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* Fixed license * Update all licenses * Update Dangerfile for new license * Update already updated licenses * Closer… * Closer… * Closer… * Closer… * Closer… * Closer… * Closer… * Closer… * Closer… * Closer… * Closer…
45 lines
1.6 KiB
Objective-C
45 lines
1.6 KiB
Objective-C
//
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// ASSnapshotTestCase.h
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// Texture
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
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// grant of patent rights can be found in the PATENTS file in the same directory.
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//
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// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
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// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <FBSnapshotTestCase/FBSnapshotTestCase.h>
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#import "ASDisplayNodeTestsHelper.h"
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@class ASDisplayNode;
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NSOrderedSet *ASSnapshotTestCaseDefaultSuffixes(void);
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#define ASSnapshotVerifyNode(node__, identifier__) \
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{ \
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[ASSnapshotTestCase hackilySynchronouslyRecursivelyRenderNode:node__]; \
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FBSnapshotVerifyLayerWithOptions(node__.layer, identifier__, ASSnapshotTestCaseDefaultSuffixes(), 0) \
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}
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#define ASSnapshotVerifyLayer(layer__, identifier__) \
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FBSnapshotVerifyLayerWithOptions(layer__, identifier__, ASSnapshotTestCaseDefaultSuffixes(), 0);
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#define ASSnapshotVerifyView(view__, identifier__) \
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FBSnapshotVerifyViewWithOptions(view__, identifier__, ASSnapshotTestCaseDefaultSuffixes(), 0);
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@interface ASSnapshotTestCase : FBSnapshotTestCase
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/**
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* Hack for testing. ASDisplayNode lacks an explicit -render method, so we manually hit its layout & display codepaths.
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*/
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+ (void)hackilySynchronouslyRecursivelyRenderNode:(ASDisplayNode *)node;
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@end
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