Swiftgram/Source/Private/Layout/ASStackPositionedLayout.h
Garrett Moon 8013e25524 Update license v2 (#67)
* Fixed license

* Update all licenses

* Update Dangerfile for new license

* Update already updated licenses

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…

* Closer…
2017-04-24 16:59:57 -07:00

33 lines
1.4 KiB
Objective-C

//
// ASStackPositionedLayout.h
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASLayout.h>
#import <AsyncDisplayKit/ASDimension.h>
#import <AsyncDisplayKit/ASStackUnpositionedLayout.h>
/** Represents a set of laid out and positioned stack layout children. */
struct ASStackPositionedLayout {
const std::vector<ASStackLayoutSpecItem> items;
/** Final size of the stack */
const CGSize size;
/** Given an unpositioned layout, computes the positions each child should be placed at. */
static ASStackPositionedLayout compute(const ASStackUnpositionedLayout &unpositionedLayout,
const ASStackLayoutSpecStyle &style,
const ASSizeRange &constrainedSize);
};