Swiftgram/submodules/ShareController/Sources/ShareLoadingContainerNode.swift
2022-04-20 21:19:34 +04:00

313 lines
15 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import SwiftSignalKit
import Display
import Postbox
import TelegramPresentationData
import ActivityIndicator
import RadialStatusNode
import AnimatedStickerNode
import TelegramAnimatedStickerNode
public enum ShareLoadingState {
case preparing
case progress(Float)
case done
}
protocol ShareLoadingContainer: ASDisplayNode {
var state: ShareLoadingState { get set }
}
public final class ShareLoadingContainerNode: ASDisplayNode, ShareContentContainerNode, ShareLoadingContainer {
private var contentOffsetUpdated: ((CGFloat, ContainedViewLayoutTransition) -> Void)?
private let theme: PresentationTheme
private let activityIndicator: ActivityIndicator
private let statusNode: RadialStatusNode
private let doneStatusNode: RadialStatusNode
public var state: ShareLoadingState = .preparing {
didSet {
switch self.state {
case .preparing:
self.activityIndicator.isHidden = false
self.statusNode.isHidden = true
case let .progress(value):
self.activityIndicator.isHidden = true
self.statusNode.isHidden = false
self.statusNode.transitionToState(.progress(color: self.theme.actionSheet.controlAccentColor, lineWidth: 2.0, value: max(0.12, CGFloat(value)), cancelEnabled: false, animateRotation: true), completion: {})
case .done:
self.activityIndicator.isHidden = true
self.statusNode.isHidden = false
self.statusNode.transitionToState(.progress(color: self.theme.actionSheet.controlAccentColor, lineWidth: 2.0, value: 1.0, cancelEnabled: false, animateRotation: true), completion: {})
self.doneStatusNode.transitionToState(.check(self.theme.actionSheet.controlAccentColor), completion: {})
}
}
}
public init(theme: PresentationTheme, forceNativeAppearance: Bool) {
self.theme = theme
self.activityIndicator = ActivityIndicator(type: .custom(theme.actionSheet.controlAccentColor, !forceNativeAppearance ? 22.0 : 50.0, 2.0, forceNativeAppearance))
self.statusNode = RadialStatusNode(backgroundNodeColor: .clear)
self.doneStatusNode = RadialStatusNode(backgroundNodeColor: .clear)
super.init()
self.addSubnode(self.activityIndicator)
self.addSubnode(self.statusNode)
self.addSubnode(self.doneStatusNode)
self.doneStatusNode.transitionToState(.progress(color: self.theme.actionSheet.controlAccentColor, lineWidth: 2.0, value: 0.0, cancelEnabled: false, animateRotation: true), completion: {})
}
public func activate() {
}
public func deactivate() {
}
public func setEnsurePeerVisibleOnLayout(_ peerId: PeerId?) {
}
public func setContentOffsetUpdated(_ f: ((CGFloat, ContainedViewLayoutTransition) -> Void)?) {
self.contentOffsetUpdated = f
}
public func updateLayout(size: CGSize, isLandscape: Bool, bottomInset: CGFloat, transition: ContainedViewLayoutTransition) {
let nodeHeight: CGFloat = 125.0
let indicatorSize = self.activityIndicator.calculateSizeThatFits(size)
let indicatorFrame = CGRect(origin: CGPoint(x: floor((size.width - indicatorSize.width) / 2.0), y: size.height - nodeHeight + floor((nodeHeight - indicatorSize.height) / 2.0)), size: indicatorSize)
transition.updateFrame(node: self.activityIndicator, frame: indicatorFrame)
let statusFrame = indicatorFrame
transition.updateFrame(node: self.statusNode, frame: statusFrame)
transition.updateFrame(node: self.doneStatusNode, frame: statusFrame)
self.contentOffsetUpdated?(-size.height + 64.0, transition)
}
public func updateSelectedPeers() {
}
}
public final class ShareProlongedLoadingContainerNode: ASDisplayNode, ShareContentContainerNode, ShareLoadingContainer {
private var contentOffsetUpdated: ((CGFloat, ContainedViewLayoutTransition) -> Void)?
private let theme: PresentationTheme
private let strings: PresentationStrings
private let animationNode: AnimatedStickerNode
private let doneAnimationNode: AnimatedStickerNode
private let progressTextNode: ImmediateTextNode
private let progressBackgroundNode: ASDisplayNode
private let progressForegroundNode: ASDisplayNode
private let animationStatusDisposable = MetaDisposable()
private var progressValue: CGFloat = 0.0
private var targetProgressValue: CGFloat = 0.0
private var animator: ConstantDisplayLinkAnimator?
private var randomCompletionStart: CGFloat = .random(in: 0.94...0.97)
private var isDone: Bool = false
private var startTimestamp: Double?
public var state: ShareLoadingState = .preparing {
didSet {
switch self.state {
case .preparing:
break
case let .progress(value):
let currentTimestamp = CACurrentMediaTime()
if self.startTimestamp == nil {
self.startTimestamp = currentTimestamp
} else if let startTimestamp = self.startTimestamp, currentTimestamp - startTimestamp < 1.0, value > 0.5 && value < 0.9 {
self.randomCompletionStart = 0.8
}
self.targetProgressValue = CGFloat(value) * self.randomCompletionStart
if self.animator == nil {
self.animator = ConstantDisplayLinkAnimator(update: { [weak self] in
if let strongSelf = self, strongSelf.targetProgressValue > strongSelf.progressValue {
let updatedProgress = strongSelf.progressValue + 0.005
strongSelf.progressValue = min(1.0, updatedProgress)
if strongSelf.progressValue == 1.0 && !strongSelf.isDone {
strongSelf.isDone = true
strongSelf.animator?.invalidate()
if let snapshotView = strongSelf.progressTextNode.view.snapshotContentTree() {
snapshotView.frame = strongSelf.progressTextNode.frame
strongSelf.view.addSubview(snapshotView)
snapshotView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false, completion: { [weak snapshotView] _ in
snapshotView?.removeFromSuperview()
})
snapshotView.layer.animatePosition(from: CGPoint(), to: CGPoint(x: 0.0, y: -20.0), duration: 0.25, removeOnCompletion: false, additive: true)
strongSelf.progressTextNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
strongSelf.progressTextNode.layer.animatePosition(from: CGPoint(x: 0.0, y: 20.0), to: CGPoint(), duration: 0.25, additive: true)
}
}
if let (size, isLandscape, bottomInset) = strongSelf.validLayout {
strongSelf.updateLayout(size: size, isLandscape: isLandscape, bottomInset: bottomInset, transition: .immediate)
}
}
})
self.animator?.isPaused = false
}
case .done:
if let (size, isLandscape, bottomInset) = self.validLayout {
self.updateLayout(size: size, isLandscape: isLandscape, bottomInset: bottomInset, transition: .animated(duration: 0.2, curve: .easeInOut))
}
self.animationNode.stopAtNearestLoop = true
self.animationNode.completed = { [weak self] _ in
if let strongSelf = self {
strongSelf.animationNode.visibility = false
strongSelf.doneAnimationNode.visibility = true
strongSelf.doneAnimationNode.isHidden = false
}
}
self.animationNode.frameUpdated = { [weak self] index, total in
if let strongSelf = self {
let progress = min(1.0, CGFloat(index) / CGFloat(total))
let delta = 1.0 - strongSelf.randomCompletionStart
strongSelf.targetProgressValue = strongSelf.randomCompletionStart + delta * progress * 0.5
}
}
self.doneAnimationNode.frameUpdated = { [weak self] index, total in
if let strongSelf = self {
let progress = min(1.0, CGFloat(index) / CGFloat(total) * 2.1)
let delta = 1.0 - strongSelf.randomCompletionStart
strongSelf.targetProgressValue = strongSelf.randomCompletionStart + delta * 0.5 + delta * progress * 0.5
}
}
self.doneAnimationNode.started = { [weak self] in
guard let strongSelf = self else {
return
}
strongSelf.animationNode.isHidden = true
}
}
}
}
private var elapsedTime: Double = 0.0
public var completionDuration: Double {
return self.elapsedTime + 3.0 + 0.15
}
public init(theme: PresentationTheme, strings: PresentationStrings, forceNativeAppearance: Bool) {
self.theme = theme
self.strings = strings
self.animationNode = AnimatedStickerNode()
self.animationNode.setup(source: AnimatedStickerNodeLocalFileSource(name: "ShareProgress"), width: 384, height: 384, playbackMode: .loop, mode: .direct(cachePathPrefix: nil))
self.animationNode.visibility = true
self.doneAnimationNode = AnimatedStickerNode()
self.doneAnimationNode.setup(source: AnimatedStickerNodeLocalFileSource(name: "ShareDone"), width: 384, height: 384, playbackMode: .once, mode: .direct(cachePathPrefix: nil))
self.doneAnimationNode.visibility = false
self.doneAnimationNode.isHidden = true
self.progressTextNode = ImmediateTextNode()
self.progressTextNode.textAlignment = .center
self.progressBackgroundNode = ASDisplayNode()
self.progressBackgroundNode.backgroundColor = theme.actionSheet.controlAccentColor.withMultipliedAlpha(0.2)
self.progressBackgroundNode.cornerRadius = 3.0
self.progressForegroundNode = ASDisplayNode()
self.progressForegroundNode.backgroundColor = theme.actionSheet.controlAccentColor
self.progressForegroundNode.cornerRadius = 3.0
super.init()
self.addSubnode(self.animationNode)
self.addSubnode(self.doneAnimationNode)
self.addSubnode(self.progressTextNode)
self.addSubnode(self.progressBackgroundNode)
self.addSubnode(self.progressForegroundNode)
self.animationStatusDisposable.set((self.animationNode.status
|> deliverOnMainQueue).start(next: { [weak self] status in
if let strongSelf = self {
strongSelf.elapsedTime = status.duration - status.timestamp
}
}))
}
deinit {
self.animationStatusDisposable.dispose()
}
public func activate() {
}
public func deactivate() {
}
public func setEnsurePeerVisibleOnLayout(_ peerId: PeerId?) {
}
public func setContentOffsetUpdated(_ f: ((CGFloat, ContainedViewLayoutTransition) -> Void)?) {
self.contentOffsetUpdated = f
}
private var validLayout: (CGSize, Bool, CGFloat)?
public func updateLayout(size: CGSize, isLandscape: Bool, bottomInset: CGFloat, transition: ContainedViewLayoutTransition) {
self.validLayout = (size, isLandscape, bottomInset)
let nodeHeight: CGFloat = 450.0
let inset: CGFloat = 24.0
let progressHeight: CGFloat = 6.0
let spacing: CGFloat = 16.0
let progress = self.progressValue
let progressFrame = CGRect(x: inset, y: size.height - inset - progressHeight, width: size.width - inset * 2.0, height: progressHeight)
self.progressBackgroundNode.frame = progressFrame
let progressForegroundFrame = CGRect(x: progressFrame.minX, y: progressFrame.minY, width: floorToScreenPixels(progressFrame.width * progress), height: progressHeight)
if !self.progressForegroundNode.frame.origin.x.isZero {
transition.updateFrame(node: self.progressForegroundNode, frame: progressForegroundFrame, beginWithCurrentState: true)
} else {
self.progressForegroundNode.frame = progressForegroundFrame
}
let progressText: String
if self.isDone {
progressText = self.strings.Share_UploadDone
} else {
progressText = self.strings.Share_UploadProgress(Int(progress * 100.0)).string
}
self.progressTextNode.attributedText = NSAttributedString(string: progressText, font: Font.with(size: 17.0, design: .regular, weight: .semibold, traits: [.monospacedNumbers]), textColor: self.theme.actionSheet.primaryTextColor)
let progressTextSize = self.progressTextNode.updateLayout(size)
let progressTextFrame = CGRect(origin: CGPoint(x: floorToScreenPixels((size.width - progressTextSize.width) / 2.0), y: progressFrame.minY - spacing - 9.0 - progressTextSize.height), size: progressTextSize)
self.progressTextNode.frame = progressTextFrame
let imageSide: CGFloat = 160.0
let imageSize = CGSize(width: imageSide, height: imageSide)
let animationFrame = CGRect(origin: CGPoint(x: floor((size.width - imageSize.width) / 2.0), y: (progressTextFrame.minY - imageSize.height - 20.0)), size: imageSize)
self.animationNode.frame = animationFrame
self.animationNode.updateLayout(size: imageSize)
self.doneAnimationNode.frame = animationFrame
self.doneAnimationNode.updateLayout(size: imageSize)
self.contentOffsetUpdated?(-size.height + nodeHeight * 0.5, transition)
}
public func updateSelectedPeers() {
}
}