Swiftgram/Source/ASConfigurationInternal.m
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

93 lines
2.9 KiB
Objective-C

//
// ASConfigurationInternal.m
// Texture
//
// Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import "ASConfigurationInternal.h"
#import <AsyncDisplayKit/ASConfiguration.h>
#import <AsyncDisplayKit/ASConfigurationDelegate.h>
#import <stdatomic.h>
#define ASGetSharedConfigMgr() (__bridge ASConfigurationManager *)ASConfigurationManager.sharedInstance
@implementation ASConfigurationManager {
ASConfiguration *_config;
dispatch_queue_t _delegateQueue;
_Atomic(ASExperimentalFeatures) _activatedExperiments;
}
/// Return CFTypeRef to avoid retain/release on this singleton.
+ (CFTypeRef)sharedInstance
{
static CFTypeRef inst;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
inst = (__bridge_retained CFTypeRef)[[ASConfigurationManager alloc] init];
});
return inst;
}
+ (ASConfiguration *)defaultConfiguration NS_RETURNS_RETAINED
{
ASConfiguration *config = [[ASConfiguration alloc] init];
// TODO(wsdwsd0829): Fix #788 before enabling it.
// config.experimentalFeatures = ASExperimentalInterfaceStateCoalescing;
return config;
}
- (instancetype)init
{
if (self = [super init]) {
_delegateQueue = dispatch_queue_create("org.TextureGroup.Texture.ConfigNotifyQueue", DISPATCH_QUEUE_SERIAL);
if ([ASConfiguration respondsToSelector:@selector(textureConfiguration)]) {
_config = [[ASConfiguration textureConfiguration] copy];
} else {
_config = [ASConfigurationManager defaultConfiguration];
}
}
return self;
}
- (BOOL)activateExperimentalFeature:(ASExperimentalFeatures)requested
{
if (_config == nil) {
return NO;
}
NSAssert(__builtin_popcount(requested) == 1, @"Cannot activate multiple features at once with this method.");
// We need to call out, whether it's enabled or not.
// A/B testing requires even "control" users to be activated.
ASExperimentalFeatures enabled = requested & _config.experimentalFeatures;
ASExperimentalFeatures prevTriggered = atomic_fetch_or(&_activatedExperiments, requested);
ASExperimentalFeatures newlyTriggered = requested & ~prevTriggered;
// Notify delegate if needed.
if (newlyTriggered != 0) {
__unsafe_unretained id<ASConfigurationDelegate> del = _config.delegate;
dispatch_async(_delegateQueue, ^{
[del textureDidActivateExperimentalFeatures:newlyTriggered];
});
}
return (enabled != 0);
}
// Define this even when !DEBUG, since we may run our tests in release mode.
+ (void)test_resetWithConfiguration:(ASConfiguration *)configuration
{
ASConfigurationManager *inst = ASGetSharedConfigMgr();
inst->_config = configuration ?: [self defaultConfiguration];
atomic_store(&inst->_activatedExperiments, 0);
}
@end
BOOL ASActivateExperimentalFeature(ASExperimentalFeatures feature)
{
return [ASGetSharedConfigMgr() activateExperimentalFeature:feature];
}