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* Renamed range update callbacks We finally settled on didEnter/ExitDisplayState didEnter/ExitPreloadState didEnter/ExitVisibleState This change is meant to unify the range update methods to relate to each other and hopefully be a bit more self explanatory. * Guarantee interface callbacks happen on main. * move fetchData / clearFetchedData to default implementations * Move deprecated methods to new deprecated category * Don't bring in cocoapod change. * Nits * Capetalize
51 lines
1.8 KiB
Objective-C
51 lines
1.8 KiB
Objective-C
//
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// ASDisplayNode+Deprecated.h
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// AsyncDisplayKit
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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#pragma once
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#import "ASDisplayNode.h"
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@interface ASDisplayNode (Deprecated)
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/**
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* @abstract Called whenever the visiblity of the node changed.
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*
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* @discussion Subclasses may use this to monitor when they become visible.
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*/
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- (void)visibilityDidChange:(BOOL)isVisible ASDISPLAYNODE_REQUIRES_SUPER ASDISPLAYNODE_DEPRECATED;
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/**
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* @abstract Called whenever the visiblity of the node changed.
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*
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* @discussion Subclasses may use this to monitor when they become visible.
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*/
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- (void)visibleStateDidChange:(BOOL)isVisible ASDISPLAYNODE_REQUIRES_SUPER ASDISPLAYNODE_DEPRECATED;
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/**
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* @abstract Called whenever the the node has entered or exited the display state.
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*
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* @discussion Subclasses may use this to monitor when a node should be rendering its content.
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*
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* @note This method can be called from any thread and should therefore be thread safe.
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*/
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- (void)displayStateDidChange:(BOOL)inDisplayState ASDISPLAYNODE_REQUIRES_SUPER ASDISPLAYNODE_DEPRECATED;
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/**
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* @abstract Called whenever the the node has entered or left the load state.
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*
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* @discussion Subclasses may use this to monitor data for a node should be loaded, either from a local or remote source.
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*
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* @note This method can be called from any thread and should therefore be thread safe.
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* @deprecated @see didEnterPreloadState @see didExitPreloadState
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*/
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- (void)loadStateDidChange:(BOOL)inLoadState ASDISPLAYNODE_REQUIRES_SUPER ASDISPLAYNODE_DEPRECATED;
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@end
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