Swiftgram/submodules/ContextUI/Sources/ContextContentSourceNode.swift
2019-09-04 00:00:49 +04:00

50 lines
2.0 KiB
Swift

import Foundation
import AsyncDisplayKit
import Display
public final class ContextExtractedContentContainingNode: ASDisplayNode {
public let contentNode: ContextExtractedContentNode
public var contentRect: CGRect = CGRect()
public var isExtractedToContextPreview: Bool = false
public var willUpdateIsExtractedToContextPreview: ((Bool) -> Void)?
public var isExtractedToContextPreviewUpdated: ((Bool) -> Void)?
public var updateAbsoluteRect: ((CGRect, CGSize) -> Void)?
public var applyAbsoluteOffset: ((CGFloat, ContainedViewLayoutTransitionCurve, Double) -> Void)?
public var applyAbsoluteOffsetSpring: ((CGFloat, Double, CGFloat) -> Void)?
public var layoutUpdated: ((CGSize) -> Void)?
public var updateDistractionFreeMode: ((Bool) -> Void)?
public override init() {
self.contentNode = ContextExtractedContentNode()
super.init()
self.addSubnode(self.contentNode)
}
}
public final class ContextExtractedContentNode: ASDisplayNode {
}
final class ContextControllerContentNode: ASDisplayNode {
let controller: ViewController
init(controller: ViewController) {
self.controller = controller
super.init()
self.addSubnode(controller.displayNode)
}
func updateLayout(size: CGSize, transition: ContainedViewLayoutTransition) {
transition.updateFrame(node: self.controller.displayNode, frame: CGRect(origin: CGPoint(), size: size))
self.controller.containerLayoutUpdated(ContainerViewLayout(size: size, metrics: LayoutMetrics(widthClass: .compact, heightClass: .compact), deviceMetrics: .iPhoneX, intrinsicInsets: UIEdgeInsets(), safeInsets: UIEdgeInsets(), statusBarHeight: nil, inputHeight: nil, inputHeightIsInteractivellyChanging: false, inVoiceOver: false), transition: transition)
}
}
enum ContextContentNode {
case extracted(ContextExtractedContentContainingNode)
case controller(ContextControllerContentNode)
}