mirror of
https://github.com/Swiftgram/Telegram-iOS.git
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585 lines
23 KiB
Plaintext
585 lines
23 KiB
Plaintext
/* Copyright (c) 2014-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#import "ASDataController.h"
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#import <Foundation/NSProcessInfo.h>
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#import "ASAssert.h"
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#import "ASCellNode.h"
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#import "ASDisplayNode.h"
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#import "ASMultidimensionalArrayUtils.h"
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#import "ASDisplayNodeInternal.h"
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const static NSUInteger kASDataControllerSizingCountPerProcessor = 5;
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static void *kASSizingQueueContext = &kASSizingQueueContext;
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@interface ASDataController () {
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NSMutableArray *_nodes;
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NSMutableArray *_pendingBlocks;
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BOOL _asyncDataFetchingEnabled;
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BOOL _delegateWillInsertNodes;
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BOOL _delegateDidInsertNodes;
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BOOL _delegateWillDeleteNodes;
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BOOL _delegateDidDeleteNodes;
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BOOL _delegateWillInsertSections;
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BOOL _delegateDidInsertSections;
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BOOL _delegateWillDeleteSections;
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BOOL _delegateDidDeleteSections;
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}
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@property (atomic, assign) NSUInteger batchUpdateCounter;
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@end
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@implementation ASDataController
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#pragma mark - Lifecycle
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- (instancetype)initWithAsyncDataFetching:(BOOL)asyncDataFetchingEnabled
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{
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if (!(self = [super init])) {
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return nil;
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}
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_nodes = [NSMutableArray array];
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_pendingBlocks = [NSMutableArray array];
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_batchUpdateCounter = 0;
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_asyncDataFetchingEnabled = asyncDataFetchingEnabled;
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return self;
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}
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- (void)setDelegate:(id<ASDataControllerDelegate>)delegate
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{
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if (_delegate == delegate) {
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return;
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}
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_delegate = delegate;
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// Interrogate our delegate to understand its capabilities, optimizing away expensive respondsToSelector: calls later.
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_delegateWillInsertNodes = [_delegate respondsToSelector:@selector(dataController:willInsertNodes:atIndexPaths:withAnimationOptions:)];
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_delegateDidInsertNodes = [_delegate respondsToSelector:@selector(dataController:didInsertNodes:atIndexPaths:withAnimationOptions:)];
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_delegateWillDeleteNodes = [_delegate respondsToSelector:@selector(dataController:willDeleteNodesAtIndexPaths:withAnimationOptions:)];
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_delegateDidDeleteNodes = [_delegate respondsToSelector:@selector(dataController:didDeleteNodesAtIndexPaths:withAnimationOptions:)];
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_delegateWillInsertSections = [_delegate respondsToSelector:@selector(dataController:willInsertSections:atIndexSet:withAnimationOptions:)];
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_delegateDidInsertSections = [_delegate respondsToSelector:@selector(dataController:didInsertSections:atIndexSet:withAnimationOptions:)];
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_delegateWillDeleteSections = [_delegate respondsToSelector:@selector(dataController:willDeleteSectionsAtIndexSet:withAnimationOptions:)];
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_delegateDidDeleteSections = [_delegate respondsToSelector:@selector(dataController:didDeleteSectionsAtIndexSet:withAnimationOptions:)];
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}
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#pragma mark - Queue Management
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+ (NSUInteger)parallelProcessorCount
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{
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static NSUInteger parallelProcessorCount;
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static dispatch_once_t onceToken;
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dispatch_once(&onceToken, ^{
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parallelProcessorCount = [[NSProcessInfo processInfo] processorCount];
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});
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return parallelProcessorCount;
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}
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+ (dispatch_queue_t)sizingQueue
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{
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static dispatch_queue_t sizingQueue = NULL;
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static dispatch_once_t onceToken;
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dispatch_once(&onceToken, ^{
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sizingQueue = dispatch_queue_create("com.facebook.AsyncDisplayKit.ASDataController.sizingQueue", DISPATCH_QUEUE_SERIAL);
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dispatch_queue_set_specific(sizingQueue, kASSizingQueueContext, kASSizingQueueContext, NULL);
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dispatch_set_target_queue(sizingQueue, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0));
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});
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return sizingQueue;
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}
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+ (BOOL)executingOnSizingQueue
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{
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return kASSizingQueueContext == dispatch_get_specific(kASSizingQueueContext);
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}
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- (void)asyncUpdateDataWithBlock:(dispatch_block_t)block {
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dispatch_async(dispatch_get_main_queue(), ^{
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if (_batchUpdateCounter) {
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[_pendingBlocks addObject:block];
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} else {
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block();
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}
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});
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}
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- (void)syncUpdateDataWithBlock:(dispatch_block_t)block {
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dispatch_sync(dispatch_get_main_queue(), ^{
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if (_batchUpdateCounter) {
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[_pendingBlocks addObject:block];
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} else {
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block();
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}
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});
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}
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- (void)accessDataSourceWithBlock:(dispatch_block_t)block {
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if (_asyncDataFetchingEnabled) {
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[_dataSource dataControllerLockDataSource];
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dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
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block();
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[_dataSource dataControllerUnlockDataSource];
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});
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} else {
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[_dataSource dataControllerLockDataSource];
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block();
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[_dataSource dataControllerUnlockDataSource];
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}
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}
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#pragma mark - Cell Layout
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- (void)_layoutNodes:(NSArray *)nodes
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atIndexPaths:(NSArray *)indexPaths
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withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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if (!nodes.count) {
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return;
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}
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dispatch_group_t layoutGroup = dispatch_group_create();
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for (NSUInteger j = 0; j < nodes.count && j < indexPaths.count; j += kASDataControllerSizingCountPerProcessor) {
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NSArray *subIndexPaths = [indexPaths subarrayWithRange:NSMakeRange(j, MIN(kASDataControllerSizingCountPerProcessor, indexPaths.count - j))];
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// TODO: The current implementation does not make use of different constrained sizes per node.
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// There should be a fast-path that avoids all of this object creation.
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NSMutableArray *nodeBoundSizes = [[NSMutableArray alloc] initWithCapacity:kASDataControllerSizingCountPerProcessor];
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[subIndexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
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[nodeBoundSizes addObject:[NSValue valueWithCGSize:[_dataSource dataController:self constrainedSizeForNodeAtIndexPath:indexPath]]];
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}];
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dispatch_group_async(layoutGroup, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
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[subIndexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
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ASCellNode *node = nodes[j + idx];
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[node measure:[nodeBoundSizes[idx] CGSizeValue]];
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node.frame = CGRectMake(0.0f, 0.0f, node.calculatedSize.width, node.calculatedSize.height);
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}];
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});
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}
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dispatch_block_t block = ^{
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dispatch_group_wait(layoutGroup, DISPATCH_TIME_FOREVER);
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[self asyncUpdateDataWithBlock:^{
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// Insert finished nodes into data storage
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[self _insertNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
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}];
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};
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if ([ASDataController executingOnSizingQueue]) {
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block();
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} else {
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dispatch_async([ASDataController sizingQueue], block);
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}
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}
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- (void)_batchLayoutNodes:(NSArray *)nodes
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atIndexPaths:(NSArray *)indexPaths
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withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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NSUInteger blockSize = [[ASDataController class] parallelProcessorCount] * kASDataControllerSizingCountPerProcessor;
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// Processing in batches
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for (NSUInteger i = 0; i < indexPaths.count; i += blockSize) {
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NSRange batchedRange = NSMakeRange(i, MIN(indexPaths.count - i, blockSize));
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NSArray *batchedIndexPaths = [indexPaths subarrayWithRange:batchedRange];
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NSArray *batchedNodes = [nodes subarrayWithRange:batchedRange];
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[self _layoutNodes:batchedNodes atIndexPaths:batchedIndexPaths withAnimationOptions:animationOptions];
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}
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}
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#pragma mark - Internal Data Editing
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- (void)_insertNodes:(NSArray *)nodes atIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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if (indexPaths.count == 0)
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return;
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if (_delegateWillInsertNodes)
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[_delegate dataController:self willInsertNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
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ASInsertElementsIntoMultidimensionalArrayAtIndexPaths(_nodes, indexPaths, nodes);
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if (_delegateDidInsertNodes)
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[_delegate dataController:self didInsertNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
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}
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- (void)_deleteNodesAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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if (indexPaths.count == 0)
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return;
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if (_delegateWillDeleteNodes)
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[_delegate dataController:self willDeleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
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ASDeleteElementsInMultidimensionalArrayAtIndexPaths(_nodes, indexPaths);
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if (_delegateDidDeleteNodes)
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[_delegate dataController:self didDeleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
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}
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- (void)_insertSections:(NSArray *)sections atIndexSet:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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if (indexSet.count == 0)
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return;
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if (_delegateWillInsertSections)
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[_delegate dataController:self willInsertSections:sections atIndexSet:indexSet withAnimationOptions:animationOptions];
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[_nodes insertObjects:sections atIndexes:indexSet];
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if (_delegateDidInsertSections)
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[_delegate dataController:self didInsertSections:sections atIndexSet:indexSet withAnimationOptions:animationOptions];
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}
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- (void)_deleteSectionsAtIndexSet:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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if (indexSet.count == 0)
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return;
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if (_delegateWillDeleteSections)
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[_delegate dataController:self willDeleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
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[_nodes removeObjectsAtIndexes:indexSet];
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if (_delegateDidDeleteSections)
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[_delegate dataController:self didDeleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
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}
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#pragma mark - Initial Load & Full Reload (External API)
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- (void)initialDataLoadingWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions {
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[self accessDataSourceWithBlock:^{
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NSMutableArray *indexPaths = [NSMutableArray array];
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NSUInteger sectionNum = [_dataSource dataControllerNumberOfSections:self];
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// insert sections
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[self insertSections:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, sectionNum)] withAnimationOptions:0];
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for (NSUInteger i = 0; i < sectionNum; i++) {
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NSIndexPath *indexPath = [[NSIndexPath alloc] initWithIndex:i];
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NSUInteger rowNum = [_dataSource dataController:self rowsInSection:i];
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for (NSUInteger j = 0; j < rowNum; j++) {
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[indexPaths addObject:[indexPath indexPathByAddingIndex:j]];
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}
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}
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// insert elements
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[self insertRowsAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
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}];
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}
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- (void)reloadDataWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions completion:(void (^)())completion
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{
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[self accessDataSourceWithBlock:^{
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// Fetching data in calling thread
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NSMutableArray *updatedNodes = [[NSMutableArray alloc] init];
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NSMutableArray *updatedIndexPaths = [[NSMutableArray alloc] init];
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NSUInteger sectionNum = [_dataSource dataControllerNumberOfSections:self];
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for (NSUInteger i = 0; i < sectionNum; i++) {
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NSIndexPath *sectionIndexPath = [[NSIndexPath alloc] initWithIndex:i];
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NSUInteger rowNum = [_dataSource dataController:self rowsInSection:i];
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for (NSUInteger j = 0; j < rowNum; j++) {
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NSIndexPath *indexPath = [sectionIndexPath indexPathByAddingIndex:j];
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[updatedIndexPaths addObject:indexPath];
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[updatedNodes addObject:[_dataSource dataController:self nodeAtIndexPath:indexPath]];
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}
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}
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dispatch_async([ASDataController sizingQueue], ^{
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[self syncUpdateDataWithBlock:^{
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// Remove everything that existed before the reload, now that we're ready to insert replacements
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NSArray *indexPaths = ASIndexPathsForMultidimensionalArray(_nodes);
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[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
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NSMutableIndexSet *indexSet = [[NSMutableIndexSet alloc] initWithIndexesInRange:NSMakeRange(0, _nodes.count)];
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[self deleteSections:indexSet withAnimationOptions:animationOptions];
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// Insert each section
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NSMutableArray *sections = [[NSMutableArray alloc] initWithCapacity:sectionNum];
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for (int i = 0; i < sectionNum; i++) {
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[sections addObject:[[NSMutableArray alloc] init]];
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}
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[self _insertSections:sections atIndexSet:[[NSIndexSet alloc] initWithIndexesInRange:NSMakeRange(0, sectionNum)] withAnimationOptions:animationOptions];
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}];
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[self _batchLayoutNodes:updatedNodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
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if (completion) {
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dispatch_async(dispatch_get_main_queue(), completion);
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}
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});
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}];
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}
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#pragma mark - Batching (External API)
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- (void)beginUpdates
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{
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dispatch_async([[self class] sizingQueue], ^{
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[self asyncUpdateDataWithBlock:^{
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_batchUpdateCounter++;
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}];
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});
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}
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- (void)endUpdates {
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[self endUpdatesWithCompletion:NULL];
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}
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- (void)endUpdatesWithCompletion:(void (^)(BOOL))completion
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{
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dispatch_async([[self class] sizingQueue], ^{
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dispatch_async(dispatch_get_main_queue(), ^{
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_batchUpdateCounter--;
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if (!_batchUpdateCounter) {
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[_delegate dataControllerBeginUpdates:self];
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[_pendingBlocks enumerateObjectsUsingBlock:^(dispatch_block_t block, NSUInteger idx, BOOL *stop) {
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block();
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}];
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[_pendingBlocks removeAllObjects];
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[_delegate dataControllerEndUpdates:self completion:completion];
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}
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});
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});
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}
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#pragma mark - Section Editing (External API)
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- (void)insertSections:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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[self accessDataSourceWithBlock:^{
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__block int nodeTotalCnt = 0;
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NSMutableArray *nodeCounts = [NSMutableArray arrayWithCapacity:indexSet.count];
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[indexSet enumerateIndexesUsingBlock:^(NSUInteger idx, BOOL *stop) {
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NSUInteger cnt = [_dataSource dataController:self rowsInSection:idx];
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[nodeCounts addObject:@(cnt)];
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nodeTotalCnt += cnt;
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}];
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NSMutableArray *nodes = [NSMutableArray arrayWithCapacity:nodeTotalCnt];
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NSMutableArray *indexPaths = [NSMutableArray arrayWithCapacity:nodeTotalCnt];
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__block NSUInteger idx = 0;
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[indexSet enumerateIndexesUsingBlock:^(NSUInteger sectionIdx, BOOL *stop) {
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NSUInteger cnt = [nodeCounts[idx++] unsignedIntegerValue];
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for (int i = 0; i < cnt; i++) {
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NSIndexPath *indexPath = [NSIndexPath indexPathForItem:i inSection:sectionIdx];
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[indexPaths addObject:indexPath];
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ASCellNode *node = [_dataSource dataController:self nodeAtIndexPath:indexPath];
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[nodes addObject:node];
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}
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}];
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dispatch_async([[self class] sizingQueue], ^{
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[self syncUpdateDataWithBlock:^{
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NSMutableArray *sectionArray = [NSMutableArray arrayWithCapacity:indexSet.count];
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for (NSUInteger i = 0; i < indexSet.count; i++) {
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[sectionArray addObject:[NSMutableArray array]];
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}
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[self _insertSections:sectionArray atIndexSet:indexSet withAnimationOptions:animationOptions];
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}];
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[self _batchLayoutNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
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});
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}];
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}
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- (void)deleteSections:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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dispatch_async([[self class] sizingQueue], ^{
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[self asyncUpdateDataWithBlock:^{
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// remove elements
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NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_nodes, indexSet);
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[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
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[self _deleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
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}];
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});
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}
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- (void)reloadSections:(NSIndexSet *)sections withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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[self accessDataSourceWithBlock:^{
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// We need to keep data query on data source in the calling thread.
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NSMutableArray *updatedIndexPaths = [[NSMutableArray alloc] init];
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NSMutableArray *updatedNodes = [[NSMutableArray alloc] init];
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[sections enumerateIndexesUsingBlock:^(NSUInteger idx, BOOL *stop) {
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NSUInteger rowNum = [_dataSource dataController:self rowsInSection:idx];
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NSIndexPath *sectionIndex = [[NSIndexPath alloc] initWithIndex:idx];
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for (NSUInteger i = 0; i < rowNum; i++) {
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NSIndexPath *indexPath = [sectionIndex indexPathByAddingIndex:i];
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[updatedIndexPaths addObject:indexPath];
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[updatedNodes addObject:[_dataSource dataController:self nodeAtIndexPath:indexPath]];
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}
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}];
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// Dispatch to sizing queue in order to guarantee that any in-progress sizing operations from prior edits have completed.
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// For example, if an initial -reloadData call is quickly followed by -reloadSections, sizing the initial set may not be done
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// at this time. Thus _nodes could be empty and crash in ASIndexPathsForMultidimensional[...]
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dispatch_async([ASDataController sizingQueue], ^{
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[self syncUpdateDataWithBlock:^{
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// remove elements
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NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_nodes, sections);
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[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
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}];
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// reinsert the elements
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[self _batchLayoutNodes:updatedNodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
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});
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}];
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}
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- (void)moveSection:(NSInteger)section toSection:(NSInteger)newSection withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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dispatch_async([ASDataController sizingQueue], ^{
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[self asyncUpdateDataWithBlock:^{
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// remove elements
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NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_nodes, [NSIndexSet indexSetWithIndex:section]);
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NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_nodes, indexPaths);
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[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
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// update the section of indexpaths
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NSIndexPath *sectionIndexPath = [[NSIndexPath alloc] initWithIndex:newSection];
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NSMutableArray *updatedIndexPaths = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
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[indexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
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[updatedIndexPaths addObject:[sectionIndexPath indexPathByAddingIndex:[indexPath indexAtPosition:indexPath.length - 1]]];
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}];
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// Don't re-calculate size for moving
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[self _insertNodes:nodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
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}];
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});
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}
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#pragma mark - Row Editing (External API)
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- (void)insertRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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[self accessDataSourceWithBlock:^{
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// sort indexPath to avoid messing up the index when inserting in several batches
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NSArray *sortedIndexPaths = [indexPaths sortedArrayUsingSelector:@selector(compare:)];
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NSMutableArray *nodes = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
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for (NSUInteger i = 0; i < sortedIndexPaths.count; i++) {
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[nodes addObject:[_dataSource dataController:self nodeAtIndexPath:sortedIndexPaths[i]]];
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}
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|
|
|
[self _batchLayoutNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
|
|
}];
|
|
}
|
|
|
|
- (void)deleteRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
|
|
{
|
|
// sort indexPath in order to avoid messing up the index when deleting
|
|
NSArray *sortedIndexPaths = [indexPaths sortedArrayUsingSelector:@selector(compare:)];
|
|
|
|
dispatch_async([ASDataController sizingQueue], ^{
|
|
[self asyncUpdateDataWithBlock:^{
|
|
[self _deleteNodesAtIndexPaths:sortedIndexPaths withAnimationOptions:animationOptions];
|
|
}];
|
|
});
|
|
}
|
|
|
|
- (void)reloadRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
|
|
{
|
|
// Reloading requires re-fetching the data. Load it on the current calling thread, locking the data source.
|
|
[self accessDataSourceWithBlock:^{
|
|
NSMutableArray *nodes = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
|
|
[indexPaths sortedArrayUsingSelector:@selector(compare:)];
|
|
[indexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
|
|
[nodes addObject:[_dataSource dataController:self nodeAtIndexPath:indexPath]];
|
|
}];
|
|
|
|
dispatch_async([ASDataController sizingQueue], ^{
|
|
[self syncUpdateDataWithBlock:^{
|
|
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
|
|
}];
|
|
|
|
[self _batchLayoutNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
|
|
});
|
|
}];
|
|
}
|
|
|
|
- (void)moveRowAtIndexPath:(NSIndexPath *)indexPath toIndexPath:(NSIndexPath *)newIndexPath withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
|
|
{
|
|
dispatch_async([ASDataController sizingQueue], ^{
|
|
[self asyncUpdateDataWithBlock:^{
|
|
NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_nodes, [NSArray arrayWithObject:indexPath]);
|
|
NSArray *indexPaths = [NSArray arrayWithObject:indexPath];
|
|
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
|
|
|
|
// Don't re-calculate size for moving
|
|
NSArray *newIndexPaths = [NSArray arrayWithObject:newIndexPath];
|
|
[self _insertNodes:nodes atIndexPaths:newIndexPaths withAnimationOptions:animationOptions];
|
|
}];
|
|
});
|
|
}
|
|
|
|
#pragma mark - Data Querying (External API)
|
|
|
|
- (NSUInteger)numberOfSections
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return [_nodes count];
|
|
}
|
|
|
|
- (NSUInteger)numberOfRowsInSection:(NSUInteger)section
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return [_nodes[section] count];
|
|
}
|
|
|
|
- (ASCellNode *)nodeAtIndexPath:(NSIndexPath *)indexPath
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return _nodes[indexPath.section][indexPath.row];
|
|
}
|
|
|
|
- (NSArray *)nodesAtIndexPaths:(NSArray *)indexPaths
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
|
|
// Make sure that any asynchronous layout operations have finished so that those nodes are present.
|
|
// Otherwise a failure case could be:
|
|
// - Reload section 2, deleting all current nodes in that section.
|
|
// - New nodes are created and sizing is triggered, but they are not yet added to _nodes.
|
|
// - This method is called and includes an indexPath in section 2.
|
|
// - Unless we wait for the layout group to finish, we will crash with array out of bounds looking for the index in _nodes.
|
|
// FIXME: Seralization is required here. Diff in progress to resolve.
|
|
|
|
return ASFindElementsInMultidimensionalArrayAtIndexPaths(_nodes, [indexPaths sortedArrayUsingSelector:@selector(compare:)]);
|
|
}
|
|
|
|
#pragma mark - Dealloc
|
|
|
|
- (void)dealloc {
|
|
ASDisplayNodeAssertMainThread();
|
|
[_nodes enumerateObjectsUsingBlock:^(NSMutableArray *section, NSUInteger sectionIndex, BOOL *stop) {
|
|
[section enumerateObjectsUsingBlock:^(ASCellNode *node, NSUInteger rowIndex, BOOL *stop) {
|
|
if (node.isNodeLoaded) {
|
|
if (node.layerBacked) {
|
|
[node.layer removeFromSuperlayer];
|
|
} else {
|
|
[node.view removeFromSuperview];
|
|
}
|
|
}
|
|
}];
|
|
}];
|
|
}
|
|
|
|
@end
|