appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

86 lines
3.0 KiB
Swift

//
// ViewController.swift
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
import UIKit
import AsyncDisplayKit
class ViewController: ASViewController<ASCollectionNode>, MosaicCollectionViewLayoutDelegate, ASCollectionDataSource, ASCollectionDelegate {
var _sections = [[UIImage]]()
let _collectionNode: ASCollectionNode
let _layoutInspector = MosaicCollectionViewLayoutInspector()
let kNumberOfImages: UInt = 14
init() {
let layout = MosaicCollectionViewLayout()
layout.numberOfColumns = 3;
layout.headerHeight = 44;
_collectionNode = ASCollectionNode(frame: CGRect.zero, collectionViewLayout: layout)
super.init(node: _collectionNode)
layout.delegate = self
_sections.append([]);
var section = 0
for idx in 0 ..< kNumberOfImages {
let name = String(format: "image_%d.jpg", idx)
_sections[section].append(UIImage(named: name)!)
if ((idx + 1) % 5 == 0 && idx < kNumberOfImages - 1) {
section += 1
_sections.append([])
}
}
_collectionNode.backgroundColor = UIColor.white
_collectionNode.dataSource = self
_collectionNode.delegate = self
_collectionNode.layoutInspector = _layoutInspector
_collectionNode.registerSupplementaryNode(ofKind: UICollectionElementKindSectionHeader)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func viewDidLoad() {
super.viewDidLoad()
_collectionNode.view.isScrollEnabled = true
}
func collectionNode(_ collectionNode: ASCollectionNode, nodeForItemAt indexPath: IndexPath) -> ASCellNode {
let image = _sections[indexPath.section][indexPath.item]
return ImageCellNode(with: image)
}
func collectionNode(_ collectionNode: ASCollectionNode, nodeForSupplementaryElementOfKind kind: String, at indexPath: IndexPath) -> ASCellNode {
let textAttributes : NSDictionary = [
NSFontAttributeName: UIFont.preferredFont(forTextStyle: UIFontTextStyle.headline),
NSForegroundColorAttributeName: UIColor.gray
]
let textInsets = UIEdgeInsets(top: 11, left: 0, bottom: 11, right: 0)
let textCellNode = ASTextCellNode(attributes: textAttributes as! [AnyHashable : Any], insets: textInsets)
textCellNode.text = String(format: "Section %zd", indexPath.section + 1)
return textCellNode
}
func numberOfSections(in collectionNode: ASCollectionNode) -> Int {
return _sections.count
}
func collectionNode(_ collectionNode: ASCollectionNode, numberOfItemsInSection section: Int) -> Int {
return _sections[section].count
}
internal func collectionView(_ collectionView: UICollectionView, layout: MosaicCollectionViewLayout, originalItemSizeAtIndexPath: IndexPath) -> CGSize {
return _sections[originalItemSizeAtIndexPath.section][originalItemSizeAtIndexPath.item].size
}
}