Swiftgram/TelegramUI/CallControllerNode.swift
2017-08-15 14:44:14 +03:00

372 lines
16 KiB
Swift

import Foundation
import Display
import AsyncDisplayKit
import Postbox
import TelegramCore
import SwiftSignalKit
private func generateBackArrowImage(color: UIColor) -> UIImage? {
return generateImage(CGSize(width: 13.0, height: 22.0), contextGenerator: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.setFillColor(color.cgColor)
let _ = try? drawSvgPath(context, path: "M10.6569398,0.0 L0.0,11 L10.6569398,22 L13,19.1782395 L5.07681762,11 L13,2.82176047 Z ")
})
}
final class CallControllerNode: ASDisplayNode {
private let account: Account
private let statusBar: StatusBar
private var presentationData: PresentationData
private var peer: Peer?
private let containerNode: ASDisplayNode
private let imageNode: TransformImageNode
private let dimNode: ASDisplayNode
private let backButtonArrowNode: ASImageNode
private let backButtonNode: HighlightableButtonNode
private let statusNode: CallControllerStatusNode
private let buttonsNode: CallControllerButtonsNode
private var keyPreviewNode: CallControllerKeyPreviewNode?
private var keyTextData: (Data, String)?
private let keyButtonNode: HighlightableButtonNode
private var validLayout: (ContainerViewLayout, CGFloat)?
var isMuted: Bool = false {
didSet {
self.buttonsNode.isMuted = self.isMuted
}
}
var speakerMode: Bool = false {
didSet {
self.buttonsNode.speakerMode = self.speakerMode
}
}
var toggleMute: (() -> Void)?
var toggleSpeaker: (() -> Void)?
var acceptCall: (() -> Void)?
var endCall: (() -> Void)?
var back: (() -> Void)?
var disissedInteractively: (() -> Void)?
init(account: Account, presentationData: PresentationData, statusBar: StatusBar) {
self.account = account
self.presentationData = presentationData
self.statusBar = statusBar
self.containerNode = ASDisplayNode()
self.imageNode = TransformImageNode()
self.dimNode = ASDisplayNode()
self.dimNode.isLayerBacked = true
self.dimNode.backgroundColor = UIColor(white: 0.0, alpha: 0.4)
self.backButtonArrowNode = ASImageNode()
self.backButtonArrowNode.displayWithoutProcessing = true
self.backButtonArrowNode.displaysAsynchronously = false
self.backButtonArrowNode.image = generateBackArrowImage(color: .white)
self.backButtonNode = HighlightableButtonNode()
self.statusNode = CallControllerStatusNode()
self.buttonsNode = CallControllerButtonsNode(strings: self.presentationData.strings)
self.keyButtonNode = HighlightableButtonNode()
super.init()
self.setViewBlock({
return UITracingLayerView()
})
self.containerNode.backgroundColor = .black
self.addSubnode(self.containerNode)
self.backButtonNode.setTitle(presentationData.strings.Common_Back, with: Font.regular(17.0), with: .white, for: [])
self.backButtonNode.hitTestSlop = UIEdgeInsets(top: -8.0, left: -20.0, bottom: -8.0, right: -8.0)
self.backButtonNode.highligthedChanged = { [weak self] highlighted in
if let strongSelf = self {
if highlighted {
strongSelf.backButtonNode.layer.removeAnimation(forKey: "opacity")
strongSelf.backButtonArrowNode.layer.removeAnimation(forKey: "opacity")
strongSelf.backButtonNode.alpha = 0.4
strongSelf.backButtonArrowNode.alpha = 0.4
} else {
strongSelf.backButtonNode.alpha = 1.0
strongSelf.backButtonArrowNode.alpha = 1.0
strongSelf.backButtonNode.layer.animateAlpha(from: 0.4, to: 1.0, duration: 0.2)
strongSelf.backButtonArrowNode.layer.animateAlpha(from: 0.4, to: 1.0, duration: 0.2)
}
}
}
self.containerNode.addSubnode(self.imageNode)
self.containerNode.addSubnode(self.dimNode)
self.containerNode.addSubnode(self.statusNode)
self.containerNode.addSubnode(self.buttonsNode)
self.containerNode.addSubnode(self.keyButtonNode)
self.containerNode.addSubnode(self.backButtonArrowNode)
self.containerNode.addSubnode(self.backButtonNode)
self.buttonsNode.mute = { [weak self] in
self?.toggleMute?()
}
self.buttonsNode.speaker = { [weak self] in
self?.toggleSpeaker?()
}
self.buttonsNode.end = { [weak self] in
self?.endCall?()
}
self.buttonsNode.accept = { [weak self] in
self?.acceptCall?()
}
self.keyButtonNode.addTarget(self, action: #selector(self.keyPressed), forControlEvents: .touchUpInside)
self.backButtonNode.addTarget(self, action: #selector(self.backPressed), forControlEvents: .touchUpInside)
}
override func didLoad() {
super.didLoad()
self.view.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.panGesture(_:))))
}
func updatePeer(peer: Peer) {
if !arePeersEqual(self.peer, peer) {
self.peer = peer
self.imageNode.setSignal(account: self.account, signal: chatAvatarGalleryPhoto(account: self.account, representations: peer.profileImageRepresentations, autoFetchFullSize: true))
self.statusNode.title = peer.displayTitle
if let (layout, navigationBarHeight) = self.validLayout {
self.containerLayoutUpdated(layout, navigationBarHeight: navigationBarHeight, transition: .immediate)
}
}
}
func updateCallState(_ callState: PresentationCallState) {
let statusValue: CallControllerStatusValue
switch callState {
case .waiting, .connecting:
statusValue = .text(self.presentationData.strings.Call_StatusConnecting)
case let .requesting(ringing):
if ringing {
statusValue = .text(self.presentationData.strings.Call_StatusRinging)
} else {
statusValue = .text(self.presentationData.strings.Call_StatusRequesting)
}
case .terminating, .terminated:
statusValue = .text(self.presentationData.strings.Call_StatusEnded)
case .ringing:
statusValue = .text(self.presentationData.strings.Call_StatusIncoming)
case let .active(timestamp, keyVisualHash):
let strings = self.presentationData.strings
statusValue = .timer({ value in
return strings.Call_StatusOngoing(value).0
}, timestamp)
if self.keyTextData?.0 != keyVisualHash {
let text = stringForEmojiHashOfData(keyVisualHash, 4)!
self.keyTextData = (keyVisualHash, text)
self.keyButtonNode.setAttributedTitle(NSAttributedString(string: text, attributes: [NSFontAttributeName: Font.regular(22.0), NSKernAttributeName: 2.5 as NSNumber]), for: [])
let keyTextSize = self.keyButtonNode.measure(CGSize(width: 200.0, height: 200.0))
self.keyButtonNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
self.keyButtonNode.frame = CGRect(origin: self.keyButtonNode.frame.origin, size: keyTextSize)
if let (layout, navigationBarHeight) = self.validLayout {
self.containerLayoutUpdated(layout, navigationBarHeight: navigationBarHeight, transition: .immediate)
}
}
}
switch callState {
case .terminated, .terminating:
if !self.statusNode.alpha.isEqual(to: 0.5) {
self.statusNode.alpha = 0.5
self.buttonsNode.alpha = 0.5
self.keyButtonNode.alpha = 0.5
self.backButtonArrowNode.alpha = 0.5
self.backButtonNode.alpha = 0.5
self.statusNode.layer.animateAlpha(from: 1.0, to: 0.5, duration: 0.25)
self.buttonsNode.layer.animateAlpha(from: 1.0, to: 0.5, duration: 0.25)
self.keyButtonNode.layer.animateAlpha(from: 1.0, to: 0.5, duration: 0.25)
}
default:
if !self.statusNode.alpha.isEqual(to: 1.0) {
self.statusNode.alpha = 1.0
self.buttonsNode.alpha = 1.0
self.keyButtonNode.alpha = 1.0
self.backButtonArrowNode.alpha = 1.0
self.backButtonNode.alpha = 1.0
}
}
self.statusNode.status = statusValue
switch callState {
case .ringing:
self.buttonsNode.updateMode(.incoming)
default:
self.buttonsNode.updateMode(.active(.speaker))
}
}
func animateIn() {
var bounds = self.bounds
bounds.origin = CGPoint()
self.bounds = bounds
self.layer.removeAnimation(forKey: "bounds")
self.statusBar.layer.removeAnimation(forKey: "opacity")
self.containerNode.layer.removeAnimation(forKey: "opacity")
self.containerNode.layer.removeAnimation(forKey: "scale")
self.statusBar.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
self.containerNode.layer.animateScale(from: 1.04, to: 1.0, duration: 0.3)
self.containerNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
}
func animateOut(completion: @escaping () -> Void) {
self.statusBar.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false)
self.containerNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false)
self.containerNode.layer.animateScale(from: 1.0, to: 1.04, duration: 0.3, removeOnCompletion: false, completion: { _ in
completion()
})
}
func containerLayoutUpdated(_ layout: ContainerViewLayout, navigationBarHeight: CGFloat, transition: ContainedViewLayoutTransition) {
self.validLayout = (layout, navigationBarHeight)
transition.updateFrame(node: self.containerNode, frame: CGRect(origin: CGPoint(), size: layout.size))
transition.updateFrame(node: self.dimNode, frame: CGRect(origin: CGPoint(), size: layout.size))
if let keyPreviewNode = self.keyPreviewNode {
transition.updateFrame(node: keyPreviewNode, frame: CGRect(origin: CGPoint(), size: layout.size))
keyPreviewNode.updateLayout(size: layout.size, transition: .immediate)
}
transition.updateFrame(node: self.imageNode, frame: CGRect(origin: CGPoint(), size: layout.size))
let arguments = TransformImageArguments(corners: ImageCorners(), imageSize: CGSize(width: 640.0, height: 640.0).aspectFilled(layout.size), boundingSize: layout.size, intrinsicInsets: UIEdgeInsets())
let apply = self.imageNode.asyncLayout()(arguments)
apply()
let backSize = self.backButtonNode.measure(CGSize(width: 320.0, height: 100.0))
if let image = self.backButtonArrowNode.image {
transition.updateFrame(node: self.backButtonArrowNode, frame: CGRect(origin: CGPoint(x: 10.0, y: 31.0), size: image.size))
}
transition.updateFrame(node: self.backButtonNode, frame: CGRect(origin: CGPoint(x: 29.0, y: 31.0), size: backSize))
let statusOffset: CGFloat
if layout.metrics.widthClass == .regular && layout.metrics.heightClass == .regular {
if layout.size.height.isEqual(to: 1366.0) {
statusOffset = 160.0
} else {
statusOffset = 120.0
}
} else {
if layout.size.height.isEqual(to: 736.0) {
statusOffset = 80.0
} else if layout.size.width.isEqual(to: 320.0) {
statusOffset = 60.0
} else {
statusOffset = 64.0
}
}
let buttonsHeight: CGFloat = 75.0
let buttonsOffset: CGFloat
if layout.size.width.isEqual(to: 320.0) {
if layout.size.height.isEqual(to: 480.0) {
buttonsOffset = 53.0
} else {
buttonsOffset = 63.0
}
} else {
buttonsOffset = 83.0
}
let statusHeight = self.statusNode.updateLayout(constrainedWidth: layout.size.width, transition: transition)
transition.updateFrame(node: self.statusNode, frame: CGRect(origin: CGPoint(x: 0.0, y: statusOffset), size: CGSize(width: layout.size.width, height: statusHeight)))
self.buttonsNode.updateLayout(constrainedWidth: layout.size.width, transition: transition)
transition.updateFrame(node: self.buttonsNode, frame: CGRect(origin: CGPoint(x: 0.0, y: layout.size.height - (buttonsOffset - 40.0) - buttonsHeight), size: CGSize(width: layout.size.width, height: buttonsHeight)))
let keyTextSize = self.keyButtonNode.frame.size
transition.updateFrame(node: self.keyButtonNode, frame: CGRect(origin: CGPoint(x: layout.size.width - keyTextSize.width - 8.0, y: 28.0), size: keyTextSize))
}
@objc func keyPressed() {
if self.keyPreviewNode == nil, let keyText = self.keyTextData?.1, let peer = self.peer {
let keyPreviewNode = CallControllerKeyPreviewNode(keyText: keyText, infoText: self.presentationData.strings.Call_EmojiDescription(peer.compactDisplayTitle).0, dismiss: { [weak self] in
if let _ = self?.keyPreviewNode {
self?.backPressed()
}
})
self.containerNode.insertSubnode(keyPreviewNode, aboveSubnode: self.dimNode)
self.keyPreviewNode = keyPreviewNode
if let (validLayout, _) = self.validLayout {
keyPreviewNode.updateLayout(size: validLayout.size, transition: .immediate)
self.keyButtonNode.isHidden = true
keyPreviewNode.animateIn(from: self.keyButtonNode.frame, fromNode: self.keyButtonNode)
}
}
}
@objc func backPressed() {
if let keyPreviewNode = self.keyPreviewNode {
self.keyPreviewNode = nil
keyPreviewNode.animateOut(to: self.keyButtonNode.frame, toNode: self.keyButtonNode, completion: { [weak self, weak keyPreviewNode] in
self?.keyButtonNode.isHidden = false
keyPreviewNode?.removeFromSupernode()
})
} else {
self.back?()
}
}
@objc func panGesture(_ recognizer: UIPanGestureRecognizer) {
switch recognizer.state {
case .changed:
let offset = recognizer.translation(in: self.view).y
var bounds = self.bounds
bounds.origin.y = -offset
self.bounds = bounds
case .ended:
let velocity = recognizer.velocity(in: self.view).y
if abs(velocity) < 100.0 {
var bounds = self.bounds
let previous = bounds
bounds.origin = CGPoint()
self.bounds = bounds
self.layer.animateBounds(from: previous, to: bounds, duration: 0.3, timingFunction: kCAMediaTimingFunctionSpring)
} else {
var bounds = self.bounds
let previous = bounds
bounds.origin = CGPoint(x: 0.0, y: velocity > 0.0 ? -bounds.height: bounds.height)
self.bounds = bounds
self.layer.animateBounds(from: previous, to: bounds, duration: 0.15, timingFunction: kCAMediaTimingFunctionEaseOut, completion: { [weak self] _ in
self?.disissedInteractively?()
})
}
case .cancelled:
var bounds = self.bounds
let previous = bounds
bounds.origin = CGPoint()
self.bounds = bounds
self.layer.animateBounds(from: previous, to: bounds, duration: 0.3, timingFunction: kCAMediaTimingFunctionSpring)
default:
break
}
}
}