Swiftgram/Display/NavigationController.swift
2017-11-14 20:39:42 +03:00

535 lines
26 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import SwiftSignalKit
private class NavigationControllerView: UIView {
var inTransition = false
override class var layerClass: AnyClass {
return CATracingLayer.self
}
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
if self.bounds.contains(point) && self.inTransition {
return self
}
return super.hitTest(point, with: event)
}
}
open class NavigationController: UINavigationController, ContainableController, UIGestureRecognizerDelegate {
public private(set) weak var overlayPresentingController: ViewController?
private var containerLayout = ContainerViewLayout()
private var navigationTransitionCoordinator: NavigationTransitionCoordinator?
private var currentPushDisposable = MetaDisposable()
private var currentPresentDisposable = MetaDisposable()
private var statusBarChangeObserver: AnyObject?
//private var layout: NavigationControllerLayout?
//private var pendingLayout: (NavigationControllerLayout, Double, Bool)?
private var _presentedViewController: UIViewController?
open override var presentedViewController: UIViewController? {
return self._presentedViewController
}
private var _viewControllers: [UIViewController] = []
open override var viewControllers: [UIViewController] {
get {
return self._viewControllers
} set(value) {
self.setViewControllers(_viewControllers, animated: false)
}
}
open override var topViewController: UIViewController? {
return self._viewControllers.last
}
public init() {
super.init(nibName: nil, bundle: nil)
}
public override init(nibName nibNameOrNil: String?, bundle nibBundleOrNil: Bundle?) {
super.init(nibName: nibNameOrNil, bundle: nibBundleOrNil)
}
public required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
self.currentPushDisposable.dispose()
self.currentPresentDisposable.dispose()
}
public func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
if !self.isViewLoaded {
self.loadView()
}
self.containerLayout = layout
self.view.frame = CGRect(origin: self.view.frame.origin, size: layout.size)
let containedLayout = ContainerViewLayout(size: layout.size, metrics: layout.metrics, intrinsicInsets: layout.intrinsicInsets, safeInsets: layout.safeInsets, statusBarHeight: layout.statusBarHeight, inputHeight: layout.inputHeight, inputHeightIsInteractivellyChanging: layout.inputHeightIsInteractivellyChanging)
if let topViewController = self.topViewController {
if let topViewController = topViewController as? ContainableController {
topViewController.containerLayoutUpdated(containedLayout, transition: transition)
} else {
topViewController.view.frame = CGRect(x: 0.0, y: 0.0, width: layout.size.width, height: layout.size.height)
}
}
if let presentedViewController = self.presentedViewController {
if let presentedViewController = presentedViewController as? ContainableController {
presentedViewController.containerLayoutUpdated(containedLayout, transition: transition)
} else {
presentedViewController.view.frame = CGRect(x: 0.0, y: 0.0, width: layout.size.width, height: layout.size.height)
}
}
if let navigationTransitionCoordinator = self.navigationTransitionCoordinator {
navigationTransitionCoordinator.updateProgress()
}
}
open override func loadView() {
self.view = NavigationControllerView()
self.view.clipsToBounds = true
if #available(iOSApplicationExtension 11.0, *) {
self.navigationBar.prefersLargeTitles = false
}
self.navigationBar.removeFromSuperview()
let panRecognizer = InteractiveTransitionGestureRecognizer(target: self, action: #selector(self.panGesture(_:)))
panRecognizer.delegate = self
panRecognizer.cancelsTouchesInView = true
self.view.addGestureRecognizer(panRecognizer)
if self.topViewController != nil {
self.topViewController?.view.frame = CGRect(origin: CGPoint(), size: self.view.frame.size)
}
}
@objc func panGesture(_ recognizer: UIPanGestureRecognizer) {
switch recognizer.state {
case UIGestureRecognizerState.began:
if self.viewControllers.count >= 2 && self.navigationTransitionCoordinator == nil {
let topController = self.viewControllers[self.viewControllers.count - 1] as UIViewController
let bottomController = self.viewControllers[self.viewControllers.count - 2] as UIViewController
topController.viewWillDisappear(true)
let topView = topController.view!
bottomController.viewWillAppear(true)
let bottomView = bottomController.view!
let navigationTransitionCoordinator = NavigationTransitionCoordinator(transition: .Pop, container: self.view, topView: topView, topNavigationBar: (topController as? ViewController)?.navigationBar, bottomView: bottomView, bottomNavigationBar: (bottomController as? ViewController)?.navigationBar)
self.navigationTransitionCoordinator = navigationTransitionCoordinator
}
case UIGestureRecognizerState.changed:
if let navigationTransitionCoordinator = self.navigationTransitionCoordinator, !navigationTransitionCoordinator.animatingCompletion {
let translation = recognizer.translation(in: self.view).x
navigationTransitionCoordinator.progress = max(0.0, min(1.0, translation / self.view.frame.width))
}
case UIGestureRecognizerState.ended:
if let navigationTransitionCoordinator = self.navigationTransitionCoordinator, !navigationTransitionCoordinator.animatingCompletion {
let velocity = recognizer.velocity(in: self.view).x
if velocity > 1000 || navigationTransitionCoordinator.progress > 0.2 {
(self.view as! NavigationControllerView).inTransition = true
navigationTransitionCoordinator.animateCompletion(velocity, completion: {
(self.view as! NavigationControllerView).inTransition = false
self.navigationTransitionCoordinator = nil
//self._navigationBar.endInteractivePopProgress()
if self.viewControllers.count >= 2 && self.navigationTransitionCoordinator == nil {
let topController = self.viewControllers[self.viewControllers.count - 1] as UIViewController
let bottomController = self.viewControllers[self.viewControllers.count - 2] as UIViewController
topController.setIgnoreAppearanceMethodInvocations(true)
bottomController.setIgnoreAppearanceMethodInvocations(true)
let _ = self.popViewController(animated: false)
topController.setIgnoreAppearanceMethodInvocations(false)
bottomController.setIgnoreAppearanceMethodInvocations(false)
topController.viewDidDisappear(true)
bottomController.viewDidAppear(true)
}
})
}
else {
if self.viewControllers.count >= 2 && self.navigationTransitionCoordinator == nil {
let topController = self.viewControllers[self.viewControllers.count - 1] as UIViewController
let bottomController = self.viewControllers[self.viewControllers.count - 2] as UIViewController
topController.viewWillAppear(true)
bottomController.viewWillDisappear(true)
}
(self.view as! NavigationControllerView).inTransition = true
navigationTransitionCoordinator.animateCancel({
(self.view as! NavigationControllerView).inTransition = false
self.navigationTransitionCoordinator = nil
//self._navigationBar.endInteractivePopProgress()
if self.viewControllers.count >= 2 && self.navigationTransitionCoordinator == nil {
let topController = self.viewControllers[self.viewControllers.count - 1] as UIViewController
let bottomController = self.viewControllers[self.viewControllers.count - 2] as UIViewController
topController.viewDidAppear(true)
bottomController.viewDidDisappear(true)
}
})
}
}
case .cancelled:
if let navigationTransitionCoordinator = self.navigationTransitionCoordinator, !navigationTransitionCoordinator.animatingCompletion {
if self.viewControllers.count >= 2 && self.navigationTransitionCoordinator == nil {
let topController = self.viewControllers[self.viewControllers.count - 1] as UIViewController
let bottomController = self.viewControllers[self.viewControllers.count - 2] as UIViewController
topController.viewWillAppear(true)
bottomController.viewWillDisappear(true)
}
(self.view as! NavigationControllerView).inTransition = true
navigationTransitionCoordinator.animateCancel({
(self.view as! NavigationControllerView).inTransition = false
self.navigationTransitionCoordinator = nil
if self.viewControllers.count >= 2 && self.navigationTransitionCoordinator == nil {
let topController = self.viewControllers[self.viewControllers.count - 1] as UIViewController
let bottomController = self.viewControllers[self.viewControllers.count - 2] as UIViewController
topController.viewDidAppear(true)
bottomController.viewDidDisappear(true)
}
})
}
default:
break
}
}
public func pushViewController(_ controller: ViewController) {
if !controller.hasActiveInput {
self.view.endEditing(true)
}
let appliedLayout = self.containerLayout.withUpdatedInputHeight(controller.hasActiveInput ? self.containerLayout.inputHeight : nil)
controller.containerLayoutUpdated(appliedLayout, transition: .immediate)
self.currentPushDisposable.set((controller.ready.get() |> take(1)).start(next: { [weak self] _ in
if let strongSelf = self {
let containerLayout = strongSelf.containerLayout.withUpdatedInputHeight(controller.hasActiveInput ? strongSelf.containerLayout.inputHeight : nil)
if containerLayout != appliedLayout {
controller.containerLayoutUpdated(containerLayout, transition: .immediate)
}
strongSelf.pushViewController(controller, animated: true)
}
}))
}
open override func pushViewController(_ viewController: UIViewController, animated: Bool) {
self.currentPushDisposable.set(nil)
var controllers = self.viewControllers
controllers.append(viewController)
self.setViewControllers(controllers, animated: animated)
}
public func replaceTopController(_ controller: ViewController, animated: Bool, ready: ValuePromise<Bool>? = nil) {
self.view.endEditing(true)
controller.containerLayoutUpdated(self.containerLayout, transition: .immediate)
self.currentPushDisposable.set((controller.ready.get() |> take(1)).start(next: { [weak self] _ in
if let strongSelf = self {
ready?.set(true)
var controllers = strongSelf.viewControllers
controllers.removeLast()
controllers.append(controller)
strongSelf.setViewControllers(controllers, animated: animated)
}
}))
}
public func replaceAllButRootController(_ controller: ViewController, animated: Bool, ready: ValuePromise<Bool>? = nil) {
self.view.endEditing(true)
controller.containerLayoutUpdated(self.containerLayout, transition: .immediate)
self.currentPushDisposable.set((controller.ready.get() |> take(1)).start(next: { [weak self] _ in
if let strongSelf = self {
ready?.set(true)
var controllers = strongSelf.viewControllers
while controllers.count > 1 {
controllers.removeLast()
}
controllers.append(controller)
strongSelf.setViewControllers(controllers, animated: animated)
}
}))
}
public func popToRoot(animated: Bool) {
var controllers = self.viewControllers
while controllers.count > 1 {
controllers.removeLast()
}
self.setViewControllers(controllers, animated: animated)
}
override open func popToViewController(_ viewController: UIViewController, animated: Bool) -> [UIViewController]? {
var poppedControllers: [UIViewController] = []
var found = false
var controllers = self.viewControllers
while !controllers.isEmpty {
if controllers[controllers.count - 1] === viewController {
found = true
break
}
poppedControllers.insert(controllers[controllers.count - 1], at: 0)
controllers.removeLast()
}
if found {
self.setViewControllers(controllers, animated: animated)
return poppedControllers
} else {
return nil
}
}
open override func popViewController(animated: Bool) -> UIViewController? {
var controller: UIViewController?
var controllers = self.viewControllers
if controllers.count != 0 {
controller = controllers[controllers.count - 1] as UIViewController
controllers.remove(at: controllers.count - 1)
self.setViewControllers(controllers, animated: animated)
}
return controller
}
open override func setViewControllers(_ viewControllers: [UIViewController], animated: Bool) {
for controller in viewControllers {
controller.navigation_setNavigationController(self)
}
if viewControllers.count > 0 {
let topViewController = viewControllers[viewControllers.count - 1] as UIViewController
if let controller = topViewController as? ContainableController {
var layoutToApply = self.containerLayout
var hasActiveInput = false
if let controller = controller as? ViewController {
hasActiveInput = controller.hasActiveInput
}
if !hasActiveInput {
layoutToApply = layoutToApply.withUpdatedInputHeight(nil)
}
controller.containerLayoutUpdated(layoutToApply, transition: .immediate)
} else {
topViewController.view.frame = CGRect(origin: CGPoint(), size: self.view.bounds.size)
}
}
if animated && self.viewControllers.count != 0 && viewControllers.count != 0 && self.viewControllers.last! !== viewControllers.last! {
if self.viewControllers.contains(where: { $0 === viewControllers.last }) {
let bottomController = viewControllers.last! as UIViewController
let topController = self.viewControllers.last! as UIViewController
if let bottomController = bottomController as? ViewController {
if viewControllers.count >= 2 {
bottomController.navigationBar?.previousItem = viewControllers[viewControllers.count - 2].navigationItem
} else {
bottomController.navigationBar?.previousItem = nil
}
}
bottomController.viewWillDisappear(true)
let bottomView = bottomController.view!
topController.viewWillAppear(true)
let topView = topController.view!
let navigationTransitionCoordinator = NavigationTransitionCoordinator(transition: .Pop, container: self.view, topView: topView, topNavigationBar: (topController as? ViewController)?.navigationBar, bottomView: bottomView, bottomNavigationBar: (bottomController as? ViewController)?.navigationBar)
self.navigationTransitionCoordinator = navigationTransitionCoordinator
(self.view as! NavigationControllerView).inTransition = true
navigationTransitionCoordinator.animateCompletion(0.0, completion: { [weak self] in
if let strongSelf = self {
(strongSelf.view as! NavigationControllerView).inTransition = false
strongSelf.navigationTransitionCoordinator = nil
topController.setIgnoreAppearanceMethodInvocations(true)
bottomController.setIgnoreAppearanceMethodInvocations(true)
strongSelf.setViewControllers(viewControllers, animated: false)
topController.setIgnoreAppearanceMethodInvocations(false)
bottomController.setIgnoreAppearanceMethodInvocations(false)
topController.viewDidDisappear(true)
bottomController.viewDidAppear(true)
topView.removeFromSuperview()
}
})
} else {
let topController = viewControllers.last! as UIViewController
let bottomController = self.viewControllers.last! as UIViewController
if let topController = topController as? ViewController {
topController.navigationBar?.previousItem = bottomController.navigationItem
}
bottomController.viewWillDisappear(true)
let bottomView = bottomController.view!
topController.viewWillAppear(true)
let topView = topController.view!
let navigationTransitionCoordinator = NavigationTransitionCoordinator(transition: .Push, container: self.view, topView: topView, topNavigationBar: (topController as? ViewController)?.navigationBar, bottomView: bottomView, bottomNavigationBar: (bottomController as? ViewController)?.navigationBar)
self.navigationTransitionCoordinator = navigationTransitionCoordinator
topView.isUserInteractionEnabled = false
(self.view as! NavigationControllerView).inTransition = true
navigationTransitionCoordinator.animateCompletion(0.0, completion: { [weak self] in
if let strongSelf = self {
(strongSelf.view as! NavigationControllerView).inTransition = false
strongSelf.navigationTransitionCoordinator = nil
topController.setIgnoreAppearanceMethodInvocations(true)
bottomController.setIgnoreAppearanceMethodInvocations(true)
strongSelf.setViewControllers(viewControllers, animated: false)
topController.setIgnoreAppearanceMethodInvocations(false)
bottomController.setIgnoreAppearanceMethodInvocations(false)
topController.view.isUserInteractionEnabled = true
bottomController.viewDidDisappear(true)
topController.viewDidAppear(true)
bottomView.removeFromSuperview()
}
})
}
} else {
if let topController = self.viewControllers.last , topController.isViewLoaded {
topController.navigation_setNavigationController(nil)
topController.viewWillDisappear(false)
topController.view.removeFromSuperview()
topController.viewDidDisappear(false)
}
self._viewControllers = viewControllers
if let topController = viewControllers.last {
if let topController = topController as? ViewController {
if viewControllers.count >= 2 {
topController.navigationBar?.previousItem = viewControllers[viewControllers.count - 2].navigationItem
} else {
topController.navigationBar?.previousItem = nil
}
}
topController.navigation_setNavigationController(self)
topController.viewWillAppear(false)
self.view.addSubview(topController.view)
topController.viewDidAppear(false)
}
}
}
override open func present(_ viewControllerToPresent: UIViewController, animated flag: Bool, completion: (() -> Void)? = nil) {
if let controller = viewControllerToPresent as? NavigationController {
controller.navigation_setDismiss({ [weak self] in
if let strongSelf = self {
strongSelf.dismiss(animated: false, completion: nil)
}
}, rootController: self.view!.window!.rootViewController)
self._presentedViewController = controller
self.view.endEditing(true)
controller.containerLayoutUpdated(self.containerLayout, transition: .immediate)
var ready: Signal<Bool, Void> = .single(true)
if let controller = controller.topViewController as? ViewController {
ready = controller.ready.get() |> filter { $0 } |> take(1) |> deliverOnMainQueue
}
self.currentPresentDisposable.set(ready.start(next: { [weak self] _ in
if let strongSelf = self {
if flag {
controller.view.frame = strongSelf.view.bounds.offsetBy(dx: 0.0, dy: strongSelf.view.bounds.height)
strongSelf.view.addSubview(controller.view)
UIView.animate(withDuration: 0.3, delay: 0.0, options: UIViewAnimationOptions(rawValue: 7 << 16), animations: {
controller.view.frame = strongSelf.view.bounds
}, completion: { _ in
if let completion = completion {
completion()
}
})
} else {
controller.view.frame = strongSelf.view.bounds
strongSelf.view.addSubview(controller.view)
if let completion = completion {
completion()
}
}
}
}))
} else {
preconditionFailure("NavigationController can't present \(viewControllerToPresent). Only subclasses of NavigationController are allowed.")
}
}
override open func dismiss(animated flag: Bool, completion: (() -> Void)? = nil) {
if let controller = self.presentedViewController {
if flag {
UIView.animate(withDuration: 0.3, delay: 0.0, options: UIViewAnimationOptions(rawValue: 7 << 16), animations: {
controller.view.frame = self.view.bounds.offsetBy(dx: 0.0, dy: self.view.bounds.height)
}, completion: { _ in
controller.view.removeFromSuperview()
self._presentedViewController = nil
if let completion = completion {
completion()
}
})
} else {
controller.view.removeFromSuperview()
self._presentedViewController = nil
if let completion = completion {
completion()
}
}
}
}
public func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
return false
}
public func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldBeRequiredToFailBy otherGestureRecognizer: UIGestureRecognizer) -> Bool {
if let panRecognizer = otherGestureRecognizer as? UIPanGestureRecognizer {
return true
}
return false
}
public final var window: WindowHost? {
if let window = self.view.window as? WindowHost {
return window
} else if let superwindow = self.view.window {
for subview in superwindow.subviews {
if let subview = subview as? WindowHost {
return subview
}
}
}
return nil
}
}