Swiftgram/submodules/SettingsUI/Sources/Themes/WallpaperOptionButtonNode.swift
2019-12-14 03:32:42 +04:00

174 lines
6.2 KiB
Swift

import Foundation
import UIKit
import Display
import AsyncDisplayKit
import SwiftSignalKit
import Postbox
import CheckNode
enum WallpaperOptionButtonValue {
case check(Bool)
case color(Bool, UIColor)
}
final class WallpaperOptionButtonNode: HighlightTrackingButtonNode {
private let backgroundNode: ASDisplayNode
private let checkNode: ModernCheckNode
private let colorNode: ASImageNode
private let textNode: ASTextNode
private var textSize: CGSize?
private var _value: WallpaperOptionButtonValue
override var isSelected: Bool {
get {
switch self._value {
case let .check(selected), let .color(selected, _):
return selected
}
}
set {
switch self._value {
case .check:
self._value = .check(newValue)
case let .color(_, color):
self._value = .color(newValue, color)
}
self.checkNode.setSelected(newValue, animated: false)
}
}
init(title: String, value: WallpaperOptionButtonValue) {
self._value = value
self.backgroundNode = ASDisplayNode()
self.backgroundNode.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.3)
self.backgroundNode.cornerRadius = 14.0
self.checkNode = ModernCheckNode(theme: CheckNodeTheme(backgroundColor: .white, strokeColor: .clear, borderColor: .white, hasShadow: false))
self.checkNode.isUserInteractionEnabled = false
self.colorNode = ASImageNode()
self.textNode = ASTextNode()
self.textNode.attributedText = NSAttributedString(string: title, font: Font.medium(13), textColor: .white)
super.init()
switch value {
case let .check(selected):
self.checkNode.isHidden = false
self.colorNode.isHidden = true
self.checkNode.selected = selected
case let .color(_, color):
self.checkNode.isHidden = true
self.colorNode.isHidden = false
self.colorNode.image = generateFilledCircleImage(diameter: 18.0, color: color)
}
self.addSubnode(self.backgroundNode)
self.addSubnode(self.checkNode)
self.addSubnode(self.colorNode)
self.addSubnode(self.textNode)
self.highligthedChanged = { [weak self] highlighted in
if let strongSelf = self {
if highlighted {
strongSelf.backgroundNode.layer.removeAnimation(forKey: "opacity")
strongSelf.backgroundNode.alpha = 0.4
strongSelf.checkNode.layer.removeAnimation(forKey: "opacity")
strongSelf.checkNode.alpha = 0.4
strongSelf.colorNode.layer.removeAnimation(forKey: "opacity")
strongSelf.colorNode.alpha = 0.4
strongSelf.textNode.layer.removeAnimation(forKey: "opacity")
strongSelf.textNode.alpha = 0.4
} else {
strongSelf.backgroundNode.alpha = 1.0
strongSelf.backgroundNode.layer.animateAlpha(from: 0.4, to: 1.0, duration: 0.2)
strongSelf.checkNode.alpha = 1.0
strongSelf.checkNode.layer.animateAlpha(from: 0.4, to: 1.0, duration: 0.2)
strongSelf.colorNode.alpha = 1.0
strongSelf.colorNode.layer.animateAlpha(from: 0.4, to: 1.0, duration: 0.2)
strongSelf.textNode.alpha = 1.0
strongSelf.textNode.layer.animateAlpha(from: 0.4, to: 1.0, duration: 0.2)
}
}
}
}
var buttonColor: UIColor = UIColor(rgb: 0x000000, alpha: 0.3) {
didSet {
self.backgroundNode.backgroundColor = self.buttonColor
}
}
var color: UIColor? {
get {
switch self._value {
case let .color(_, color):
return color
default:
return nil
}
}
set {
if let color = newValue {
switch self._value {
case let .color(selected, _):
self._value = .color(selected, color)
self.colorNode.image = generateFilledCircleImage(diameter: 18.0, color: color)
default:
break
}
}
}
}
func setSelected(_ selected: Bool, animated: Bool = false) {
self._value = .check(selected)
self.checkNode.setSelected(selected, animated: animated)
}
func setEnabled(_ enabled: Bool) {
let alpha: CGFloat = enabled ? 1.0 : 0.4
self.backgroundNode.alpha = alpha
self.checkNode.alpha = alpha
self.colorNode.alpha = alpha
self.textNode.alpha = alpha
self.isUserInteractionEnabled = enabled
}
override func measure(_ constrainedSize: CGSize) -> CGSize {
let size = self.textNode.measure(constrainedSize)
self.textSize = size
return CGSize(width: ceil(size.width) + 48.0, height: 30.0)
}
override func layout() {
super.layout()
self.backgroundNode.frame = self.bounds
guard let textSize = self.textSize else {
return
}
let padding: CGFloat = 6.0
let spacing: CGFloat = 9.0
let checkSize = CGSize(width: 18.0, height: 18.0)
self.checkNode.frame = CGRect(origin: CGPoint(x: padding, y: padding), size: checkSize)
self.colorNode.frame = CGRect(origin: CGPoint(x: padding, y: padding), size: checkSize)
if let textSize = self.textSize {
self.textNode.frame = CGRect(x: max(padding + checkSize.width + spacing, padding + checkSize.width + floor((self.bounds.width - padding - checkSize.width - textSize.width) / 2.0) - 2.0), y: 6.0 + UIScreenPixel, width: textSize.width, height: textSize.height)
}
}
}