Levi McCallum 304df12f71 Add recursive description debugging method to ASLayout (#1975)
* Add recursiveDescription debugging method

* Add recursive description implementation

* Add LayoutableObject to ASLayout description
2016-07-24 15:12:53 -07:00

256 lines
8.2 KiB
Plaintext

//
// ASLayout.mm
// AsyncDisplayKit
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASLayout.h"
#import "ASDimension.h"
#import "ASInternalHelpers.h"
#import "ASLayoutSpecUtilities.h"
#import <queue>
CGPoint const CGPointNull = {NAN, NAN};
extern BOOL CGPointIsNull(CGPoint point)
{
return isnan(point.x) && isnan(point.y);
}
/**
* Creates an defined number of " |" indent blocks for the recursive description.
*/
static inline NSString * descriptionIndents(NSUInteger indents)
{
NSMutableString *description = [NSMutableString string];
for (NSUInteger i = 0; i < indents; i++) {
[description appendString:@" |"];
}
if (indents > 0) {
[description appendString:@" "];
}
return description;
}
@interface ASLayout ()
/**
* A boolean describing if the current layout has been flattened.
*/
@property (nonatomic, getter=isFlattened) BOOL flattened;
@end
@implementation ASLayout
@dynamic frame, type;
- (instancetype)initWithLayoutableObject:(id<ASLayoutable>)layoutableObject
constrainedSizeRange:(ASSizeRange)sizeRange
size:(CGSize)size
position:(CGPoint)position
sublayouts:(NSArray *)sublayouts
{
self = [super init];
if (self) {
NSParameterAssert(layoutableObject);
#if DEBUG
for (ASLayout *sublayout in sublayouts) {
ASDisplayNodeAssert(CGPointIsNull(sublayout.position) == NO, @"Invalid position is not allowed in sublayout.");
}
#endif
_layoutableObject = layoutableObject;
if (!isValidForLayout(size.width) || !isValidForLayout(size.height)) {
ASDisplayNodeAssert(NO, @"layoutSize is invalid and unsafe to provide to Core Animation! Production will force to 0, 0. Size = %@, node = %@", NSStringFromCGSize(size), layoutableObject);
size = CGSizeZero;
} else {
size = CGSizeMake(ASCeilPixelValue(size.width), ASCeilPixelValue(size.height));
}
_constrainedSizeRange = sizeRange;
_size = size;
_dirty = NO;
if (CGPointIsNull(position) == NO) {
_position = CGPointMake(ASCeilPixelValue(position.x), ASCeilPixelValue(position.y));
} else {
_position = position;
}
_sublayouts = sublayouts != nil ? [sublayouts copy] : @[];
_flattened = NO;
}
return self;
}
- (instancetype)init
{
ASDisplayNodeAssert(NO, @"Use the designated initializer");
return [self init];
}
#pragma mark - Class Constructors
+ (instancetype)layoutWithLayoutableObject:(id<ASLayoutable>)layoutableObject
constrainedSizeRange:(ASSizeRange)sizeRange
size:(CGSize)size
position:(CGPoint)position
sublayouts:(NSArray *)sublayouts
{
return [[self alloc] initWithLayoutableObject:layoutableObject
constrainedSizeRange:sizeRange
size:size
position:position
sublayouts:sublayouts];
}
+ (instancetype)layoutWithLayoutableObject:(id<ASLayoutable>)layoutableObject
constrainedSizeRange:(ASSizeRange)sizeRange
size:(CGSize)size
sublayouts:(NSArray *)sublayouts
{
return [self layoutWithLayoutableObject:layoutableObject
constrainedSizeRange:sizeRange
size:size
position:CGPointNull
sublayouts:sublayouts];
}
+ (instancetype)layoutWithLayoutableObject:(id<ASLayoutable>)layoutableObject
constrainedSizeRange:(ASSizeRange)sizeRange
size:(CGSize)size
{
return [self layoutWithLayoutableObject:layoutableObject
constrainedSizeRange:sizeRange
size:size
position:CGPointNull
sublayouts:nil];
}
+ (instancetype)flattenedLayoutWithLayoutableObject:(id<ASLayoutable>)layoutableObject
constrainedSizeRange:(ASSizeRange)sizeRange
size:(CGSize)size
sublayouts:(nullable NSArray<ASLayout *> *)sublayouts
{
return [self layoutWithLayoutableObject:layoutableObject
constrainedSizeRange:sizeRange
size:size
position:CGPointNull
sublayouts:sublayouts];
}
+ (instancetype)layoutWithLayout:(ASLayout *)layout position:(CGPoint)position
{
return [self layoutWithLayoutableObject:layout.layoutableObject
constrainedSizeRange:layout.constrainedSizeRange
size:layout.size
position:position
sublayouts:layout.sublayouts];
}
#pragma mark - Layout Flattening
- (ASLayout *)filteredNodeLayoutTree
{
NSMutableArray *flattenedSublayouts = [NSMutableArray array];
struct Context {
ASLayout *layout;
CGPoint absolutePosition;
};
// Queue used to keep track of sublayouts while traversing this layout in a BFS fashion.
std::queue<Context> queue;
queue.push({self, CGPointMake(0, 0)});
while (!queue.empty()) {
Context context = queue.front();
queue.pop();
if (self != context.layout && context.layout.type == ASLayoutableTypeDisplayNode) {
ASLayout *layout = [ASLayout layoutWithLayout:context.layout position:context.absolutePosition];
layout.flattened = YES;
[flattenedSublayouts addObject:layout];
}
for (ASLayout *sublayout in context.layout.sublayouts) {
if (sublayout.isFlattened == NO) {
queue.push({sublayout, context.absolutePosition + sublayout.position});
}
}
}
return [ASLayout layoutWithLayoutableObject:_layoutableObject
constrainedSizeRange:_constrainedSizeRange
size:_size
sublayouts:flattenedSublayouts];
}
#pragma mark - Accessors
- (ASLayoutableType)type
{
return _layoutableObject.layoutableType;
}
- (CGRect)frame
{
CGRect subnodeFrame = CGRectZero;
CGPoint adjustedOrigin = _position;
if (isfinite(adjustedOrigin.x) == NO) {
ASDisplayNodeAssert(0, @"Layout has an invalid position");
adjustedOrigin.x = 0;
}
if (isfinite(adjustedOrigin.y) == NO) {
ASDisplayNodeAssert(0, @"Layout has an invalid position");
adjustedOrigin.y = 0;
}
subnodeFrame.origin = adjustedOrigin;
CGSize adjustedSize = _size;
if (isfinite(adjustedSize.width) == NO) {
ASDisplayNodeAssert(0, @"Layout has an invalid size");
adjustedSize.width = 0;
}
if (isfinite(adjustedSize.height) == NO) {
ASDisplayNodeAssert(0, @"Layout has an invalid position");
adjustedSize.height = 0;
}
subnodeFrame.size = adjustedSize;
return subnodeFrame;
}
#pragma mark - Description
- (NSString *)description
{
return [NSString stringWithFormat:@"<<ASLayout: %p>, layoutable = %@, position = %@; size = %@; constrainedSizeRange = %@>",
self, self.layoutableObject, NSStringFromCGPoint(self.position), NSStringFromCGSize(self.size), NSStringFromASSizeRange(self.constrainedSizeRange)];
}
- (NSString *)recursiveDescription
{
return [self _recursiveDescriptionForLayout:self level:0];
}
- (NSString *)_recursiveDescriptionForLayout:(ASLayout *)layout level:(NSUInteger)level
{
NSMutableString *description = [NSMutableString string];
[description appendString:descriptionIndents(level)];
[description appendString:[layout description]];
for (ASLayout *sublayout in layout.sublayouts) {
[description appendString:@"\n"];
[description appendString:[self _recursiveDescriptionForLayout:sublayout level:level + 1]];
}
return description;
}
@end