Swiftgram/AsyncDisplayKit/Details/CGRect+ASConvenience.m

75 lines
3.5 KiB
Objective-C

//
// CGRect+ASConvenience.m
// AsyncDisplayKit
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "CGRect+ASConvenience.h"
ASDirectionalScreenfulBuffer ASDirectionalScreenfulBufferHorizontal(ASScrollDirection scrollDirection,
ASRangeTuningParameters rangeTuningParameters)
{
ASDirectionalScreenfulBuffer horizontalBuffer = {0, 0};
BOOL movingRight = ASScrollDirectionContainsRight(scrollDirection);
horizontalBuffer.positiveDirection = movingRight ? rangeTuningParameters.leadingBufferScreenfuls
: rangeTuningParameters.trailingBufferScreenfuls;
horizontalBuffer.negativeDirection = movingRight ? rangeTuningParameters.trailingBufferScreenfuls
: rangeTuningParameters.leadingBufferScreenfuls;
return horizontalBuffer;
}
ASDirectionalScreenfulBuffer ASDirectionalScreenfulBufferVertical(ASScrollDirection scrollDirection,
ASRangeTuningParameters rangeTuningParameters)
{
ASDirectionalScreenfulBuffer verticalBuffer = {0, 0};
BOOL movingDown = ASScrollDirectionContainsDown(scrollDirection);
verticalBuffer.positiveDirection = movingDown ? rangeTuningParameters.leadingBufferScreenfuls
: rangeTuningParameters.trailingBufferScreenfuls;
verticalBuffer.negativeDirection = movingDown ? rangeTuningParameters.trailingBufferScreenfuls
: rangeTuningParameters.leadingBufferScreenfuls;
return verticalBuffer;
}
CGRect CGRectExpandHorizontally(CGRect rect, ASDirectionalScreenfulBuffer buffer)
{
CGFloat negativeDirectionWidth = buffer.negativeDirection * rect.size.width;
CGFloat positiveDirectionWidth = buffer.positiveDirection * rect.size.width;
rect.size.width = negativeDirectionWidth + rect.size.width + positiveDirectionWidth;
rect.origin.x -= negativeDirectionWidth;
return rect;
}
CGRect CGRectExpandVertically(CGRect rect, ASDirectionalScreenfulBuffer buffer)
{
CGFloat negativeDirectionHeight = buffer.negativeDirection * rect.size.height;
CGFloat positiveDirectionHeight = buffer.positiveDirection * rect.size.height;
rect.size.height = negativeDirectionHeight + rect.size.height + positiveDirectionHeight;
rect.origin.y -= negativeDirectionHeight;
return rect;
}
CGRect CGRectExpandToRangeWithScrollableDirections(CGRect rect, ASRangeTuningParameters tuningParameters,
ASScrollDirection scrollableDirections, ASScrollDirection scrollDirection)
{
// Can scroll horizontally - expand the range appropriately
if (ASScrollDirectionContainsHorizontalDirection(scrollableDirections)) {
ASDirectionalScreenfulBuffer horizontalBuffer = ASDirectionalScreenfulBufferHorizontal(scrollDirection, tuningParameters);
rect = CGRectExpandHorizontally(rect, horizontalBuffer);
}
// Can scroll vertically - expand the range appropriately
if (ASScrollDirectionContainsVerticalDirection(scrollableDirections)) {
ASDirectionalScreenfulBuffer verticalBuffer = ASDirectionalScreenfulBufferVertical(scrollDirection, tuningParameters);
rect = CGRectExpandVertically(rect, verticalBuffer);
}
return rect;
}