Swiftgram/AsyncDisplayKitTests/ASBridgedPropertiesTests.mm

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//
// ASBridgedPropertiesTests.m
// AsyncDisplayKit
//
// Created by Adlai Holler on 1/7/16.
// Copyright © 2016 Facebook. All rights reserved.
//
#import <XCTest/XCTest.h>
#import "ASPendingStateController.h"
#import "ASDisplayNode.h"
#import "ASThread.h"
#import "ASDisplayNodeInternal.h"
#import "_ASPendingState.h"
#import "ASCellNode.h"
@interface ASPendingStateController (Testing)
- (BOOL)test_isFlushScheduled;
@end
@interface ASBridgedPropertiesTestView : UIView
@property (nonatomic, readonly) BOOL receivedSetNeedsLayout;
@end
@implementation ASBridgedPropertiesTestView
- (void)setNeedsLayout
{
_receivedSetNeedsLayout = YES;
[super setNeedsLayout];
}
@end
@interface ASBridgedPropertiesTestNode : ASDisplayNode
@property (nullable, nonatomic, copy) dispatch_block_t onDealloc;
@end
@implementation ASBridgedPropertiesTestNode
- (void)dealloc {
_onDealloc();
}
@end
@interface ASBridgedPropertiesTests : XCTestCase
@end
/// Dispatches the given block synchronously onto a different thread.
/// This is useful for testing non-main-thread behavior because `dispatch_sync`
/// will often use the current thread.
static inline void ASDispatchSyncOnOtherThread(dispatch_block_t block) {
dispatch_group_t group = dispatch_group_create();
dispatch_queue_t q = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_group_enter(group);
dispatch_async(q, ^{
ASDisplayNodeCAssertNotMainThread();
block();
dispatch_group_leave(group);
});
dispatch_group_wait(group, DISPATCH_TIME_FOREVER);
}
@implementation ASBridgedPropertiesTests
- (void)testTheresASharedInstance
{
XCTAssertNotNil([ASPendingStateController sharedInstance]);
}
/// FIXME: This test is unreliable for an as-yet unknown reason
/// but that being intermittent, and this test being so strict, it's
/// reasonable to assume for now the failures don't reflect a framework bug.
/// See https://github.com/facebook/AsyncDisplayKit/pull/1048
- (void)DISABLED_testThatDirtyNodesAreNotRetained
{
ASPendingStateController *ctrl = [ASPendingStateController sharedInstance];
__block BOOL didDealloc = NO;
@autoreleasepool {
__attribute__((objc_precise_lifetime)) ASBridgedPropertiesTestNode *node = [ASBridgedPropertiesTestNode new];
node.onDealloc = ^{
didDealloc = YES;
};
[node view];
XCTAssertEqual(node.alpha, 1);
ASDispatchSyncOnOtherThread(^{
node.alpha = 0;
});
XCTAssertEqual(node.alpha, 1);
XCTAssert(ctrl.test_isFlushScheduled);
}
XCTAssertTrue(didDealloc);
}
- (void)testThatSettingABridgedViewPropertyInBackgroundGetsFlushedOnNextRunLoop
{
ASDisplayNode *node = [ASDisplayNode new];
[node view];
XCTAssertEqual(node.alpha, 1);
ASDispatchSyncOnOtherThread(^{
node.alpha = 0;
});
XCTAssertEqual(node.alpha, 1);
[self waitForMainDispatchQueueToFlush];
XCTAssertEqual(node.alpha, 0);
}
- (void)testThatSettingABridgedLayerPropertyInBackgroundGetsFlushedOnNextRunLoop
{
ASDisplayNode *node = [ASDisplayNode new];
[node view];
XCTAssertEqual(node.shadowOpacity, 0);
ASDispatchSyncOnOtherThread(^{
node.shadowOpacity = 1;
});
XCTAssertEqual(node.shadowOpacity, 0);
[self waitForMainDispatchQueueToFlush];
XCTAssertEqual(node.shadowOpacity, 1);
}
- (void)testThatReadingABridgedViewPropertyInBackgroundThrowsAnException
{
ASDisplayNode *node = [ASDisplayNode new];
[node view];
ASDispatchSyncOnOtherThread(^{
XCTAssertThrows(node.alpha);
});
}
- (void)testThatReadingABridgedLayerPropertyInBackgroundThrowsAnException
{
ASDisplayNode *node = [ASDisplayNode new];
[node view];
ASDispatchSyncOnOtherThread(^{
XCTAssertThrows(node.contentsScale);
});
}
- (void)testThatManuallyFlushingTheSyncControllerImmediatelyAppliesChanges
{
ASPendingStateController *ctrl = [ASPendingStateController sharedInstance];
ASDisplayNode *node = [ASDisplayNode new];
[node view];
XCTAssertEqual(node.alpha, 1);
ASDispatchSyncOnOtherThread(^{
node.alpha = 0;
});
XCTAssertEqual(node.alpha, 1);
[ctrl flush];
XCTAssertEqual(node.alpha, 0);
XCTAssertFalse(ctrl.test_isFlushScheduled);
}
- (void)testThatFlushingTheControllerInBackgroundThrows
{
ASPendingStateController *ctrl = [ASPendingStateController sharedInstance];
ASDisplayNode *node = [ASDisplayNode new];
[node view];
XCTAssertEqual(node.alpha, 1);
ASDispatchSyncOnOtherThread(^{
node.alpha = 0;
XCTAssertThrows([ctrl flush]);
});
}
- (void)testThatSettingABridgedPropertyOnMainThreadPassesDirectlyToView
{
ASPendingStateController *ctrl = [ASPendingStateController sharedInstance];
ASDisplayNode *node = [ASDisplayNode new];
XCTAssertFalse(ASDisplayNodeGetPendingState(node).hasChanges);
[node view];
XCTAssertEqual(node.alpha, 1);
node.alpha = 0;
XCTAssertEqual(node.view.alpha, 0);
XCTAssertEqual(node.alpha, 0);
XCTAssertFalse(ASDisplayNodeGetPendingState(node).hasChanges);
XCTAssertFalse(ctrl.test_isFlushScheduled);
}
- (void)testThatCallingSetNeedsLayoutFromBackgroundCausesItToHappenLater
{
ASDisplayNode *node = [[ASDisplayNode alloc] initWithViewClass:ASBridgedPropertiesTestView.class];
ASBridgedPropertiesTestView *view = (ASBridgedPropertiesTestView *)node.view;
XCTAssertFalse(view.receivedSetNeedsLayout);
ASDispatchSyncOnOtherThread(^{
XCTAssertNoThrow([node setNeedsLayout]);
});
XCTAssertFalse(view.receivedSetNeedsLayout);
[self waitForMainDispatchQueueToFlush];
XCTAssertTrue(view.receivedSetNeedsLayout);
}
- (void)testThatCallingSetNeedsLayoutOnACellNodeFromBackgroundIsSafe
{
ASCellNode *node = [ASCellNode new];
[node view];
ASDispatchSyncOnOtherThread(^{
XCTAssertNoThrow([node setNeedsLayout]);
});
}
- (void)testThatCallingSetNeedsDisplayFromBackgroundCausesItToHappenLater
{
ASDisplayNode *node = [ASDisplayNode new];
[node.layer displayIfNeeded];
XCTAssertFalse(node.layer.needsDisplay);
ASDispatchSyncOnOtherThread(^{
XCTAssertNoThrow([node setNeedsDisplay]);
});
XCTAssertFalse(node.layer.needsDisplay);
[self waitForMainDispatchQueueToFlush];
XCTAssertTrue(node.layer.needsDisplay);
}
/// [XCTExpectation expectationWithPredicate:] should handle this
/// but under Xcode 7.2.1 its polling interval is 1 second
/// which makes the tests really slow and I'm impatient.
- (void)waitForMainDispatchQueueToFlush
{
__block BOOL done = NO;
dispatch_async(dispatch_get_main_queue(), ^{
done = YES;
});
while (!done) {
[NSRunLoop.mainRunLoop runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
}
}
@end