Swiftgram/examples/Swift/Sample/TailLoadingCellNode.swift
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

63 lines
1.5 KiB
Swift

//
// TailLoadingCellNode.swift
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
import AsyncDisplayKit
import UIKit
final class TailLoadingCellNode: ASCellNode {
let spinner = SpinnerNode()
let text = ASTextNode()
override init() {
super.init()
addSubnode(text)
text.attributedText = NSAttributedString(
string: "Loading…",
attributes: [
NSFontAttributeName: UIFont.systemFont(ofSize: 12),
NSForegroundColorAttributeName: UIColor.lightGray,
NSKernAttributeName: -0.3
])
addSubnode(spinner)
}
override func layoutSpecThatFits(_ constrainedSize: ASSizeRange) -> ASLayoutSpec {
return ASStackLayoutSpec(
direction: .horizontal,
spacing: 16,
justifyContent: .center,
alignItems: .center,
children: [ text, spinner ])
}
}
final class SpinnerNode: ASDisplayNode {
var activityIndicatorView: UIActivityIndicatorView {
return view as! UIActivityIndicatorView
}
override init() {
super.init()
setViewBlock {
UIActivityIndicatorView(activityIndicatorStyle: .gray)
}
// Set spinner node to default size of the activitiy indicator view
self.style.preferredSize = CGSize(width: 20.0, height: 20.0)
}
override func didLoad() {
super.didLoad()
activityIndicatorView.startAnimating()
}
}