mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-08-08 08:31:13 +00:00
700 lines
39 KiB
Swift
700 lines
39 KiB
Swift
import Foundation
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import AsyncDisplayKit
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import Display
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import SwiftSignalKit
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enum MediaPlayerScrubbingNodeCap {
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case square
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case round
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}
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private func generateHandleBackground(color: UIColor) -> UIImage? {
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return generateImage(CGSize(width: 2.0, height: 4.0), contextGenerator: { size, context in
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context.clear(CGRect(origin: CGPoint(), size: size))
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context.setFillColor(color.cgColor)
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context.fillEllipse(in: CGRect(origin: CGPoint(), size: CGSize(width: 1.5, height: 1.5)))
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context.fillEllipse(in: CGRect(origin: CGPoint(x: 0.0, y: size.height - 1.5), size: CGSize(width: 1.5, height: 1.5)))
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context.fill(CGRect(origin: CGPoint(x: 0.0, y: 1.5 / 2.0), size: CGSize(width: 1.5, height: size.height - 1.5)))
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})?.stretchableImage(withLeftCapWidth: 0, topCapHeight: 2)
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}
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private final class MediaPlayerScrubbingNodeButton: ASDisplayNode {
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var beginScrubbing: (() -> Void)?
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var endScrubbing: ((Bool) -> Void)?
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var updateScrubbing: ((CGFloat) -> Void)?
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private var scrubbingStartLocation: CGPoint?
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override func didLoad() {
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super.didLoad()
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self.view.disablesInteractiveTransitionGestureRecognizer = true
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self.view.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.panGesture(_:))))
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}
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@objc func panGesture(_ recognizer: UIPanGestureRecognizer) {
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switch recognizer.state {
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case .began:
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self.scrubbingStartLocation = recognizer.location(in: self.view)
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self.beginScrubbing?()
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case .changed:
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let location = recognizer.location(in: self.view)
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if let scrubbingStartLocation = self.scrubbingStartLocation {
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let delta = location.x - scrubbingStartLocation.x
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self.updateScrubbing?(delta / self.bounds.size.width)
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}
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case .ended, .cancelled:
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let location = recognizer.location(in: self.view)
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if let scrubbingStartLocation = self.scrubbingStartLocation {
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self.scrubbingStartLocation = nil
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let delta = location.x - scrubbingStartLocation.x
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self.updateScrubbing?(delta / self.bounds.size.width)
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self.endScrubbing?(recognizer.state == .ended)
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}
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default:
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break
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}
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}
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}
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private final class MediaPlayerScrubbingForegroundNode: ASDisplayNode {
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var onEnterHierarchy: (() -> Void)?
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override func willEnterHierarchy() {
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super.willEnterHierarchy()
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self.onEnterHierarchy?()
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}
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}
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enum MediaPlayerScrubbingNodeHandle {
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case none
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case line
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case circle
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}
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enum MediaPlayerScrubbingNodeContent {
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case standard(lineHeight: CGFloat, lineCap: MediaPlayerScrubbingNodeCap, scrubberHandle: MediaPlayerScrubbingNodeHandle, backgroundColor: UIColor, foregroundColor: UIColor)
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case custom(backgroundNode: ASDisplayNode, foregroundContentNode: ASDisplayNode)
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}
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private final class StandardMediaPlayerScrubbingNodeContentNode {
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let lineHeight: CGFloat
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let lineCap: MediaPlayerScrubbingNodeCap
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let backgroundNode: ASImageNode
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let bufferingNode: MediaPlayerScrubbingBufferingNode
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let foregroundContentNode: ASImageNode
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let foregroundNode: MediaPlayerScrubbingForegroundNode
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let handleNode: ASDisplayNode?
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let handleNodeContainer: MediaPlayerScrubbingNodeButton?
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init(lineHeight: CGFloat, lineCap: MediaPlayerScrubbingNodeCap, backgroundNode: ASImageNode, bufferingNode: MediaPlayerScrubbingBufferingNode, foregroundContentNode: ASImageNode, foregroundNode: MediaPlayerScrubbingForegroundNode, handleNode: ASDisplayNode?, handleNodeContainer: MediaPlayerScrubbingNodeButton?) {
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self.lineHeight = lineHeight
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self.lineCap = lineCap
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self.backgroundNode = backgroundNode
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self.bufferingNode = bufferingNode
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self.foregroundContentNode = foregroundContentNode
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self.foregroundNode = foregroundNode
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self.handleNode = handleNode
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self.handleNodeContainer = handleNodeContainer
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}
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}
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private final class CustomMediaPlayerScrubbingNodeContentNode {
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let backgroundNode: ASDisplayNode
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let foregroundContentNode: ASDisplayNode
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let foregroundNode: MediaPlayerScrubbingForegroundNode
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let handleNodeContainer: MediaPlayerScrubbingNodeButton?
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init(backgroundNode: ASDisplayNode, foregroundContentNode: ASDisplayNode, foregroundNode: MediaPlayerScrubbingForegroundNode, handleNodeContainer: MediaPlayerScrubbingNodeButton?) {
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self.backgroundNode = backgroundNode
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self.foregroundContentNode = foregroundContentNode
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self.foregroundNode = foregroundNode
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self.handleNodeContainer = handleNodeContainer
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}
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}
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private enum MediaPlayerScrubbingNodeContentNodes {
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case standard(StandardMediaPlayerScrubbingNodeContentNode)
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case custom(CustomMediaPlayerScrubbingNodeContentNode)
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}
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private final class MediaPlayerScrubbingBufferingNode: ASDisplayNode {
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private let color: UIColor
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private let containerNode: ASDisplayNode
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private let foregroundNode: ASImageNode
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private var ranges: (IndexSet, Int)?
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init(color: UIColor, lineCap: MediaPlayerScrubbingNodeCap, lineHeight: CGFloat) {
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self.color = color
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self.containerNode = ASDisplayNode()
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self.containerNode.isLayerBacked = true
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self.containerNode.clipsToBounds = true
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self.foregroundNode = ASImageNode()
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self.foregroundNode.isLayerBacked = true
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self.foregroundNode.displayWithoutProcessing = true
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self.foregroundNode.displaysAsynchronously = false
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self.foregroundNode.image = generateStretchableFilledCircleImage(diameter: lineHeight, color: color)
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super.init()
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self.containerNode.addSubnode(self.foregroundNode)
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self.addSubnode(self.containerNode)
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}
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func updateStatus(_ ranges: IndexSet, _ size: Int) {
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self.ranges = (ranges, size)
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if !self.bounds.width.isZero {
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self.updateLayout(size: self.bounds.size, transition: .animated(duration: 0.15, curve: .easeInOut))
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}
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}
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func updateLayout(size: CGSize, transition: ContainedViewLayoutTransition) {
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transition.updateFrame(node: self.foregroundNode, frame: CGRect(origin: CGPoint(), size: CGSize(width: size.width, height: size.height)))
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if let ranges = self.ranges, !ranges.0.isEmpty, ranges.1 != 0 {
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for range in ranges.0.rangeView {
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let rangeWidth = min(size.width, (CGFloat(range.count) / CGFloat(ranges.1)) * size.width)
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transition.updateFrame(node: self.containerNode, frame: CGRect(origin: CGPoint(), size: CGSize(width: rangeWidth, height: size.height)))
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break
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}
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} else {
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transition.updateFrame(node: self.containerNode, frame: CGRect(origin: CGPoint(), size: CGSize(width: 0.0, height: size.height)))
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}
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}
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}
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final class MediaPlayerScrubbingNode: ASDisplayNode {
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private let contentNodes: MediaPlayerScrubbingNodeContentNodes
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private var playbackStatusValue: MediaPlayerPlaybackStatus?
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private var scrubbingBeginTimestamp: Double?
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private var scrubbingTimestamp: Double?
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var playbackStatusUpdated: ((MediaPlayerPlaybackStatus?) -> Void)?
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var playerStatusUpdated: ((MediaPlayerStatus?) -> Void)?
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var seek: ((Double) -> Void)?
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var ignoreSeekId: Int?
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var enableScrubbing: Bool = true {
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didSet {
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switch self.contentNodes {
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case let .standard(node):
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node.handleNodeContainer?.isUserInteractionEnabled = self.enableScrubbing
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case let .custom(node):
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node.handleNodeContainer?.isUserInteractionEnabled = self.enableScrubbing
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}
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}
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}
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private var _statusValue: MediaPlayerStatus?
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private var statusValue: MediaPlayerStatus? {
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get {
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return self._statusValue
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} set(value) {
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if value != self._statusValue {
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if let value = value, value.seekId == self.ignoreSeekId {
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} else {
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self._statusValue = value
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self.updateProgress()
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let playbackStatus = value?.status
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if self.playbackStatusValue != playbackStatus {
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self.playbackStatusValue = playbackStatus
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if let playbackStatusUpdated = self.playbackStatusUpdated {
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playbackStatusUpdated(playbackStatus)
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}
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}
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self.playerStatusUpdated?(value)
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}
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}
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}
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}
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private var statusDisposable: Disposable?
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private var statusValuePromise = Promise<MediaPlayerStatus?>()
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var status: Signal<MediaPlayerStatus, NoError>? {
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didSet {
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if let status = self.status {
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self.statusValuePromise.set(status |> map { $0 })
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} else {
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self.statusValuePromise.set(.single(nil))
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}
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}
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}
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private var bufferingStatusDisposable: Disposable?
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private var bufferingStatusValuePromise = Promise<(IndexSet, Int)?>()
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var bufferingStatus: Signal<(IndexSet, Int)?, NoError>? {
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didSet {
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if let bufferingStatus = self.bufferingStatus {
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self.bufferingStatusValuePromise.set(bufferingStatus)
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} else {
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self.bufferingStatusValuePromise.set(.single(nil))
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}
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}
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}
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init(content: MediaPlayerScrubbingNodeContent) {
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switch content {
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case let .standard(lineHeight, lineCap, scrubberHandle, backgroundColor, foregroundColor):
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let backgroundNode = ASImageNode()
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backgroundNode.isLayerBacked = true
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backgroundNode.displaysAsynchronously = false
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backgroundNode.displayWithoutProcessing = true
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let bufferingNode = MediaPlayerScrubbingBufferingNode(color: foregroundColor.withAlphaComponent(0.5), lineCap: lineCap, lineHeight: lineHeight)
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let foregroundContentNode = ASImageNode()
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foregroundContentNode.isLayerBacked = true
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foregroundContentNode.displaysAsynchronously = false
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foregroundContentNode.displayWithoutProcessing = true
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switch lineCap {
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case .round:
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backgroundNode.image = generateStretchableFilledCircleImage(diameter: lineHeight, color: backgroundColor)
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foregroundContentNode.image = generateStretchableFilledCircleImage(diameter: lineHeight, color: foregroundColor)
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case .square:
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backgroundNode.backgroundColor = backgroundColor
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foregroundContentNode.backgroundColor = foregroundColor
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}
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let foregroundNode = MediaPlayerScrubbingForegroundNode()
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foregroundNode.isLayerBacked = true
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foregroundNode.clipsToBounds = true
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var handleNodeImpl: ASImageNode?
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var handleNodeContainerImpl: MediaPlayerScrubbingNodeButton?
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switch scrubberHandle {
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case .none:
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break
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case .line:
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let handleNode = ASImageNode()
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handleNode.image = generateHandleBackground(color: foregroundColor)
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handleNode.isLayerBacked = true
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handleNodeImpl = handleNode
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let handleNodeContainer = MediaPlayerScrubbingNodeButton()
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handleNodeContainer.addSubnode(handleNode)
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handleNodeContainerImpl = handleNodeContainer
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case .circle:
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let handleNode = ASImageNode()
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handleNode.image = generateFilledCircleImage(diameter: 7.0, color: foregroundColor)
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handleNode.isLayerBacked = true
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handleNodeImpl = handleNode
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let handleNodeContainer = MediaPlayerScrubbingNodeButton()
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handleNodeContainer.addSubnode(handleNode)
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handleNodeContainerImpl = handleNodeContainer
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}
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handleNodeContainerImpl?.isUserInteractionEnabled = self.enableScrubbing
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self.contentNodes = .standard(StandardMediaPlayerScrubbingNodeContentNode(lineHeight: lineHeight, lineCap: lineCap, backgroundNode: backgroundNode, bufferingNode: bufferingNode, foregroundContentNode: foregroundContentNode, foregroundNode: foregroundNode, handleNode: handleNodeImpl, handleNodeContainer: handleNodeContainerImpl))
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case let .custom(backgroundNode, foregroundContentNode):
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let foregroundNode = MediaPlayerScrubbingForegroundNode()
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foregroundNode.isLayerBacked = true
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foregroundNode.clipsToBounds = true
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let handleNodeContainer = MediaPlayerScrubbingNodeButton()
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handleNodeContainer.isUserInteractionEnabled = self.enableScrubbing
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self.contentNodes = .custom(CustomMediaPlayerScrubbingNodeContentNode(backgroundNode: backgroundNode, foregroundContentNode: foregroundContentNode, foregroundNode: foregroundNode, handleNodeContainer: handleNodeContainer))
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}
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super.init()
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switch self.contentNodes {
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case let .standard(node):
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self.addSubnode(node.backgroundNode)
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self.addSubnode(node.bufferingNode)
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node.foregroundNode.addSubnode(node.foregroundContentNode)
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self.addSubnode(node.foregroundNode)
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if let handleNodeContainer = node.handleNodeContainer {
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self.addSubnode(handleNodeContainer)
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handleNodeContainer.beginScrubbing = { [weak self] in
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if let strongSelf = self {
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if let statusValue = strongSelf.statusValue, Double(0.0).isLess(than: statusValue.duration) {
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strongSelf.scrubbingBeginTimestamp = statusValue.timestamp
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strongSelf.scrubbingTimestamp = statusValue.timestamp
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strongSelf.updateProgress()
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}
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}
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}
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handleNodeContainer.updateScrubbing = { [weak self] addedFraction in
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if let strongSelf = self {
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if let statusValue = strongSelf.statusValue, let scrubbingBeginTimestamp = strongSelf.scrubbingBeginTimestamp, Double(0.0).isLess(than: statusValue.duration) {
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strongSelf.scrubbingTimestamp = scrubbingBeginTimestamp + statusValue.duration * Double(addedFraction)
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strongSelf.updateProgress()
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}
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}
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}
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handleNodeContainer.endScrubbing = { [weak self] apply in
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if let strongSelf = self {
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strongSelf.scrubbingBeginTimestamp = nil
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let scrubbingTimestamp = strongSelf.scrubbingTimestamp
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strongSelf.scrubbingTimestamp = nil
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if let scrubbingTimestamp = scrubbingTimestamp, apply {
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if let statusValue = strongSelf.statusValue {
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strongSelf.ignoreSeekId = statusValue.seekId
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}
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strongSelf.seek?(scrubbingTimestamp)
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}
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strongSelf.updateProgress()
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}
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}
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}
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node.foregroundNode.onEnterHierarchy = { [weak self] in
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self?.updateProgress()
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}
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case let .custom(node):
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self.addSubnode(node.backgroundNode)
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node.foregroundNode.addSubnode(node.foregroundContentNode)
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self.addSubnode(node.foregroundNode)
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if let handleNodeContainer = node.handleNodeContainer {
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self.addSubnode(handleNodeContainer)
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handleNodeContainer.beginScrubbing = { [weak self] in
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if let strongSelf = self {
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if let statusValue = strongSelf.statusValue, Double(0.0).isLess(than: statusValue.duration) {
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strongSelf.scrubbingBeginTimestamp = statusValue.timestamp
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strongSelf.scrubbingTimestamp = statusValue.timestamp
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strongSelf.updateProgress()
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}
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}
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}
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handleNodeContainer.updateScrubbing = { [weak self] addedFraction in
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if let strongSelf = self {
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if let statusValue = strongSelf.statusValue, let scrubbingBeginTimestamp = strongSelf.scrubbingBeginTimestamp, Double(0.0).isLess(than: statusValue.duration) {
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strongSelf.scrubbingTimestamp = scrubbingBeginTimestamp + statusValue.duration * Double(addedFraction)
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strongSelf.updateProgress()
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}
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}
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}
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handleNodeContainer.endScrubbing = { [weak self] apply in
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if let strongSelf = self {
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strongSelf.scrubbingBeginTimestamp = nil
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let scrubbingTimestamp = strongSelf.scrubbingTimestamp
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strongSelf.scrubbingTimestamp = nil
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if let scrubbingTimestamp = scrubbingTimestamp, apply {
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strongSelf.seek?(scrubbingTimestamp)
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}
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strongSelf.updateProgress()
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}
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}
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}
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node.foregroundNode.onEnterHierarchy = { [weak self] in
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self?.updateProgress()
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}
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}
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self.statusDisposable = (self.statusValuePromise.get()
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|> deliverOnMainQueue).start(next: { [weak self] status in
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if let strongSelf = self {
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strongSelf.statusValue = status
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}
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})
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self.bufferingStatusDisposable = (self.bufferingStatusValuePromise.get()
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|> deliverOnMainQueue).start(next: { [weak self] status in
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if let strongSelf = self {
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switch strongSelf.contentNodes {
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case let .standard(node):
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if let status = status {
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node.bufferingNode.updateStatus(status.0, status.1)
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}
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case .custom:
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break
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}
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}
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})
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}
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deinit {
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self.statusDisposable?.dispose()
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self.bufferingStatusDisposable?.dispose()
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}
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override var frame: CGRect {
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didSet {
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if self.frame.size != oldValue.size {
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self.updateProgress()
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}
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}
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}
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func updateColors(backgroundColor: UIColor, foregroundColor: UIColor) {
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switch self.contentNodes {
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case let .standard(node):
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switch node.lineCap {
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case .round:
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node.backgroundNode.image = generateStretchableFilledCircleImage(diameter: node.lineHeight, color: backgroundColor)
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node.foregroundContentNode.image = generateStretchableFilledCircleImage(diameter: node.lineHeight, color: foregroundColor)
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case .square:
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node.backgroundNode.backgroundColor = backgroundColor
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node.foregroundContentNode.backgroundColor = foregroundColor
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}
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if let handleNode = node.handleNode as? ASImageNode {
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handleNode.image = generateHandleBackground(color: foregroundColor)
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}
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case .custom:
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break
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}
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}
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private func preparedAnimation(keyPath: String, from: NSValue, to: NSValue, duration: Double, beginTime: Double?, offset: Double, speed: Float, repeatForever: Bool = false) -> CAAnimation {
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let animation = CABasicAnimation(keyPath: keyPath)
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animation.fromValue = from
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animation.toValue = to
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animation.duration = duration
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animation.fillMode = kCAFillModeBoth
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animation.speed = speed
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animation.timeOffset = offset
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animation.isAdditive = false
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if let beginTime = beginTime {
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animation.beginTime = beginTime
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}
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return animation
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}
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private func updateProgress() {
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let bounds = self.bounds
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switch self.contentNodes {
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case let .standard(node):
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node.foregroundNode.layer.removeAnimation(forKey: "playback-bounds")
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node.foregroundNode.layer.removeAnimation(forKey: "playback-position")
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if let handleNodeContainer = node.handleNodeContainer {
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handleNodeContainer.layer.removeAnimation(forKey: "playback-bounds")
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}
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let backgroundFrame = CGRect(origin: CGPoint(x: 0.0, y: floor((bounds.size.height - node.lineHeight) / 2.0)), size: CGSize(width: bounds.size.width, height: node.lineHeight))
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node.backgroundNode.frame = backgroundFrame
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node.foregroundContentNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: backgroundFrame.size.width, height: backgroundFrame.size.height))
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node.bufferingNode.frame = backgroundFrame
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node.bufferingNode.updateLayout(size: backgroundFrame.size, transition: .immediate)
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if let handleNode = node.handleNode {
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var handleSize: CGSize = CGSize(width: 2.0, height: bounds.size.height)
|
|
|
|
if let handleNode = handleNode as? ASImageNode, let image = handleNode.image, image.size.width.isEqual(to: 7.0) {
|
|
handleSize = image.size
|
|
}
|
|
handleNode.frame = CGRect(origin: CGPoint(x: 0.0, y: floor((bounds.size.height - handleSize.height) / 2.0)), size: handleSize)
|
|
handleNode.layer.removeAnimation(forKey: "playback-position")
|
|
}
|
|
|
|
if let handleNodeContainer = node.handleNodeContainer {
|
|
handleNodeContainer.frame = bounds
|
|
}
|
|
|
|
var initialBuffering = false
|
|
var timestampAndDuration: (timestamp: Double, duration: Double)?
|
|
if let statusValue = self.statusValue {
|
|
if case .buffering(true, _) = statusValue.status {
|
|
initialBuffering = true
|
|
} else if Double(0.0).isLess(than: statusValue.duration) {
|
|
if let scrubbingTimestamp = self.scrubbingTimestamp {
|
|
timestampAndDuration = (max(0.0, min(scrubbingTimestamp, statusValue.duration)), statusValue.duration)
|
|
} else {
|
|
timestampAndDuration = (statusValue.timestamp, statusValue.duration)
|
|
}
|
|
}
|
|
}
|
|
|
|
if let (timestamp, duration) = timestampAndDuration {
|
|
let progress = CGFloat(timestamp / duration)
|
|
if let _ = scrubbingTimestamp {
|
|
let fromRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: 0.0, height: backgroundFrame.size.height))
|
|
let toRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: backgroundFrame.size.width, height: backgroundFrame.size.height))
|
|
|
|
let fromBounds = CGRect(origin: CGPoint(), size: fromRect.size)
|
|
let toBounds = CGRect(origin: CGPoint(), size: toRect.size)
|
|
|
|
node.foregroundNode.frame = toRect
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "bounds", from: NSValue(cgRect: fromBounds), to: NSValue(cgRect: toBounds), duration: duration, beginTime: nil, offset: timestamp, speed: 0.0), forKey: "playback-bounds")
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "position", from: NSValue(cgPoint: CGPoint(x: fromRect.midX, y: fromRect.midY)), to: NSValue(cgPoint: CGPoint(x: toRect.midX, y: toRect.midY)), duration: duration, beginTime: nil, offset: timestamp, speed: 0.0), forKey: "playback-position")
|
|
|
|
if let handleNodeContainer = node.handleNodeContainer {
|
|
let fromBounds = bounds
|
|
let toBounds = bounds.offsetBy(dx: -bounds.size.width, dy: 0.0)
|
|
|
|
handleNodeContainer.isHidden = false
|
|
handleNodeContainer.layer.add(self.preparedAnimation(keyPath: "bounds", from: NSValue(cgRect: fromBounds), to: NSValue(cgRect: toBounds), duration: duration, beginTime: nil, offset: timestamp, speed: 0.0), forKey: "playback-bounds")
|
|
}
|
|
|
|
if let handleNode = node.handleNode {
|
|
let fromPosition = handleNode.position
|
|
let toPosition = CGPoint(x: fromPosition.x - 1.0, y: fromPosition.y)
|
|
handleNode.layer.add(self.preparedAnimation(keyPath: "position", from: NSValue(cgPoint: fromPosition), to: NSValue(cgPoint: toPosition), duration: duration / Double(bounds.size.width), beginTime: nil, offset: timestamp, speed: 0.0, repeatForever: true), forKey: "playback-position")
|
|
}
|
|
} else if let statusValue = self.statusValue, !progress.isNaN && progress.isFinite {
|
|
if statusValue.generationTimestamp.isZero {
|
|
let fromRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: 0.0, height: backgroundFrame.size.height))
|
|
let toRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: backgroundFrame.size.width, height: backgroundFrame.size.height))
|
|
|
|
let fromBounds = CGRect(origin: CGPoint(), size: fromRect.size)
|
|
let toBounds = CGRect(origin: CGPoint(), size: toRect.size)
|
|
|
|
node.foregroundNode.frame = toRect
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "bounds", from: NSValue(cgRect: fromBounds), to: NSValue(cgRect: toBounds), duration: duration, beginTime: nil, offset: timestamp, speed: 0.0), forKey: "playback-bounds")
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "position", from: NSValue(cgPoint: CGPoint(x: fromRect.midX, y: fromRect.midY)), to: NSValue(cgPoint: CGPoint(x: toRect.midX, y: toRect.midY)), duration: duration, beginTime: nil, offset: timestamp, speed: 0.0), forKey: "playback-position")
|
|
|
|
if let handleNodeContainer = node.handleNodeContainer {
|
|
let fromBounds = bounds
|
|
let toBounds = bounds.offsetBy(dx: -bounds.size.width, dy: 0.0)
|
|
|
|
handleNodeContainer.isHidden = false
|
|
handleNodeContainer.layer.add(self.preparedAnimation(keyPath: "bounds", from: NSValue(cgRect: fromBounds), to: NSValue(cgRect: toBounds), duration: duration, beginTime: nil, offset: timestamp, speed: 0.0), forKey: "playback-bounds")
|
|
}
|
|
|
|
if let handleNode = node.handleNode {
|
|
let fromPosition = handleNode.position
|
|
let toPosition = CGPoint(x: fromPosition.x - 1.0, y: fromPosition.y)
|
|
handleNode.layer.add(self.preparedAnimation(keyPath: "position", from: NSValue(cgPoint: fromPosition), to: NSValue(cgPoint: toPosition), duration: duration / Double(bounds.size.width), beginTime: nil, offset: timestamp, speed: 0.0, repeatForever: true), forKey: "playback-position")
|
|
}
|
|
} else {
|
|
let fromRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: 0.0, height: backgroundFrame.size.height))
|
|
let toRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: backgroundFrame.size.width, height: backgroundFrame.size.height))
|
|
|
|
let fromBounds = CGRect(origin: CGPoint(), size: fromRect.size)
|
|
let toBounds = CGRect(origin: CGPoint(), size: toRect.size)
|
|
|
|
node.foregroundNode.frame = toRect
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "bounds", from: NSValue(cgRect: fromBounds), to: NSValue(cgRect: toBounds), duration: duration, beginTime: statusValue.generationTimestamp, offset: timestamp, speed: statusValue.status == .playing ? 1.0 : 0.0), forKey: "playback-bounds")
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "position", from: NSValue(cgPoint: CGPoint(x: fromRect.midX, y: fromRect.midY)), to: NSValue(cgPoint: CGPoint(x: toRect.midX, y: toRect.midY)), duration: duration, beginTime: statusValue.generationTimestamp, offset: timestamp, speed: statusValue.status == .playing ? 1.0 : 0.0), forKey: "playback-position")
|
|
|
|
if let handleNodeContainer = node.handleNodeContainer {
|
|
let fromBounds = bounds
|
|
let toBounds = bounds.offsetBy(dx: -bounds.size.width, dy: 0.0)
|
|
|
|
handleNodeContainer.isHidden = false
|
|
handleNodeContainer.layer.add(self.preparedAnimation(keyPath: "bounds", from: NSValue(cgRect: fromBounds), to: NSValue(cgRect: toBounds), duration: statusValue.duration, beginTime: statusValue.generationTimestamp, offset: statusValue.timestamp, speed: statusValue.status == .playing ? 1.0 : 0.0), forKey: "playback-bounds")
|
|
}
|
|
|
|
if let handleNode = node.handleNode {
|
|
let fromPosition = handleNode.position
|
|
let toPosition = CGPoint(x: fromPosition.x - 1.0, y: fromPosition.y)
|
|
handleNode.layer.add(self.preparedAnimation(keyPath: "position", from: NSValue(cgPoint: fromPosition), to: NSValue(cgPoint: toPosition), duration: duration / Double(bounds.size.width), beginTime: statusValue.generationTimestamp, offset: timestamp, speed: statusValue.status == .playing ? 1.0 : 0.0, repeatForever: true), forKey: "playback-position")
|
|
}
|
|
}
|
|
} else {
|
|
node.handleNodeContainer?.isHidden = true
|
|
node.foregroundNode.frame = CGRect(origin: backgroundFrame.origin, size: CGSize(width: 0.0, height: backgroundFrame.size.height))
|
|
}
|
|
} else {
|
|
node.foregroundNode.frame = CGRect(origin: backgroundFrame.origin, size: CGSize(width: 0.0, height: backgroundFrame.size.height))
|
|
node.handleNodeContainer?.isHidden = true
|
|
}
|
|
|
|
if initialBuffering {
|
|
|
|
} else {
|
|
|
|
}
|
|
case let .custom(node):
|
|
if let handleNodeContainer = node.handleNodeContainer {
|
|
handleNodeContainer.frame = bounds
|
|
}
|
|
|
|
node.foregroundNode.layer.removeAnimation(forKey: "playback-bounds")
|
|
node.foregroundNode.layer.removeAnimation(forKey: "playback-position")
|
|
|
|
let backgroundFrame = CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: bounds.size.width, height: bounds.size.height))
|
|
node.backgroundNode.frame = backgroundFrame
|
|
node.foregroundContentNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: backgroundFrame.size.width, height: backgroundFrame.size.height))
|
|
|
|
let timestampAndDuration: (timestamp: Double, duration: Double)?
|
|
if let statusValue = self.statusValue, Double(0.0).isLess(than: statusValue.duration) {
|
|
if let scrubbingTimestamp = self.scrubbingTimestamp {
|
|
timestampAndDuration = (max(0.0, min(scrubbingTimestamp, statusValue.duration)), statusValue.duration)
|
|
} else {
|
|
timestampAndDuration = (statusValue.timestamp, statusValue.duration)
|
|
}
|
|
} else {
|
|
timestampAndDuration = nil
|
|
}
|
|
|
|
if let (timestamp, duration) = timestampAndDuration {
|
|
let progress = CGFloat(timestamp / duration)
|
|
if let _ = scrubbingTimestamp {
|
|
let fromRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: 0.0, height: backgroundFrame.size.height))
|
|
let toRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: backgroundFrame.size.width, height: backgroundFrame.size.height))
|
|
|
|
let fromBounds = CGRect(origin: CGPoint(), size: fromRect.size)
|
|
let toBounds = CGRect(origin: CGPoint(), size: toRect.size)
|
|
|
|
node.foregroundNode.frame = toRect
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "bounds", from: NSValue(cgRect: fromBounds), to: NSValue(cgRect: toBounds), duration: duration, beginTime: nil, offset: timestamp, speed: 0.0), forKey: "playback-bounds")
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "position", from: NSValue(cgPoint: CGPoint(x: fromRect.midX, y: fromRect.midY)), to: NSValue(cgPoint: CGPoint(x: toRect.midX, y: toRect.midY)), duration: duration, beginTime: nil, offset: timestamp, speed: 0.0), forKey: "playback-position")
|
|
} else if let statusValue = self.statusValue, !progress.isNaN && progress.isFinite {
|
|
if statusValue.generationTimestamp.isZero {
|
|
let fromRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: 0.0, height: backgroundFrame.size.height))
|
|
let toRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: backgroundFrame.size.width, height: backgroundFrame.size.height))
|
|
|
|
let fromBounds = CGRect(origin: CGPoint(), size: fromRect.size)
|
|
let toBounds = CGRect(origin: CGPoint(), size: toRect.size)
|
|
|
|
node.foregroundNode.frame = toRect
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "bounds", from: NSValue(cgRect: fromBounds), to: NSValue(cgRect: toBounds), duration: duration, beginTime: nil, offset: timestamp, speed: 0.0), forKey: "playback-bounds")
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "position", from: NSValue(cgPoint: CGPoint(x: fromRect.midX, y: fromRect.midY)), to: NSValue(cgPoint: CGPoint(x: toRect.midX, y: toRect.midY)), duration: duration, beginTime: nil, offset: timestamp, speed: 0.0), forKey: "playback-position")
|
|
} else {
|
|
let fromRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: 0.0, height: backgroundFrame.size.height))
|
|
let toRect = CGRect(origin: backgroundFrame.origin, size: CGSize(width: backgroundFrame.size.width, height: backgroundFrame.size.height))
|
|
|
|
let fromBounds = CGRect(origin: CGPoint(), size: fromRect.size)
|
|
let toBounds = CGRect(origin: CGPoint(), size: toRect.size)
|
|
|
|
node.foregroundNode.frame = toRect
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "bounds", from: NSValue(cgRect: fromBounds), to: NSValue(cgRect: toBounds), duration: duration, beginTime: statusValue.generationTimestamp, offset: timestamp, speed: statusValue.status == .playing ? 1.0 : 0.0), forKey: "playback-bounds")
|
|
node.foregroundNode.layer.add(self.preparedAnimation(keyPath: "position", from: NSValue(cgPoint: CGPoint(x: fromRect.midX, y: fromRect.midY)), to: NSValue(cgPoint: CGPoint(x: toRect.midX, y: toRect.midY)), duration: duration, beginTime: statusValue.generationTimestamp, offset: timestamp, speed: statusValue.status == .playing ? 1.0 : 0.0), forKey: "playback-position")
|
|
}
|
|
} else {
|
|
node.foregroundNode.frame = CGRect(origin: backgroundFrame.origin, size: CGSize(width: 0.0, height: backgroundFrame.size.height))
|
|
}
|
|
} else {
|
|
node.foregroundNode.frame = CGRect(origin: backgroundFrame.origin, size: CGSize(width: 0.0, height: backgroundFrame.size.height))
|
|
}
|
|
}
|
|
}
|
|
|
|
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
|
|
var hitBounds = self.bounds
|
|
let hitTestSlop = self.hitTestSlop
|
|
hitBounds.origin.x += hitTestSlop.left
|
|
hitBounds.origin.y += hitTestSlop.top
|
|
hitBounds.size.width += -hitTestSlop.left - hitTestSlop.right
|
|
hitBounds.size.height += -hitTestSlop.top - hitTestSlop.bottom
|
|
|
|
if hitBounds.contains(point) {
|
|
switch self.contentNodes {
|
|
case let .standard(node):
|
|
if let handleNodeContainer = node.handleNodeContainer, handleNodeContainer.isUserInteractionEnabled {
|
|
return handleNodeContainer.view
|
|
} else {
|
|
return nil
|
|
}
|
|
case let .custom(node):
|
|
if let handleNodeContainer = node.handleNodeContainer, handleNodeContainer.isUserInteractionEnabled {
|
|
return handleNodeContainer.view
|
|
} else {
|
|
return nil
|
|
}
|
|
}
|
|
} else {
|
|
return nil
|
|
}
|
|
}
|
|
}
|