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408 lines
15 KiB
Objective-C
408 lines
15 KiB
Objective-C
//
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// ASDisplayNodeInternal.h
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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//
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// The following methods are ONLY for use by _ASDisplayLayer, _ASDisplayView, and ASDisplayNode.
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// These methods must never be called or overridden by other classes.
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//
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#import <atomic>
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#import <AsyncDisplayKit/ASDisplayNode.h>
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#import <AsyncDisplayKit/ASDisplayNode+Beta.h>
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#import <AsyncDisplayKit/ASLayoutElement.h>
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#import "ASLayoutTransition.h"
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#import <AsyncDisplayKit/ASThread.h>
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#import <AsyncDisplayKit/_ASTransitionContext.h>
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#import <AsyncDisplayKit/ASWeakSet.h>
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NS_ASSUME_NONNULL_BEGIN
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@protocol _ASDisplayLayerDelegate;
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@class _ASDisplayLayer;
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@class _ASPendingState;
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@class ASNodeController;
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struct ASDisplayNodeFlags;
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BOOL ASDisplayNodeSubclassOverridesSelector(Class subclass, SEL selector);
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BOOL ASDisplayNodeNeedsSpecialPropertiesHandling(BOOL isSynchronous, BOOL isLayerBacked);
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/// Get the pending view state for the node, creating one if needed.
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_ASPendingState * ASDisplayNodeGetPendingState(ASDisplayNode * node);
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typedef NS_OPTIONS(NSUInteger, ASDisplayNodeMethodOverrides)
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{
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ASDisplayNodeMethodOverrideNone = 0,
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ASDisplayNodeMethodOverrideTouchesBegan = 1 << 0,
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ASDisplayNodeMethodOverrideTouchesCancelled = 1 << 1,
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ASDisplayNodeMethodOverrideTouchesEnded = 1 << 2,
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ASDisplayNodeMethodOverrideTouchesMoved = 1 << 3,
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ASDisplayNodeMethodOverrideLayoutSpecThatFits = 1 << 4,
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ASDisplayNodeMethodOverrideCalcLayoutThatFits = 1 << 5,
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ASDisplayNodeMethodOverrideCalcSizeThatFits = 1 << 6,
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ASDisplayNodeMethodOverrideCanBecomeFirstResponder= 1 << 7,
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ASDisplayNodeMethodOverrideBecomeFirstResponder = 1 << 8,
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ASDisplayNodeMethodOverrideCanResignFirstResponder= 1 << 9,
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ASDisplayNodeMethodOverrideResignFirstResponder = 1 << 10,
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ASDisplayNodeMethodOverrideIsFirstResponder = 1 << 11,
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};
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typedef NS_OPTIONS(uint_least32_t, ASDisplayNodeAtomicFlags)
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{
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Synchronous = 1 << 0,
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YogaLayoutInProgress = 1 << 1,
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};
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// Can be called without the node's lock. Client is responsible for thread safety.
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#define _loaded(node) (node->_layer != nil)
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#define checkFlag(flag) ((_atomicFlags.load() & flag) != 0)
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// Returns the old value of the flag as a BOOL.
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#define setFlag(flag, x) (((x ? _atomicFlags.fetch_or(flag) \
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: _atomicFlags.fetch_and(~flag)) & flag) != 0)
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AS_EXTERN NSString * const ASRenderingEngineDidDisplayScheduledNodesNotification;
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AS_EXTERN NSString * const ASRenderingEngineDidDisplayNodesScheduledBeforeTimestamp;
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// Allow 2^n increments of begin disabling hierarchy notifications
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#define VISIBILITY_NOTIFICATIONS_DISABLED_BITS 4
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#define TIME_DISPLAYNODE_OPS 0 // If you're using this information frequently, try: (DEBUG || PROFILE)
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#define NUM_CLIP_CORNER_LAYERS 4
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@interface ASDisplayNode () <_ASTransitionContextCompletionDelegate>
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{
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@package
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AS::RecursiveMutex __instanceLock__;
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_ASPendingState *_pendingViewState;
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ASInterfaceState _pendingInterfaceState;
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ASInterfaceState _preExitingInterfaceState;
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UIView *_view;
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CALayer *_layer;
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std::atomic<ASDisplayNodeAtomicFlags> _atomicFlags;
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struct ASDisplayNodeFlags {
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// public properties
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unsigned viewEverHadAGestureRecognizerAttached:1;
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unsigned layerBacked:1;
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unsigned displaysAsynchronously:1;
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unsigned rasterizesSubtree:1;
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unsigned shouldBypassEnsureDisplay:1;
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unsigned displaySuspended:1;
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unsigned shouldAnimateSizeChanges:1;
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// Wrapped view handling
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// The layer contents should not be cleared in case the node is wrapping a UIImageView.UIImageView is specifically
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// optimized for performance and does not use the usual way to provide the contents of the CALayer via the
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// CALayerDelegate method that backs the UIImageView.
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unsigned canClearContentsOfLayer:1;
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// Prevent calling setNeedsDisplay on a layer that backs a UIImageView. Usually calling setNeedsDisplay on a CALayer
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// triggers a recreation of the contents of layer unfortunately calling it on a CALayer that backs a UIImageView
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// it goes through the normal flow to assign the contents to a layer via the CALayerDelegate methods. Unfortunately
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// UIImageView does not do recreate the layer contents the usual way, it actually does not implement some of the
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// methods at all instead it throws away the contents of the layer and nothing will show up.
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unsigned canCallSetNeedsDisplayOfLayer:1;
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unsigned implementsDrawRect:1;
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unsigned implementsImageDisplay:1;
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unsigned implementsDrawParameters:1;
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// internal state
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unsigned isEnteringHierarchy:1;
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unsigned isExitingHierarchy:1;
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unsigned isInHierarchy:1;
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unsigned visibilityNotificationsDisabled:VISIBILITY_NOTIFICATIONS_DISABLED_BITS;
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unsigned isDeallocating:1;
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} _flags;
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@protected
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ASDisplayNode * __weak _supernode;
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NSMutableArray<ASDisplayNode *> *_subnodes;
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ASNodeController *_strongNodeController;
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__weak ASNodeController *_weakNodeController;
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// Set this to nil whenever you modify _subnodes
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NSArray<ASDisplayNode *> *_cachedSubnodes;
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std::atomic_uint _displaySentinel;
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// This is the desired contentsScale, not the scale at which the layer's contents should be displayed
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CGFloat _contentsScaleForDisplay;
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ASDisplayNodeMethodOverrides _methodOverrides;
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UIEdgeInsets _hitTestSlop;
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#if ASEVENTLOG_ENABLE
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ASEventLog *_eventLog;
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#endif
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// Layout support
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ASLayoutElementStyle *_style;
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std::atomic<ASPrimitiveTraitCollection> _primitiveTraitCollection;
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// Layout Spec
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ASLayoutSpecBlock _layoutSpecBlock;
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NSString *_debugName;
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#if YOGA
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// Only ASDisplayNodes are supported in _yogaChildren currently. This means that it is necessary to
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// create ASDisplayNodes to make a stack layout when using Yoga.
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// However, the implementation is mostly ready for id <ASLayoutElement>, with a few areas requiring updates.
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NSMutableArray<ASDisplayNode *> *_yogaChildren;
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__weak ASDisplayNode *_yogaParent;
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ASLayout *_yogaCalculatedLayout;
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#endif
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// Automatically manages subnodes
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BOOL _automaticallyManagesSubnodes; // Main thread only
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// Layout Transition
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_ASTransitionContext *_pendingLayoutTransitionContext;
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NSTimeInterval _defaultLayoutTransitionDuration;
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NSTimeInterval _defaultLayoutTransitionDelay;
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UIViewAnimationOptions _defaultLayoutTransitionOptions;
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std::atomic<int32_t> _transitionID;
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std::atomic<int32_t> _pendingTransitionID;
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ASLayoutTransition *_pendingLayoutTransition;
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ASDisplayNodeLayout _calculatedDisplayNodeLayout;
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ASDisplayNodeLayout _pendingDisplayNodeLayout;
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/// Sentinel for layout data. Incremented when we get -setNeedsLayout / -invalidateCalculatedLayout.
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/// Starts at 1.
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std::atomic<NSUInteger> _layoutVersion;
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// Layout Spec performance measurement
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ASDisplayNodePerformanceMeasurementOptions _measurementOptions;
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NSTimeInterval _layoutSpecTotalTime;
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NSInteger _layoutSpecNumberOfPasses;
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NSTimeInterval _layoutComputationTotalTime;
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NSInteger _layoutComputationNumberOfPasses;
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// View Loading
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ASDisplayNodeViewBlock _viewBlock;
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ASDisplayNodeLayerBlock _layerBlock;
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NSMutableArray<ASDisplayNodeDidLoadBlock> *_onDidLoadBlocks;
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Class _viewClass; // nil -> _ASDisplayView
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Class _layerClass; // nil -> _ASDisplayLayer
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// Placeholder support
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UIImage *_placeholderImage;
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BOOL _placeholderEnabled;
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CALayer *_placeholderLayer;
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// keeps track of nodes/subnodes that have not finished display, used with placeholders
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ASWeakSet *_pendingDisplayNodes;
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// Corner Radius support
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CGFloat _cornerRadius;
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ASCornerRoundingType _cornerRoundingType;
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CALayer *_clipCornerLayers[NUM_CLIP_CORNER_LAYERS];
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ASDisplayNodeContextModifier _willDisplayNodeContentWithRenderingContext;
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ASDisplayNodeContextModifier _didDisplayNodeContentWithRenderingContext;
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// Accessibility support
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BOOL _isAccessibilityElement;
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NSString *_accessibilityLabel;
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NSAttributedString *_accessibilityAttributedLabel;
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NSString *_accessibilityHint;
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NSAttributedString *_accessibilityAttributedHint;
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NSString *_accessibilityValue;
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NSAttributedString *_accessibilityAttributedValue;
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UIAccessibilityTraits _accessibilityTraits;
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CGRect _accessibilityFrame;
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NSString *_accessibilityLanguage;
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BOOL _accessibilityElementsHidden;
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BOOL _accessibilityViewIsModal;
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BOOL _shouldGroupAccessibilityChildren;
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NSString *_accessibilityIdentifier;
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UIAccessibilityNavigationStyle _accessibilityNavigationStyle;
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NSArray *_accessibilityHeaderElements;
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CGPoint _accessibilityActivationPoint;
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UIBezierPath *_accessibilityPath;
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BOOL _isAccessibilityContainer;
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// Safe Area support
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// These properties are used on iOS 10 and lower, where safe area is not supported by UIKit.
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UIEdgeInsets _fallbackSafeAreaInsets;
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BOOL _fallbackInsetsLayoutMarginsFromSafeArea;
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BOOL _automaticallyRelayoutOnSafeAreaChanges;
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BOOL _automaticallyRelayoutOnLayoutMarginsChanges;
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BOOL _isViewControllerRoot;
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#pragma mark - ASDisplayNode (Debugging)
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ASLayout *_unflattenedLayout;
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#if TIME_DISPLAYNODE_OPS
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@public
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NSTimeInterval _debugTimeToCreateView;
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NSTimeInterval _debugTimeToApplyPendingState;
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NSTimeInterval _debugTimeToAddSubnodeViews;
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NSTimeInterval _debugTimeForDidLoad;
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#endif
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/// Fast path: tells whether we've ever had an interface state delegate before.
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BOOL _hasHadInterfaceStateDelegates;
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__weak id<ASInterfaceStateDelegate> _interfaceStateDelegates[AS_MAX_INTERFACE_STATE_DELEGATES];
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}
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+ (void)scheduleNodeForRecursiveDisplay:(ASDisplayNode *)node;
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/// The _ASDisplayLayer backing the node, if any.
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@property (nullable, nonatomic, readonly) _ASDisplayLayer *asyncLayer;
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/// Bitmask to check which methods an object overrides.
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- (ASDisplayNodeMethodOverrides)methodOverrides;
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/**
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* Invoked before a call to setNeedsLayout to the underlying view
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*/
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- (void)__setNeedsLayout;
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/**
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* Invoked after a call to setNeedsDisplay to the underlying view
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*/
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- (void)__setNeedsDisplay;
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/**
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* Called whenever the node needs to layout its subnodes and, if it's already loaded, its subviews. Executes the layout pass for the node
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*
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* This method is thread-safe but asserts thread affinity.
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*/
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- (void)__layout;
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/**
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* Internal method to add / replace / insert subnode and remove from supernode without checking if
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* node has automaticallyManagesSubnodes set to YES.
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*/
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- (void)_addSubnode:(ASDisplayNode *)subnode;
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- (void)_replaceSubnode:(ASDisplayNode *)oldSubnode withSubnode:(ASDisplayNode *)replacementSubnode;
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- (void)_insertSubnode:(ASDisplayNode *)subnode belowSubnode:(ASDisplayNode *)below;
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- (void)_insertSubnode:(ASDisplayNode *)subnode aboveSubnode:(ASDisplayNode *)above;
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- (void)_insertSubnode:(ASDisplayNode *)subnode atIndex:(NSInteger)idx;
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- (void)_removeFromSupernodeIfEqualTo:(ASDisplayNode *)supernode;
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- (void)_removeFromSupernode;
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// Private API for helper functions / unit tests. Use ASDisplayNodeDisableHierarchyNotifications() to control this.
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- (BOOL)__visibilityNotificationsDisabled;
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- (BOOL)__selfOrParentHasVisibilityNotificationsDisabled;
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- (void)__incrementVisibilityNotificationsDisabled;
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- (void)__decrementVisibilityNotificationsDisabled;
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// Helper methods for UIResponder forwarding
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- (BOOL)__canBecomeFirstResponder;
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- (BOOL)__becomeFirstResponder;
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- (BOOL)__canResignFirstResponder;
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- (BOOL)__resignFirstResponder;
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- (BOOL)__isFirstResponder;
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/// Helper method to summarize whether or not the node run through the display process
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- (BOOL)_implementsDisplay;
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/// Display the node's view/layer immediately on the current thread, bypassing the background thread rendering. Will be deprecated.
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- (void)displayImmediately;
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/// Refreshes any precomposited or drawn clip corners, setting up state as required to transition radius or rounding type.
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- (void)updateCornerRoundingWithType:(ASCornerRoundingType)newRoundingType cornerRadius:(CGFloat)newCornerRadius;
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/// Alternative initialiser for backing with a custom view class. Supports asynchronous display with _ASDisplayView subclasses.
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- (instancetype)initWithViewClass:(Class)viewClass;
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/// Alternative initialiser for backing with a custom layer class. Supports asynchronous display with _ASDisplayLayer subclasses.
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- (instancetype)initWithLayerClass:(Class)layerClass;
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@property (nonatomic) CGFloat contentsScaleForDisplay;
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- (void)applyPendingViewState;
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/**
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* Makes a local copy of the interface state delegates then calls the block on each.
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*
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* Lock is not held during block invocation. Method must not be called with the lock held.
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*/
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- (void)enumerateInterfaceStateDelegates:(void(NS_NOESCAPE ^)(id<ASInterfaceStateDelegate> delegate))block;
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/**
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* // TODO: NOT YET IMPLEMENTED
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*
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* @abstract Prevents interface state changes from affecting the node, until disabled.
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*
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* @discussion Useful to avoid flashing after removing a node from the hierarchy and re-adding it.
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* Removing a node from the hierarchy will cause it to exit the Display state, clearing its contents.
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* For some animations, it's desirable to be able to remove a node without causing it to re-display.
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* Once re-enabled, the interface state will be updated to the same value it would have been.
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*
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* @see ASInterfaceState
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*/
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@property (nonatomic) BOOL interfaceStateSuspended;
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/**
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* This method has proven helpful in a few rare scenarios, similar to a category extension on UIView,
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* but it's considered private API for now and its use should not be encouraged.
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* @param checkViewHierarchy If YES, and no supernode can be found, method will walk up from `self.view` to find a supernode.
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* If YES, this method must be called on the main thread and the node must not be layer-backed.
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*/
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- (nullable ASDisplayNode *)_supernodeWithClass:(Class)supernodeClass checkViewHierarchy:(BOOL)checkViewHierarchy;
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/**
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* Whether this node rasterizes its descendants. See -enableSubtreeRasterization.
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*/
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@property (readonly) BOOL rasterizesSubtree;
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/**
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* Called if a gesture recognizer was attached to an _ASDisplayView
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*/
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- (void)nodeViewDidAddGestureRecognizer;
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// Recalculates fallbackSafeAreaInsets for the subnodes
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- (void)_fallbackUpdateSafeAreaOnChildren;
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@end
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@interface ASDisplayNode (InternalPropertyBridge)
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@property (nonatomic) CGFloat layerCornerRadius;
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- (BOOL)_locked_insetsLayoutMarginsFromSafeArea;
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@end
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@interface ASDisplayNode (ASLayoutElementPrivate)
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/**
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* Returns the internal style object or creates a new if no exists. Need to be called with lock held.
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*/
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- (ASLayoutElementStyle *)_locked_style;
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/**
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* Returns the current layout element. Need to be called with lock held.
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*/
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- (id<ASLayoutElement>)_locked_layoutElementThatFits:(ASSizeRange)constrainedSize;
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@end
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NS_ASSUME_NONNULL_END
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