * Added sliders for spacingBefore, spacingAfter, ascender. * [ASLayoutSpecPlayground] Deselect the buttons when editing is over. * [ASLayoutSpecPlayground] Changed flexGrow/Shrink's values from YES/NO to 1.0/0.0 * [Project] Create new Debug/ directory for advanced tools dedicated to debugging. * [LayoutSpecPlayground] Rename project without AS in title, to be consistent with LayoutSpecExamples. * [Bulid] Fix Xcode project to use new Debug subdirectory / group. * [Bulid] Fix a small merge error. * [Build] Fix build issue for Framework target. * [Bulid] Fix podspec to expose InspectorNode header; Remove old-cocoapods emojis from ASDKgram :) * Move aside ASLayoutSpecPlayground-Swift to match master * [LayoutSpecPlayground] Cleanup implementation in several files, xcodeproj, etc. * [ASControlNode] Add comment for new assertion, to be enabled in a separate diff.
51 lines
1.6 KiB
Objective-C
51 lines
1.6 KiB
Objective-C
//
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// AppDelegate.m
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// ASLayoutSpecPlayground
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//
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// Created by Hannah Troisi on 3/11/16.
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// Copyright © 2016 Hannah Troisi. All rights reserved.
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//
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#import "AppDelegate.h"
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#import "ViewController.h"
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#import "Utilities.h"
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#import <AsyncDisplayKit/ASLayoutElementInspectorNode.h>
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@implementation AppDelegate
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
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self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
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UIViewController *rootVC = nil;
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UIDevice *device = [UIDevice currentDevice];
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if (device.userInterfaceIdiom == UIUserInterfaceIdiomPad) {
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ASViewController *masterVC = [[ASViewController alloc] initWithNode:[ASLayoutElementInspectorNode sharedInstance]];
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masterVC.view.backgroundColor = [UIColor customOrangeColor];
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UINavigationController *masterNav = [[UINavigationController alloc] initWithRootViewController:masterVC];
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ViewController *detailVC = [[ViewController alloc] init];
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UINavigationController *detailNav = [[UINavigationController alloc] initWithRootViewController:detailVC];
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UISplitViewController *splitVC = [[UISplitViewController alloc] init];
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splitVC.viewControllers = @[masterNav, detailNav];
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splitVC.preferredDisplayMode = UISplitViewControllerDisplayModeAllVisible;
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splitVC.maximumPrimaryColumnWidth = 250;
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rootVC = splitVC;
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} else {
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// FIXME: make this work for iPhones
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NSAssert(YES, @"App optimized for iPad only.");
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}
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[self.window setRootViewController:rootVC];
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[self.window makeKeyAndVisible];
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return YES;
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}
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@end
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