mirror of
https://github.com/Swiftgram/Telegram-iOS.git
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189 lines
9.7 KiB
Swift
189 lines
9.7 KiB
Swift
import Foundation
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import UIKit
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import AsyncDisplayKit
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import Display
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import TelegramPresentationData
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import AnimatedStickerNode
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import TelegramAnimatedStickerNode
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import SolidRoundedButtonNode
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import PresentationDataUtils
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final class MediaPickerPlaceholderNode: ASDisplayNode {
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enum Content {
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case intro
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case bannedSendMedia(String)
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}
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private let content: Content
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private var animationNode: AnimatedStickerNode
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private let titleNode: ImmediateTextNode
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private let textNode: ImmediateTextNode
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private let buttonNode: SolidRoundedButtonNode
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private var validLayout: ContainerViewLayout?
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private var cameraButtonNode: HighlightTrackingButtonNode
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private var cameraTextNode: ImmediateTextNode
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private var cameraIconNode: ASImageNode
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var settingsPressed: () -> Void = {}
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var cameraPressed: () -> Void = {}
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init(content: Content) {
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self.content = content
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let name: String
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let playbackMode: AnimatedStickerPlaybackMode
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switch content {
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case .intro:
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name = "Photos"
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playbackMode = .loop
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case .bannedSendMedia:
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name = "Banned"
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playbackMode = .once
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}
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self.animationNode = DefaultAnimatedStickerNodeImpl()
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self.animationNode.setup(source: AnimatedStickerNodeLocalFileSource(name: name), width: 320, height: 320, playbackMode: playbackMode, mode: .direct(cachePathPrefix: nil))
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self.animationNode.visibility = true
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self.titleNode = ImmediateTextNode()
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self.titleNode.isUserInteractionEnabled = false
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self.titleNode.textAlignment = .center
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self.titleNode.maximumNumberOfLines = 1
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self.textNode = ImmediateTextNode()
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self.textNode.isUserInteractionEnabled = false
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self.textNode.lineSpacing = 0.1
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self.textNode.textAlignment = .center
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self.textNode.maximumNumberOfLines = 0
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self.buttonNode = SolidRoundedButtonNode(theme: SolidRoundedButtonTheme(backgroundColor: .black, foregroundColor: .white), height: 50.0, cornerRadius: 11.0, gloss: true)
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self.cameraButtonNode = HighlightTrackingButtonNode()
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self.cameraButtonNode.alpha = 0.0
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self.cameraButtonNode.isUserInteractionEnabled = false
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self.cameraTextNode = ImmediateTextNode()
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self.cameraTextNode.isUserInteractionEnabled = false
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self.cameraIconNode = ASImageNode()
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self.cameraIconNode.displaysAsynchronously = false
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self.cameraIconNode.isUserInteractionEnabled = false
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super.init()
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self.addSubnode(self.animationNode)
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self.addSubnode(self.textNode)
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if case .intro = self.content {
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self.addSubnode(self.titleNode)
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self.addSubnode(self.buttonNode)
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self.addSubnode(self.cameraButtonNode)
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self.cameraButtonNode.addSubnode(self.cameraTextNode)
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self.cameraButtonNode.addSubnode(self.cameraIconNode)
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self.cameraButtonNode.highligthedChanged = { [weak self] highlighted in
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if let strongSelf = self {
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if highlighted {
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strongSelf.cameraTextNode.layer.removeAnimation(forKey: "opacity")
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strongSelf.cameraTextNode.alpha = 0.4
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strongSelf.cameraIconNode.layer.removeAnimation(forKey: "opacity")
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strongSelf.cameraIconNode.alpha = 0.4
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} else {
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strongSelf.cameraTextNode.alpha = 1.0
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strongSelf.cameraTextNode.layer.animateAlpha(from: 0.4, to: 1.0, duration: 0.2)
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strongSelf.cameraIconNode.alpha = 1.0
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strongSelf.cameraIconNode.layer.animateAlpha(from: 0.4, to: 1.0, duration: 0.2)
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}
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}
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}
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self.cameraButtonNode.addTarget(self, action: #selector(self.cameraButtonPressed), forControlEvents: .touchUpInside)
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self.buttonNode.pressed = { [weak self] in
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self?.settingsPressed()
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}
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}
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}
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@objc private func cameraButtonPressed() {
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self.cameraPressed()
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}
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private var theme: PresentationTheme?
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func update(layout: ContainerViewLayout, theme: PresentationTheme, strings: PresentationStrings, hasCamera: Bool, transition: ContainedViewLayoutTransition) {
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self.validLayout = layout
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let themeUpdated = self.theme != theme
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self.theme = theme
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var imageSize = CGSize(width: 144.0, height: 144.0)
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var insets = layout.insets(options: [])
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if layout.size.width == 320.0 {
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insets.top += -60.0
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imageSize = CGSize(width: 112.0, height: 112.0)
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} else {
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insets.top += -160.0
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}
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let imageSpacing: CGFloat = 12.0
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let textSpacing: CGFloat = 12.0
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let buttonSpacing: CGFloat = 15.0
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let cameraSpacing: CGFloat = 13.0
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let imageHeight = layout.size.width < layout.size.height ? imageSize.height + imageSpacing : 0.0
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if themeUpdated {
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self.buttonNode.updateTheme(SolidRoundedButtonTheme(theme: theme))
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self.cameraIconNode.image = generateTintedImage(image: UIImage(bundleImageName: "Chat/Attach Menu/OpenCamera"), color: theme.list.itemAccentColor)
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}
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self.buttonNode.title = strings.Attachment_OpenSettings
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let buttonWidth: CGFloat = 248.0
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let buttonHeight = self.buttonNode.updateLayout(width: buttonWidth, transition: transition)
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let title: String
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let text: String
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switch self.content {
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case .intro:
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title = strings.Attachment_MediaAccessTitle
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text = strings.Attachment_MediaAccessText
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case let .bannedSendMedia(banDescription):
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title = ""
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text = banDescription
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}
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self.titleNode.attributedText = NSAttributedString(string: title, font: Font.medium(17.0), textColor: theme.list.itemPrimaryTextColor, paragraphAlignment: .center)
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self.textNode.attributedText = NSAttributedString(string: text, font: Font.regular(15.0), textColor: theme.list.freeTextColor, paragraphAlignment: .center)
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self.cameraTextNode.attributedText = NSAttributedString(string: strings.Attachment_OpenCamera, font: Font.regular(17.0), textColor: theme.list.itemAccentColor, paragraphAlignment: .center)
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let titleSize = self.titleNode.updateLayout(CGSize(width: layout.size.width - layout.safeInsets.left - layout.safeInsets.right - 40.0, height: max(1.0, layout.size.height - insets.top - insets.bottom)))
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let textSize = self.textNode.updateLayout(CGSize(width: layout.size.width - layout.safeInsets.left - layout.safeInsets.right - 40.0, height: max(1.0, layout.size.height - insets.top - insets.bottom)))
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let cameraSize = self.cameraTextNode.updateLayout(CGSize(width: layout.size.width - layout.safeInsets.left - layout.safeInsets.right - 70.0, height: max(1.0, layout.size.height - insets.top - insets.bottom)))
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let totalHeight = imageHeight + titleSize.height + textSpacing + textSize.height + buttonSpacing + buttonHeight + cameraSpacing + cameraSize.height
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let topOffset = insets.top + floor((layout.size.height - insets.top - insets.bottom - totalHeight) / 2.0)
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transition.updateAlpha(node: self.animationNode, alpha: imageHeight > 0.0 ? 1.0 : 0.0)
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transition.updateFrame(node: self.animationNode, frame: CGRect(origin: CGPoint(x: floor((layout.size.width - imageSize.width) / 2.0), y: topOffset), size: imageSize))
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self.animationNode.updateLayout(size: imageSize)
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transition.updateFrame(node: self.titleNode, frame: CGRect(origin: CGPoint(x: layout.safeInsets.left + floor((layout.size.width - titleSize.width - layout.safeInsets.left - layout.safeInsets.right) / 2.0), y: topOffset + imageHeight), size: titleSize))
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transition.updateFrame(node: self.textNode, frame: CGRect(origin: CGPoint(x: layout.safeInsets.left + floor((layout.size.width - textSize.width - layout.safeInsets.left - layout.safeInsets.right) / 2.0), y: self.titleNode.frame.maxY + textSpacing), size: textSize))
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transition.updateFrame(node: self.buttonNode, frame: CGRect(origin: CGPoint(x: layout.safeInsets.left + floor((layout.size.width - buttonWidth - layout.safeInsets.left - layout.safeInsets.right) / 2.0), y: self.textNode.frame.maxY + buttonSpacing), size: CGSize(width: buttonWidth, height: buttonHeight)))
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if let image = self.cameraIconNode.image {
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let cameraTotalSize = CGSize(width: cameraSize.width + image.size.width + 10.0, height: 44.0)
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transition.updateFrame(node: self.cameraIconNode, frame: CGRect(origin: CGPoint(x: 0.0, y: floorToScreenPixels((cameraTotalSize.height - image.size.height) / 2.0)), size: image.size))
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transition.updateFrame(node: self.cameraTextNode, frame: CGRect(origin: CGPoint(x: cameraTotalSize.width - cameraSize.width, y: floorToScreenPixels((cameraTotalSize.height - cameraSize.height) / 2.0)), size: cameraSize))
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transition.updateFrame(node: self.cameraButtonNode, frame: CGRect(origin: CGPoint(x: layout.safeInsets.left + floor((layout.size.width - cameraTotalSize.width - layout.safeInsets.left - layout.safeInsets.right) / 2.0), y: self.buttonNode.frame.maxY + cameraSpacing), size: cameraTotalSize))
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}
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self.cameraButtonNode.isUserInteractionEnabled = hasCamera
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transition.updateAlpha(node: self.cameraButtonNode, alpha: hasCamera ? 1.0 : 0.0)
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}
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}
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