49 lines
1.6 KiB
Swift

import Foundation
import UIKit
public final class List<ChildEnvironment: Equatable>: CombinedComponent {
public typealias EnvironmentType = ChildEnvironment
private let items: [AnyComponentWithIdentity<ChildEnvironment>]
private let appear: Transition.Appear
public init(_ items: [AnyComponentWithIdentity<ChildEnvironment>], appear: Transition.Appear = .default()) {
self.items = items
self.appear = appear
}
public static func ==(lhs: List<ChildEnvironment>, rhs: List<ChildEnvironment>) -> Bool {
if lhs.items != rhs.items {
return false
}
return true
}
public static var body: Body {
let children = ChildMap(environment: ChildEnvironment.self, keyedBy: AnyHashable.self)
return { context in
let updatedChildren = context.component.items.map { item in
return children[item.id].update(
component: item.component, environment: {
context.environment[ChildEnvironment.self]
},
availableSize: context.availableSize,
transition: context.transition
)
}
var nextOrigin: CGFloat = 0.0
for child in updatedChildren {
context.add(child
.position(CGPoint(x: child.size.width / 2.0, y: nextOrigin + child.size.height / 2.0))
.appear(context.component.appear)
)
nextOrigin += child.size.height
}
return context.availableSize
}
}
}