Swiftgram/submodules/ChatTitleActivityNode/Sources/ChatTypingActivityContentNode.swift
2019-10-25 23:08:14 +04:00

127 lines
5.3 KiB
Swift

import Foundation
import UIKit
import Display
import AsyncDisplayKit
import LegacyComponents
private func interpolate(from: CGFloat, to: CGFloat, value: CGFloat) -> CGFloat {
return (1.0 - value) * from + value * to
}
private let minDiameter: CGFloat = 3.0
private let maxDiameter: CGFloat = 4.5
private func radiusFunction(value: CGFloat, timeOffset: CGFloat) -> CGFloat {
var clampedValue = value + timeOffset
if clampedValue > 1.0 {
clampedValue = clampedValue - floor(clampedValue)
}
if clampedValue < 0.4 {
return interpolate(from: minDiameter, to: maxDiameter, value: clampedValue / 0.4)
} else if clampedValue < 0.8 {
return interpolate(from: maxDiameter, to: minDiameter, value: (clampedValue - 0.4) / 0.4)
}
return minDiameter
}
private final class ChatTypingActivityIndicatorNodeParameters: NSObject {
let color: UIColor
let progress: CGFloat
init(color: UIColor, progress: CGFloat) {
self.color = color
self.progress = progress
}
}
private class ChatTypingActivityIndicatorNode: ChatTitleActivityIndicatorNode {
override var duration: CFTimeInterval {
return 0.7
}
override func drawParameters(forAsyncLayer layer: _ASDisplayLayer) -> NSObjectProtocol? {
if let color = self.color {
return ChatTypingActivityIndicatorNodeParameters(color: color, progress: self.progress)
} else {
return nil
}
}
@objc override class func draw(_ bounds: CGRect, withParameters parameters: Any?, isCancelled: () -> Bool, isRasterizing: Bool) {
let context = UIGraphicsGetCurrentContext()!
if !isRasterizing {
context.setBlendMode(.copy)
context.setFillColor(UIColor.clear.cgColor)
context.fill(bounds)
}
guard let parameters = parameters as? ChatTypingActivityIndicatorNodeParameters else {
return
}
let leftPadding: CGFloat = 6.0
let topPadding: CGFloat = 9.0
let distance: CGFloat = 11.0 / 2.0
let minAlpha: CGFloat = 0.75
let deltaAlpha: CGFloat = 1.0 - minAlpha
var radius = radiusFunction(value: parameters.progress, timeOffset:0.4)
radius = (max(minDiameter, radius) - minDiameter) / (maxDiameter - minDiameter)
radius = radius * 1.5
let initialAlpha = parameters.color.alpha
var dotsColor = parameters.color.withAlphaComponent((radius * deltaAlpha + minAlpha) * initialAlpha)
context.setFillColor(dotsColor.cgColor)
context.fillEllipse(in: CGRect(x: leftPadding - minDiameter / 2.0 - radius / 2.0, y: topPadding - minDiameter / 2.0 - radius / 2.0, width: minDiameter + radius, height: minDiameter + radius))
radius = radiusFunction(value: parameters.progress, timeOffset: 0.2)
radius = (max(minDiameter, radius) - minDiameter) / (maxDiameter - minDiameter)
radius = radius * 1.5
dotsColor = parameters.color.withAlphaComponent((radius * deltaAlpha + minAlpha) * initialAlpha)
context.setFillColor(dotsColor.cgColor)
context.fillEllipse(in: CGRect(x: leftPadding + distance - minDiameter / 2.0 - radius / 2.0, y: topPadding - minDiameter / 2.0 - radius / 2.0, width: minDiameter + radius, height: minDiameter + radius))
radius = radiusFunction(value: parameters.progress, timeOffset: 0.0)
radius = (max(minDiameter, radius) - minDiameter) / (maxDiameter - minDiameter)
radius = radius * 1.5
dotsColor = parameters.color.withAlphaComponent((radius * deltaAlpha + minAlpha) * initialAlpha)
context.setFillColor(dotsColor.cgColor)
context.fillEllipse(in: CGRect(x: leftPadding + distance * 2.0 - minDiameter / 2.0 - radius / 2.0, y: topPadding - minDiameter / 2.0 - radius / 2.0, width: minDiameter + radius, height: minDiameter + radius))
}
}
class ChatTypingActivityContentNode: ChatTitleActivityContentNode {
private let indicatorNode: ChatTypingActivityIndicatorNode
init(text: NSAttributedString, color: UIColor) {
self.indicatorNode = ChatTypingActivityIndicatorNode(color: color)
super.init(text: text)
self.addSubnode(self.indicatorNode)
}
override func updateLayout(_ constrainedSize: CGSize, alignment: NSTextAlignment) -> CGSize {
let indicatorSize = CGSize(width: 24.0, height: 16.0)
let size = self.textNode.updateLayout(CGSize(width: constrainedSize.width - indicatorSize.width, height: constrainedSize.height))
var originX: CGFloat
if case .center = alignment {
originX = floorToScreenPixels((indicatorSize.width - size.width) / 2.0)
let overflowX = max(0.0, size.width + indicatorSize.width + 8.0 - constrainedSize.width)
originX = originX + overflowX
} else {
originX = indicatorSize.width
}
self.textNode.frame = CGRect(origin: CGPoint(x: originX, y: 0.0), size: size)
self.indicatorNode.frame = CGRect(origin: CGPoint(x: self.textNode.frame.minX - indicatorSize.width, y: floorToScreenPixels((size.height - indicatorSize.height) / 2.0)), size: indicatorSize)
return CGSize(width: size.width + indicatorSize.width, height: size.height)
}
}