Swiftgram/Source/Details/ASCollectionLayoutContext.m
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

104 lines
3.1 KiB
Objective-C

//
// ASCollectionLayoutContext.m
// Texture
//
// Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASCollectionLayoutContext.h>
#import <AsyncDisplayKit/ASCollectionLayoutContext+Private.h>
#import <AsyncDisplayKit/ASAssert.h>
#import <AsyncDisplayKit/ASCollectionLayoutDelegate.h>
#import <AsyncDisplayKit/ASCollectionLayoutCache.h>
#import <AsyncDisplayKit/ASElementMap.h>
#import <AsyncDisplayKit/ASEqualityHelpers.h>
#import <AsyncDisplayKit/ASHashing.h>
@implementation ASCollectionLayoutContext {
Class<ASCollectionLayoutDelegate> _layoutDelegateClass;
__weak ASCollectionLayoutCache *_layoutCache;
}
- (instancetype)initWithViewportSize:(CGSize)viewportSize
initialContentOffset:(CGPoint)initialContentOffset
scrollableDirections:(ASScrollDirection)scrollableDirections
elements:(ASElementMap *)elements
layoutDelegateClass:(Class<ASCollectionLayoutDelegate>)layoutDelegateClass
layoutCache:(ASCollectionLayoutCache *)layoutCache
additionalInfo:(id)additionalInfo
{
self = [super init];
if (self) {
_viewportSize = viewportSize;
_initialContentOffset = initialContentOffset;
_scrollableDirections = scrollableDirections;
_elements = elements;
_layoutDelegateClass = layoutDelegateClass;
_layoutCache = layoutCache;
_additionalInfo = additionalInfo;
}
return self;
}
- (Class<ASCollectionLayoutDelegate>)layoutDelegateClass
{
return _layoutDelegateClass;
}
- (ASCollectionLayoutCache *)layoutCache
{
return _layoutCache;
}
// NOTE: Some properties, like initialContentOffset and layoutCache are ignored in -isEqualToContext: and -hash.
// That is because contexts can be equal regardless of the content offsets or layout caches.
- (BOOL)isEqualToContext:(ASCollectionLayoutContext *)context
{
if (context == nil) {
return NO;
}
// NOTE: ASObjectIsEqual returns YES when both objects are nil.
// So don't use ASObjectIsEqual on _elements.
// It is a weak property and 2 layouts generated from different sets of elements
// should never be considered the same even if they are nil now.
return CGSizeEqualToSize(_viewportSize, context.viewportSize)
&& _scrollableDirections == context.scrollableDirections
&& [_elements isEqual:context.elements]
&& _layoutDelegateClass == context.layoutDelegateClass
&& ASObjectIsEqual(_additionalInfo, context.additionalInfo);
}
- (BOOL)isEqual:(id)other
{
if (self == other) {
return YES;
}
if (! [other isKindOfClass:[ASCollectionLayoutContext class]]) {
return NO;
}
return [self isEqualToContext:other];
}
- (NSUInteger)hash
{
struct {
CGSize viewportSize;
ASScrollDirection scrollableDirections;
NSUInteger elementsHash;
NSUInteger layoutDelegateClassHash;
NSUInteger additionalInfoHash;
} data = {
_viewportSize,
_scrollableDirections,
_elements.hash,
_layoutDelegateClass.hash,
[_additionalInfo hash]
};
return ASHashBytes(&data, sizeof(data));
}
@end