Hannah Troisi c857e809f4 Clean up header comments (for consistent Facebook licensing info) (#1741)
[Licensing] Clean up header comments (for consistent Facebook licensing info)
2016-06-11 23:31:39 -07:00

107 lines
3.8 KiB
Swift

//
// ViewController.swift
// Sample
//
// Created by Adlai Holler on 2/17/16.
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
import UIKit
import AsyncDisplayKit
final class ViewController: ASViewController, ASCollectionDelegate, ASCollectionDataSource {
let itemCount = 1000
let itemSize: CGSize
let padding: CGFloat
var collectionNode: ASCollectionNode {
return node as! ASCollectionNode
}
init() {
let layout = UICollectionViewFlowLayout()
(padding, itemSize) = ViewController.computeLayoutSizesForMainScreen()
layout.minimumInteritemSpacing = padding
layout.minimumLineSpacing = padding
super.init(node: ASCollectionNode(collectionViewLayout: layout))
navigationItem.rightBarButtonItem = UIBarButtonItem(title: "Color", style: .Plain, target: self, action: #selector(didTapColorsButton))
navigationItem.leftBarButtonItem = UIBarButtonItem(title: "Layout", style: .Plain, target: self, action: #selector(didTapLayoutButton))
collectionNode.delegate = self
collectionNode.dataSource = self
title = "Background Updating"
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: ASCollectionDataSource
func collectionView(collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return itemCount
}
func collectionView(collectionView: ASCollectionView, nodeBlockForItemAtIndexPath indexPath: NSIndexPath) -> ASCellNodeBlock {
return {
let node = DemoCellNode()
node.backgroundColor = UIColor.random()
node.childA.backgroundColor = UIColor.random()
node.childB.backgroundColor = UIColor.random()
return node
}
}
func collectionView(collectionView: ASCollectionView, constrainedSizeForNodeAtIndexPath indexPath: NSIndexPath) -> ASSizeRange {
return ASSizeRangeMake(itemSize, itemSize)
}
// MARK: Action Handling
@objc private func didTapColorsButton() {
let currentlyVisibleNodes = collectionNode.view.visibleNodes()
let queue = dispatch_get_global_queue(QOS_CLASS_DEFAULT, 0)
dispatch_async(queue) {
for case let node as DemoCellNode in currentlyVisibleNodes {
node.backgroundColor = UIColor.random()
}
}
}
@objc private func didTapLayoutButton() {
let currentlyVisibleNodes = collectionNode.view.visibleNodes()
let queue = dispatch_get_global_queue(QOS_CLASS_DEFAULT, 0)
dispatch_async(queue) {
for case let node as DemoCellNode in currentlyVisibleNodes {
node.state.advance()
node.setNeedsLayout()
}
}
}
// MARK: Static
static func computeLayoutSizesForMainScreen() -> (padding: CGFloat, itemSize: CGSize) {
let numberOfColumns = 4
let screen = UIScreen.mainScreen()
let scale = screen.scale
let screenWidth = Int(screen.bounds.width * screen.scale)
let itemWidthPx = (screenWidth - (numberOfColumns - 1)) / numberOfColumns
let leftover = screenWidth - itemWidthPx * numberOfColumns
let paddingPx = leftover / (numberOfColumns - 1)
let itemDimension = CGFloat(itemWidthPx) / scale
let padding = CGFloat(paddingPx) / scale
return (padding: padding, itemSize: CGSize(width: itemDimension, height: itemDimension))
}
}