Swiftgram/AsyncDisplayKit/Private/ASStackUnpositionedLayout.h
Huy Nguyen 6736367627 [ASStackLayoutSpec] Refactor baseline alignment algorithm (#2892)
* Add tests for baseline alignments

* Merge baseline alignment algorithm to the main stack algorithm
- Baseline alignment is now part of the main stack algorithm.
- ASStackBaselinePositionedLayout is no longer needed and removed.

* All snapshot test cases of ASStackLayoutSpec are passing now

* Remove baselineRelativeArrangement

* Remove TODO

* Minor fixes in cross size determination step
2017-01-18 11:12:10 -08:00

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2.0 KiB
Objective-C

//
// ASStackUnpositionedLayout.h
// AsyncDisplayKit
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <vector>
#import "ASLayout.h"
#import "ASStackLayoutSpecUtilities.h"
#import "ASStackLayoutSpec.h"
struct ASStackLayoutSpecChild {
/** The original source child. */
id<ASLayoutElement> element;
/** Style object of element. */
ASLayoutElementStyle *style;
/** Size object of the element */
ASLayoutElementSize size;
};
struct ASStackLayoutSpecItem {
/** The original source child. */
ASStackLayoutSpecChild child;
/** The proposed layout or nil if no is calculated yet. */
ASLayout *layout;
};
/** Represents a set of stack layout children that have their final layout computed, but are not yet positioned. */
struct ASStackUnpositionedLayout {
/** A set of proposed child layouts, not yet positioned. */
const std::vector<ASStackLayoutSpecItem> items;
/** The total size of the children in the stack dimension, including all spacing. */
const CGFloat stackDimensionSum;
/** The amount by which stackDimensionSum violates constraints. If positive, less than min; negative, greater than max. */
const CGFloat violation;
/** The size in the cross dimension */
const CGFloat crossSize;
/** The baseline of the stack which baseline aligned children should align to */
const CGFloat baseline;
/** Given a set of children, computes the unpositioned layouts for those children. */
static ASStackUnpositionedLayout compute(const std::vector<ASStackLayoutSpecChild> &children,
const ASStackLayoutSpecStyle &style,
const ASSizeRange &sizeRange);
static CGFloat baselineForItem(const ASStackLayoutSpecStyle &style,
const ASStackLayoutSpecItem &l);
};