mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-16 05:55:20 +00:00
423 lines
19 KiB
Swift
423 lines
19 KiB
Swift
import Foundation
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import Display
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import AccountContext
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import TelegramPresentationData
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import Postbox
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import TelegramCore
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import SwiftSignalKit
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import MergeLists
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import ItemListPeerItem
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public final class MessageReactionListController: ViewController {
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private let context: AccountContext
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private let messageId: MessageId
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private let presentatonData: PresentationData
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private let initialReactions: [MessageReaction]
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private var controllerNode: MessageReactionListControllerNode {
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return self.displayNode as! MessageReactionListControllerNode
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}
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private var animatedIn: Bool = false
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private let _ready = Promise<Bool>()
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override public var ready: Promise<Bool> {
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return self._ready
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}
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public init(context: AccountContext, messageId: MessageId, initialReactions: [MessageReaction]) {
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self.context = context
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self.messageId = messageId
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self.presentatonData = context.sharedContext.currentPresentationData.with { $0 }
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self.initialReactions = initialReactions
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super.init(navigationBarPresentationData: nil)
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self.statusBar.statusBarStyle = .Ignore
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}
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required public init(coder aDecoder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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override public func loadDisplayNode() {
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self.displayNode = MessageReactionListControllerNode(context: self.context, presentatonData: self.presentatonData, messageId: messageId, initialReactions: initialReactions, dismiss: { [weak self] in
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self?.dismiss()
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})
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super.displayNodeDidLoad()
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self._ready.set(self.controllerNode.isReady.get())
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}
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override public func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
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super.containerLayoutUpdated(layout, transition: transition)
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self.controllerNode.containerLayoutUpdated(layout: layout, transition: transition)
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}
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override public func viewDidAppear(_ animated: Bool) {
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super.viewDidAppear(animated)
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if !self.animatedIn {
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self.animatedIn = true
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self.controllerNode.animateIn()
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}
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}
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override public func dismiss(completion: (() -> Void)? = nil) {
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self.controllerNode.animateOut(completion: { [weak self] in
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self?.presentingViewController?.dismiss(animated: false, completion: nil)
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completion?()
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})
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}
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}
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private struct MessageReactionListTransaction {
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let deletions: [ListViewDeleteItem]
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let insertions: [ListViewInsertItem]
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let updates: [ListViewUpdateItem]
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}
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private struct MessageReactionListEntry: Comparable, Identifiable {
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let index: Int
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let item: MessageReactionListCategoryItem
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var stableId: PeerId {
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return self.item.peer.id
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}
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static func <(lhs: MessageReactionListEntry, rhs: MessageReactionListEntry) -> Bool {
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return lhs.index < rhs.index
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}
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func item(context: AccountContext, presentationData: PresentationData) -> ListViewItem {
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return ItemListPeerItem(theme: presentationData.theme, strings: presentationData.strings, dateTimeFormat: presentationData.dateTimeFormat, nameDisplayOrder: presentationData.nameDisplayOrder, account: context.account, peer: self.item.peer, height: .peerList, nameStyle: .distinctBold, presence: nil, text: .none, label: .text(self.item.reaction, .custom(Font.regular(19.0))), editing: ItemListPeerItemEditing(editable: false, editing: false, revealed: false), revealOptions: nil, switchValue: nil, enabled: true, selectable: false, sectionId: 0, action: {
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}, setPeerIdWithRevealedOptions: { _, _ in }, removePeer: { _ in }, noInsets: true, tag: nil)
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}
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}
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private func preparedTransition(from fromEntries: [MessageReactionListEntry], to toEntries: [MessageReactionListEntry], context: AccountContext, presentationData: PresentationData) -> MessageReactionListTransaction {
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let (deleteIndices, indicesAndItems, updateIndices) = mergeListsStableWithUpdates(leftList: fromEntries, rightList: toEntries)
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let deletions = deleteIndices.map { ListViewDeleteItem(index: $0, directionHint: nil) }
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let insertions = indicesAndItems.map { ListViewInsertItem(index: $0.0, previousIndex: $0.2, item: $0.1.item(context: context, presentationData: presentationData), directionHint: nil) }
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let updates = updateIndices.map { ListViewUpdateItem(index: $0.0, previousIndex: $0.2, item: $0.1.item(context: context, presentationData: presentationData), directionHint: nil) }
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return MessageReactionListTransaction(deletions: deletions, insertions: insertions, updates: updates)
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}
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private let headerHeight: CGFloat = 60.0
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private let itemHeight: CGFloat = 50.0
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private func topInsetForLayout(layout: ContainerViewLayout, itemCount: Int) -> CGFloat {
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let contentHeight = CGFloat(itemCount) * itemHeight
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let minimumItemHeights: CGFloat = contentHeight
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return max(layout.size.height - layout.intrinsicInsets.bottom - minimumItemHeights, headerHeight)
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}
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private final class MessageReactionListControllerNode: ViewControllerTracingNode {
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private let context: AccountContext
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private let presentatonData: PresentationData
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private let dismiss: () -> Void
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private let listContext: MessageReactionListContext
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private let dimNode: ASDisplayNode
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private let backgroundNode: ASDisplayNode
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private let contentHeaderContainerNode: ASDisplayNode
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private let contentHeaderContainerBackgroundNode: ASImageNode
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private var categoryItemNodes: [MessageReactionCategoryNode] = []
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private let categoryScrollNode: ASScrollNode
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private let listNode: ListView
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private var validLayout: ContainerViewLayout?
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private var currentCategory: MessageReactionListCategory = .all
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private var currentState: MessageReactionListState?
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private var enqueuedTransactions: [MessageReactionListTransaction] = []
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private let disposable = MetaDisposable()
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let isReady = Promise<Bool>()
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private var forceHeaderTransition: ContainedViewLayoutTransition?
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init(context: AccountContext, presentatonData: PresentationData, messageId: MessageId, initialReactions: [MessageReaction], dismiss: @escaping () -> Void) {
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self.context = context
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self.presentatonData = presentatonData
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self.dismiss = dismiss
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self.dimNode = ASDisplayNode()
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self.dimNode.backgroundColor = UIColor(white: 0.0, alpha: 0.5)
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self.backgroundNode = ASDisplayNode()
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self.backgroundNode.backgroundColor = self.presentatonData.theme.actionSheet.opaqueItemBackgroundColor
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self.contentHeaderContainerNode = ASDisplayNode()
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self.contentHeaderContainerBackgroundNode = ASImageNode()
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self.contentHeaderContainerBackgroundNode.displaysAsynchronously = false
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self.categoryScrollNode = ASScrollNode()
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self.contentHeaderContainerBackgroundNode.displayWithoutProcessing = true
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self.contentHeaderContainerBackgroundNode.image = generateImage(CGSize(width: 10.0, height: 10.0), rotatedContext: { size, context in
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context.clear(CGRect(origin: CGPoint(), size: size))
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context.setFillColor(presentatonData.theme.rootController.navigationBar.backgroundColor.cgColor)
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context.fillEllipse(in: CGRect(origin: CGPoint(), size: size))
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context.fill(CGRect(origin: CGPoint(x: 0.0, y: size.height / 2.0), size: CGSize(width: size.width, height: size.height / 2.0)))
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})?.stretchableImage(withLeftCapWidth: 5, topCapHeight: 5)
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self.listNode = ListView()
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self.listNode.limitHitTestToNodes = true
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self.listContext = MessageReactionListContext(postbox: self.context.account.postbox, network: self.context.account.network, messageId: messageId, initialReactions: initialReactions)
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super.init()
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self.addSubnode(self.dimNode)
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self.addSubnode(self.backgroundNode)
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self.listNode.stackFromBottom = false
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self.addSubnode(self.listNode)
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self.addSubnode(self.contentHeaderContainerNode)
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self.contentHeaderContainerNode.addSubnode(self.contentHeaderContainerBackgroundNode)
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self.contentHeaderContainerNode.addSubnode(self.categoryScrollNode)
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self.listNode.updateFloatingHeaderOffset = { [weak self] offset, listTransition in
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guard let strongSelf = self, let layout = strongSelf.validLayout else {
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return
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}
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let transition = strongSelf.forceHeaderTransition ?? listTransition
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strongSelf.forceHeaderTransition = nil
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let topOffset = offset
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transition.updateFrame(node: strongSelf.contentHeaderContainerNode, frame: CGRect(origin: CGPoint(x: 0.0, y: topOffset - headerHeight), size: CGSize(width: layout.size.width, height: headerHeight)))
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transition.updateFrame(node: strongSelf.contentHeaderContainerBackgroundNode, frame: CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: layout.size.width, height: headerHeight)))
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transition.updateFrame(node: strongSelf.backgroundNode, frame: CGRect(origin: CGPoint(x: 0.0, y: topOffset - headerHeight / 2.0), size: CGSize(width: layout.size.width, height: layout.size.height + 300.0)))
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}
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self.disposable.set((self.listContext.state
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|> deliverOnMainQueue).start(next: { [weak self] state in
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self?.updateState(state)
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}))
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}
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deinit {
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self.disposable.dispose()
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}
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override func didLoad() {
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super.didLoad()
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self.dimNode.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.dimNodeTapGesture)))
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}
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func containerLayoutUpdated(layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
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let isFirstLayout = self.validLayout == nil
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self.validLayout = layout
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transition.updateFrame(node: self.dimNode, frame: CGRect(origin: CGPoint(), size: layout.size))
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//transition.updateBounds(node: self.listNode, bounds: CGRect(x: 0.0, y: 0.0, width: layout.size.width, height: layout.size.height))
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//transition.updatePosition(node: self.listNode, position: CGPoint(x: layout.size.width / 2.0, y: layout.size.height / 2.0))
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self.listNode.bounds = CGRect(x: 0.0, y: 0.0, width: layout.size.width, height: layout.size.height)
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self.listNode.position = CGPoint(x: layout.size.width / 2.0, y: layout.size.height / 2.0)
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var currentCategoryItemCount = 0
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if let currentState = self.currentState {
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for (category, categoryState) in currentState.states {
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if category == self.currentCategory {
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currentCategoryItemCount = categoryState.count
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break
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}
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}
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}
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var insets = UIEdgeInsets()
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insets.top = topInsetForLayout(layout: layout, itemCount: currentCategoryItemCount)
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insets.bottom = layout.intrinsicInsets.bottom
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var duration: Double = 0.0
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var curve: UInt = 0
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switch transition {
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case .immediate:
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break
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case let .animated(animationDuration, animationCurve):
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duration = animationDuration
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switch animationCurve {
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case .easeInOut, .custom:
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break
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case .spring:
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curve = 7
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}
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}
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let listViewCurve: ListViewAnimationCurve
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if curve == 7 {
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listViewCurve = .Spring(duration: duration)
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} else {
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listViewCurve = .Default(duration: duration)
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}
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self.listNode.transaction(deleteIndices: [], insertIndicesAndItems: [], updateIndicesAndItems: [], options: [.Synchronous, .LowLatency], scrollToItem: nil, updateSizeAndInsets: ListViewUpdateSizeAndInsets(size: layout.size, insets: insets, duration: duration, curve: listViewCurve), stationaryItemRange: nil, updateOpaqueState: nil, completion: { _ in })
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let sideInset: CGFloat = 12.0
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let spacing: CGFloat = 6.0
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var leftX = sideInset
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for itemNode in self.categoryItemNodes {
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let itemSize = itemNode.updateLayout()
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itemNode.frame = CGRect(origin: CGPoint(x: leftX, y: 0.0), size: itemSize)
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leftX += spacing + itemSize.width
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}
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leftX += sideInset
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self.categoryScrollNode.view.contentSize = CGSize(width: leftX, height: 60.0)
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self.categoryScrollNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: layout.size.width, height: 60.0))
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if isFirstLayout {
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while !self.enqueuedTransactions.isEmpty {
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self.dequeueTransaction()
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}
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}
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}
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func animateIn() {
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self.dimNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
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self.dimNode.layer.animatePosition(from: CGPoint(x: self.dimNode.position.x, y: self.dimNode.position.y - self.layer.bounds.size.height), to: self.layer.position, duration: 0.5, timingFunction: kCAMediaTimingFunctionSpring, completion: { _ in
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})
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self.layer.animatePosition(from: CGPoint(x: self.layer.position.x, y: self.layer.position.y + self.layer.bounds.size.height), to: self.layer.position, duration: 0.5, timingFunction: kCAMediaTimingFunctionSpring, completion: { _ in
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})
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}
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func animateOut(completion: @escaping () -> Void) {
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self.dimNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false)
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self.dimNode.layer.animatePosition(from: self.dimNode.position, to: CGPoint(x: self.dimNode.position.x, y: self.dimNode.position.y - self.layer.bounds.size.height), duration: 0.2, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue, removeOnCompletion: false)
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self.layer.animatePosition(from: self.layer.position, to: CGPoint(x: self.layer.position.x, y: self.layer.position.y + self.layer.bounds.size.height), duration: 0.2, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue, removeOnCompletion: false, completion: { _ in
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completion()
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})
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}
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func updateState(_ state: MessageReactionListState) {
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if self.currentState != state {
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self.currentState = state
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self.updateItems()
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if let validLayout = self.validLayout {
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self.containerLayoutUpdated(layout: validLayout, transition: .immediate)
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}
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}
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}
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private var currentEntries: [MessageReactionListEntry]?
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private func updateItems() {
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var entries: [MessageReactionListEntry] = []
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var index = 0
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let states = self.currentState?.states ?? []
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for (category, categoryState) in states {
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if self.categoryItemNodes.count <= index {
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let itemNode = MessageReactionCategoryNode(theme: self.presentatonData.theme, category: category, count: categoryState.count, action: { [weak self] in
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self?.setCategory(category)
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})
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self.categoryItemNodes.append(itemNode)
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self.categoryScrollNode.addSubnode(itemNode)
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if category == self.currentCategory {
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itemNode.isSelected = true
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} else {
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itemNode.isSelected = false
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}
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}
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if category == self.currentCategory {
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for item in categoryState.items {
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entries.append(MessageReactionListEntry(index: entries.count, item: item))
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}
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}
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index += 1
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}
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let transaction = preparedTransition(from: self.currentEntries ?? [], to: entries, context: self.context, presentationData: self.presentatonData)
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let previousWasEmpty = self.currentEntries == nil || self.currentEntries?.count == 0
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let isEmpty = entries.isEmpty
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self.currentEntries = entries
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self.enqueuedTransactions.append(transaction)
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self.dequeueTransaction()
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if previousWasEmpty && !isEmpty {
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self.listNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.18)
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}
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}
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func setCategory(_ category: MessageReactionListCategory) {
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if self.currentCategory != category {
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self.currentCategory = category
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for itemNode in self.categoryItemNodes {
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itemNode.isSelected = category == itemNode.category
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}
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//self.forceHeaderTransition = .animated(duration: 0.3, curve: .spring)
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if let validLayout = self.validLayout {
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self.containerLayoutUpdated(layout: validLayout, transition: .animated(duration: 0.3, curve: .spring))
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}
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self.updateItems()
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}
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}
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private func dequeueTransaction() {
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guard let layout = self.validLayout, let transaction = self.enqueuedTransactions.first else {
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return
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}
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self.enqueuedTransactions.remove(at: 0)
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var options = ListViewDeleteAndInsertOptions()
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options.insert(.Synchronous)
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//options.insert(.AnimateTopItemPosition)
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//options.insert(.AnimateCrossfade)
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options.insert(.PreferSynchronousResourceLoading)
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var currentCategoryItemCount = 0
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if let currentState = self.currentState {
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for (category, categoryState) in currentState.states {
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if category == self.currentCategory {
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currentCategoryItemCount = categoryState.count
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break
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}
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}
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}
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var insets = UIEdgeInsets()
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insets.top = topInsetForLayout(layout: layout, itemCount: currentCategoryItemCount)
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insets.bottom = layout.intrinsicInsets.bottom
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let updateSizeAndInsets = ListViewUpdateSizeAndInsets(size: self.listNode.bounds.size, insets: insets, duration: 0.3, curve: .Default(duration: 0.3))
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self.listNode.transaction(deleteIndices: transaction.deletions, insertIndicesAndItems: transaction.insertions, updateIndicesAndItems: transaction.updates, options: options, updateSizeAndInsets: updateSizeAndInsets, updateOpaqueState: nil, completion: { [weak self] _ in
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self?.isReady.set(.single(true))
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})
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}
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@objc private func dimNodeTapGesture(_ recognizer: UITapGestureRecognizer) {
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if case .ended = recognizer.state {
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self.dismiss()
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}
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}
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override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
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for itemNode in self.categoryItemNodes {
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if let result = itemNode.hitTest(self.view.convert(point, to: itemNode.view), with: event) {
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return result
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}
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}
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return super.hitTest(point, with: event)
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}
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}
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