2023-06-09 01:07:41 +04:00

149 lines
5.7 KiB
Swift

import Foundation
import UIKit
import Display
import AsyncDisplayKit
import ComponentFlow
import ComponentDisplayAdapters
import TelegramPresentationData
import SolidRoundedButtonComponent
public final class BottomButtonPanelComponent: Component {
let theme: PresentationTheme
let title: String
let label: String?
let isEnabled: Bool
let insets: UIEdgeInsets
let action: () -> Void
public init(
theme: PresentationTheme,
title: String,
label: String?,
isEnabled: Bool,
insets: UIEdgeInsets,
action: @escaping () -> Void
) {
self.theme = theme
self.title = title
self.label = label
self.isEnabled = isEnabled
self.insets = insets
self.action = action
}
public static func ==(lhs: BottomButtonPanelComponent, rhs: BottomButtonPanelComponent) -> Bool {
if lhs.theme !== rhs.theme {
return false
}
if lhs.title != rhs.title {
return false
}
if lhs.label != rhs.label {
return false
}
if lhs.isEnabled != rhs.isEnabled {
return false
}
if lhs.insets != rhs.insets {
return false
}
return true
}
public class View: UIView {
private let backgroundView: BlurredBackgroundView
private let separatorLayer: SimpleLayer
private let actionButton = ComponentView<Empty>()
private var component: BottomButtonPanelComponent?
override public init(frame: CGRect) {
self.backgroundView = BlurredBackgroundView(color: nil, enableBlur: true)
self.separatorLayer = SimpleLayer()
super.init(frame: frame)
self.addSubview(self.backgroundView)
self.layer.addSublayer(self.separatorLayer)
}
required public init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func update(component: BottomButtonPanelComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
let themeUpdated = self.component?.theme !== component.theme
self.component = component
let topInset: CGFloat = 8.0
let bottomInset: CGFloat
if component.insets.bottom == 0.0 {
bottomInset = topInset
} else {
bottomInset = component.insets.bottom + 10.0
}
let height: CGFloat = topInset + 50.0 + bottomInset
if themeUpdated {
self.backgroundView.updateColor(color: component.theme.rootController.navigationBar.blurredBackgroundColor, transition: .immediate)
self.separatorLayer.backgroundColor = component.theme.rootController.navigationBar.separatorColor.cgColor
}
let backgroundFrame = CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: availableSize.width, height: height))
transition.setFrame(view: self.backgroundView, frame: backgroundFrame)
self.backgroundView.update(size: backgroundFrame.size, transition: transition.containedViewLayoutTransition)
transition.setFrame(layer: self.separatorLayer, frame: CGRect(origin: CGPoint(x: 0.0, y: -UIScreenPixel), size: CGSize(width: availableSize.width, height: UIScreenPixel)))
let actionButtonSize = self.actionButton.update(
transition: transition,
component: AnyComponent(SolidRoundedButtonComponent(
title: component.title,
label: component.label,
theme: SolidRoundedButtonComponent.Theme(
backgroundColor: component.theme.list.itemCheckColors.fillColor,
backgroundColors: [],
foregroundColor: component.theme.list.itemCheckColors.foregroundColor
),
font: .bold,
fontSize: 17.0,
height: 50.0,
cornerRadius: 10.0,
gloss: false,
isEnabled: component.isEnabled,
animationName: nil,
iconPosition: .right,
iconSpacing: 4.0,
action: { [weak self] in
guard let self else {
return
}
self.component?.action()
}
)),
environment: {},
containerSize: CGSize(width: availableSize.width - component.insets.left - component.insets.right, height: 50.0)
)
if let actionButtonView = self.actionButton.view {
if actionButtonView.superview == nil {
self.addSubview(actionButtonView)
}
transition.setFrame(view: actionButtonView, frame: CGRect(origin: CGPoint(x: component.insets.left, y: topInset), size: actionButtonSize))
}
return CGSize(width: availableSize.width, height: height)
}
}
public func makeView() -> View {
return View(frame: CGRect())
}
public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}