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* Remove duplicate import * Move `ASLayoutController` related code out of CoreGraphics+ASConvenience * Further cleanup * Move private layout files to Privat/Layout * Move ASLayoutElementStylePrivate into Private/Layout * Further cleanup * Move tvOS related files to tvOS folder * Further cleanup
35 lines
1.0 KiB
Plaintext
35 lines
1.0 KiB
Plaintext
//
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// ASDisplayNodeLayout.mm
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// AsyncDisplayKit
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//
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// Created by Michael Schneider on 08/26/16.
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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#import "ASDisplayNodeLayout.h"
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BOOL ASDisplayNodeLayout::isDirty()
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{
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return _dirty || layout == nil;
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}
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BOOL ASDisplayNodeLayout::isValidForConstrainedSizeParentSize(ASSizeRange theConstrainedSize, CGSize theParentSize)
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{
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// Only generate a new layout if:
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// - The current layout is dirty
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// - The passed constrained size is different than the original layout's parent or constrained size
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return (layout != nil
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&& _dirty == NO
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&& CGSizeEqualToSize(parentSize, theParentSize)
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&& ASSizeRangeEqualToSizeRange(constrainedSize, theConstrainedSize));
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}
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void ASDisplayNodeLayout::invalidate()
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{
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_dirty = YES;
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}
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