Swiftgram/Source/Details/ASCollectionFlowLayoutDelegate.m
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

79 lines
3.0 KiB
Objective-C

//
// ASCollectionFlowLayoutDelegate.m
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASCollectionFlowLayoutDelegate.h>
#import <AsyncDisplayKit/ASCellNode+Internal.h>
#import <AsyncDisplayKit/ASCollectionLayoutState.h>
#import <AsyncDisplayKit/ASCollectionElement.h>
#import <AsyncDisplayKit/ASCollectionLayoutContext.h>
#import <AsyncDisplayKit/ASCollectionLayoutDefines.h>
#import <AsyncDisplayKit/ASCollections.h>
#import <AsyncDisplayKit/ASElementMap.h>
#import <AsyncDisplayKit/ASLayout.h>
#import <AsyncDisplayKit/ASStackLayoutSpec.h>
@implementation ASCollectionFlowLayoutDelegate {
ASScrollDirection _scrollableDirections;
}
- (instancetype)init
{
return [self initWithScrollableDirections:ASScrollDirectionVerticalDirections];
}
- (instancetype)initWithScrollableDirections:(ASScrollDirection)scrollableDirections
{
self = [super init];
if (self) {
_scrollableDirections = scrollableDirections;
}
return self;
}
- (ASScrollDirection)scrollableDirections
{
ASDisplayNodeAssertMainThread();
return _scrollableDirections;
}
- (id)additionalInfoForLayoutWithElements:(ASElementMap *)elements
{
ASDisplayNodeAssertMainThread();
return nil;
}
+ (ASCollectionLayoutState *)calculateLayoutWithContext:(ASCollectionLayoutContext *)context
{
ASElementMap *elements = context.elements;
NSArray<ASCellNode *> *children = ASArrayByFlatMapping(elements.itemElements, ASCollectionElement *element, element.node);
if (children.count == 0) {
return [[ASCollectionLayoutState alloc] initWithContext:context];
}
ASStackLayoutSpec *stackSpec = [ASStackLayoutSpec stackLayoutSpecWithDirection:ASStackLayoutDirectionHorizontal
spacing:0
justifyContent:ASStackLayoutJustifyContentStart
alignItems:ASStackLayoutAlignItemsStart
flexWrap:ASStackLayoutFlexWrapWrap
alignContent:ASStackLayoutAlignContentStart
children:children];
stackSpec.concurrent = YES;
ASSizeRange sizeRange = ASSizeRangeForCollectionLayoutThatFitsViewportSize(context.viewportSize, context.scrollableDirections);
ASLayout *layout = [stackSpec layoutThatFits:sizeRange];
return [[ASCollectionLayoutState alloc] initWithContext:context layout:layout getElementBlock:^ASCollectionElement * _Nullable(ASLayout * _Nonnull sublayout) {
ASCellNode *node = ASDynamicCast(sublayout.layoutElement, ASCellNode);
return node ? node.collectionElement : nil;
}];
}
@end