Swiftgram/submodules/UndoUI/Sources/UndoOverlayControllerNode.swift
2019-08-30 23:32:32 +04:00

360 lines
19 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import Display
import SwiftSignalKit
import TelegramPresentationData
import AnimationUI
import TextFormat
import RadialStatusNode
import AppBundle
final class UndoOverlayControllerNode: ViewControllerTracingNode {
private let elevatedLayout: Bool
private let statusNode: RadialStatusNode
private let timerTextNode: ImmediateTextNode
private let iconNode: ASImageNode?
private let iconCheckNode: RadialStatusNode?
private let animationNode: AnimationNode?
private let titleNode: ImmediateTextNode
private let textNode: ImmediateTextNode
private let buttonTextNode: ImmediateTextNode
private let buttonNode: HighlightTrackingButtonNode
private let panelNode: ASDisplayNode
private let panelWrapperNode: ASDisplayNode
private let action: (Bool) -> Void
private let dismiss: () -> Void
private let effectView: UIView
private let animationBackgroundColor: UIColor
private var originalRemainingSeconds: Int
private var remainingSeconds: Int
private var timer: SwiftSignalKit.Timer?
private var validLayout: ContainerViewLayout?
init(presentationData: PresentationData, content: UndoOverlayContent, elevatedLayout: Bool, action: @escaping (Bool) -> Void, dismiss: @escaping () -> Void) {
self.elevatedLayout = elevatedLayout
self.action = action
self.dismiss = dismiss
self.timerTextNode = ImmediateTextNode()
self.timerTextNode.displaysAsynchronously = false
self.titleNode = ImmediateTextNode()
self.titleNode.displaysAsynchronously = false
self.titleNode.maximumNumberOfLines = 0
self.textNode = ImmediateTextNode()
self.textNode.displaysAsynchronously = false
self.textNode.maximumNumberOfLines = 0
var displayUndo = true
if presentationData.theme.overallDarkAppearance {
self.animationBackgroundColor = presentationData.theme.rootController.tabBar.backgroundColor
} else {
self.animationBackgroundColor = UIColor(rgb: 0x474747)
}
switch content {
case let .removedChat(text):
self.iconNode = nil
self.iconCheckNode = nil
self.animationNode = nil
self.textNode.attributedText = NSAttributedString(string: text, font: Font.regular(14.0), textColor: .white)
displayUndo = true
self.originalRemainingSeconds = 5
case let .archivedChat(_, title, text, undo):
if undo {
self.iconNode = ASImageNode()
self.iconNode?.displayWithoutProcessing = true
self.iconNode?.displaysAsynchronously = false
self.iconNode?.image = UIImage(bundleImageName: "Chat List/ArchivedUndoIcon")
self.iconCheckNode = RadialStatusNode(backgroundNodeColor: .clear)
self.iconCheckNode?.frame = CGRect(x: 0.0, y: 0.0, width: 24.0, height: 24.0)
self.animationNode = nil
} else {
self.iconNode = nil
self.iconCheckNode = nil
self.animationNode = AnimationNode(animation: "anim_infotip", colors: ["info1.info1.stroke": self.animationBackgroundColor, "info2.info2.Fill": self.animationBackgroundColor], scale: 1.0)
}
self.titleNode.attributedText = NSAttributedString(string: title, font: Font.semibold(14.0), textColor: .white)
self.textNode.attributedText = NSAttributedString(string: text, font: Font.regular(14.0), textColor: .white)
displayUndo = undo
self.originalRemainingSeconds = 5
case let .hidArchive(title, text, undo):
self.iconNode = nil
self.iconCheckNode = nil
self.animationNode = AnimationNode(animation: "anim_archiveswipe", colors: ["info1.info1.stroke": self.animationBackgroundColor, "info2.info2.Fill": self.animationBackgroundColor], scale: 1.0)
self.titleNode.attributedText = NSAttributedString(string: title, font: Font.semibold(14.0), textColor: .white)
self.textNode.attributedText = NSAttributedString(string: text, font: Font.regular(14.0), textColor: .white)
displayUndo = undo
self.originalRemainingSeconds = 3
case let .revealedArchive(title, text, undo):
self.iconNode = nil
self.iconCheckNode = nil
self.animationNode = AnimationNode(animation: "anim_infotip", colors: ["info1.info1.stroke": self.animationBackgroundColor, "info2.info2.Fill": self.animationBackgroundColor], scale: 1.0)
self.titleNode.attributedText = NSAttributedString(string: title, font: Font.semibold(14.0), textColor: .white)
self.textNode.attributedText = NSAttributedString(string: text, font: Font.regular(14.0), textColor: .white)
displayUndo = undo
self.originalRemainingSeconds = 3
case let .succeed(text):
self.iconNode = nil
self.iconCheckNode = nil
self.animationNode = AnimationNode(animation: "anim_success", colors: ["info1.info1.stroke": self.animationBackgroundColor, "info2.info2.Fill": self.animationBackgroundColor], scale: 1.0)
let body = MarkdownAttributeSet(font: Font.regular(14.0), textColor: .white)
let bold = MarkdownAttributeSet(font: Font.semibold(14.0), textColor: .white)
let attributedText = parseMarkdownIntoAttributedString(text, attributes: MarkdownAttributes(body: body, bold: bold, link: body, linkAttribute: { _ in return nil }), textAlignment: .natural)
self.textNode.attributedText = attributedText
self.textNode.maximumNumberOfLines = 2
displayUndo = false
self.originalRemainingSeconds = 5
}
self.remainingSeconds = self.originalRemainingSeconds
self.statusNode = RadialStatusNode(backgroundNodeColor: .clear)
self.buttonTextNode = ImmediateTextNode()
self.buttonTextNode.displaysAsynchronously = false
self.buttonTextNode.attributedText = NSAttributedString(string: presentationData.strings.Undo_Undo, font: Font.regular(17.0), textColor: UIColor(rgb: 0x5ac8fa))
self.buttonNode = HighlightTrackingButtonNode()
self.panelNode = ASDisplayNode()
if presentationData.theme.overallDarkAppearance {
self.panelNode.backgroundColor = presentationData.theme.rootController.tabBar.backgroundColor
} else {
self.panelNode.backgroundColor = .clear
}
self.panelNode.clipsToBounds = true
self.panelNode.cornerRadius = 9.0
self.panelWrapperNode = ASDisplayNode()
self.effectView = UIVisualEffectView(effect: UIBlurEffect(style: .dark))
super.init()
switch content {
case .removedChat:
self.panelWrapperNode.addSubnode(self.timerTextNode)
self.panelWrapperNode.addSubnode(self.statusNode)
case .archivedChat, .hidArchive, .revealedArchive, .succeed:
break
}
self.iconNode.flatMap(self.panelWrapperNode.addSubnode)
self.iconCheckNode.flatMap(self.panelWrapperNode.addSubnode)
self.animationNode.flatMap(self.panelWrapperNode.addSubnode)
self.panelWrapperNode.addSubnode(self.titleNode)
self.panelWrapperNode.addSubnode(self.textNode)
if displayUndo {
self.panelWrapperNode.addSubnode(self.buttonTextNode)
self.panelWrapperNode.addSubnode(self.buttonNode)
}
self.addSubnode(self.panelNode)
self.addSubnode(self.panelWrapperNode)
self.buttonNode.highligthedChanged = { [weak self] highlighted in
if let strongSelf = self {
if highlighted {
strongSelf.buttonTextNode.layer.removeAnimation(forKey: "opacity")
strongSelf.buttonTextNode.alpha = 0.4
} else {
strongSelf.buttonTextNode.alpha = 1.0
strongSelf.buttonTextNode.layer.animateAlpha(from: 0.4, to: 1.0, duration: 0.2)
}
}
}
self.buttonNode.addTarget(self, action: #selector(self.buttonPressed), forControlEvents: .touchUpInside)
}
override func didLoad() {
super.didLoad()
if self.panelNode.backgroundColor == .clear {
self.panelNode.view.addSubview(self.effectView)
}
}
@objc private func buttonPressed() {
self.action(false)
self.dismiss()
}
private func checkTimer() {
if self.timer != nil {
self.remainingSeconds -= 1
}
if self.remainingSeconds == 0 {
self.action(true)
self.dismiss()
} else {
if !self.timerTextNode.bounds.size.width.isZero, let snapshot = self.timerTextNode.view.snapshotContentTree() {
self.panelNode.view.insertSubview(snapshot, aboveSubview: self.timerTextNode.view)
snapshot.frame = self.timerTextNode.frame
self.timerTextNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.12)
self.timerTextNode.layer.animatePosition(from: CGPoint(x: 0.0, y: -10.0), to: CGPoint(), duration: 0.12, removeOnCompletion: false, additive: true)
snapshot.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.12, removeOnCompletion: false)
snapshot.layer.animatePosition(from: CGPoint(), to: CGPoint(x: 0.0, y: 10.0), duration: 0.12, removeOnCompletion: false, additive: true, completion: { [weak snapshot] _ in
snapshot?.removeFromSuperview()
})
}
self.timerTextNode.attributedText = NSAttributedString(string: "\(self.remainingSeconds)", font: Font.regular(16.0), textColor: .white)
if let validLayout = self.validLayout {
self.containerLayoutUpdated(layout: validLayout, transition: .immediate)
}
let timer = SwiftSignalKit.Timer(timeout: 1.0, repeat: false, completion: { [weak self] in
self?.checkTimer()
}, queue: .mainQueue())
self.timer = timer
timer.start()
}
}
func renewWithCurrentContent() {
self.timer?.invalidate()
self.timer = nil
self.remainingSeconds = self.originalRemainingSeconds
self.checkTimer()
}
func containerLayoutUpdated(layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
let firstLayout = self.validLayout == nil
self.validLayout = layout
let leftInset: CGFloat = 50.0
let rightInset: CGFloat = 16.0
var contentHeight: CGFloat = 20.0
let margin: CGFloat = 16.0
let buttonTextSize = self.buttonTextNode.updateLayout(CGSize(width: 200.0, height: .greatestFiniteMagnitude))
let buttonMinX: CGFloat
if self.buttonNode.supernode != nil {
buttonMinX = layout.size.width - layout.safeInsets.left - rightInset - buttonTextSize.width - margin * 2.0
} else {
buttonMinX = layout.size.width - layout.safeInsets.left - rightInset
}
let titleSize = self.titleNode.updateLayout(CGSize(width: buttonMinX - 8.0 - leftInset - layout.safeInsets.left - margin, height: .greatestFiniteMagnitude))
let textSize = self.textNode.updateLayout(CGSize(width: buttonMinX - 8.0 - leftInset - layout.safeInsets.left - margin, height: .greatestFiniteMagnitude))
if !titleSize.width.isZero {
contentHeight += titleSize.height + 1.0
}
contentHeight += textSize.height
contentHeight = max(49.0, contentHeight)
var insets = layout.insets(options: [.input])
if self.elevatedLayout {
insets.bottom += 49.0
}
let panelFrame = CGRect(origin: CGPoint(x: margin + layout.safeInsets.left, y: layout.size.height - contentHeight - insets.bottom - margin), size: CGSize(width: layout.size.width - margin * 2.0 - layout.safeInsets.left - layout.safeInsets.right, height: contentHeight))
let panelWrapperFrame = CGRect(origin: CGPoint(x: margin + layout.safeInsets.left, y: layout.size.height - contentHeight - insets.bottom - margin), size: CGSize(width: layout.size.width - margin * 2.0 - layout.safeInsets.left - layout.safeInsets.right, height: contentHeight))
transition.updateFrame(node: self.panelNode, frame: panelFrame)
transition.updateFrame(node: self.panelWrapperNode, frame: panelWrapperFrame)
self.effectView.frame = CGRect(x: 0.0, y: 0.0, width: layout.size.width - margin * 2.0 - layout.safeInsets.left - layout.safeInsets.right, height: contentHeight)
let buttonTextFrame = CGRect(origin: CGPoint(x: layout.size.width - layout.safeInsets.left - layout.safeInsets.right - rightInset - buttonTextSize.width - margin * 2.0, y: floor((contentHeight - buttonTextSize.height) / 2.0)), size: buttonTextSize)
transition.updateFrame(node: self.buttonTextNode, frame: buttonTextFrame)
self.buttonNode.frame = CGRect(origin: CGPoint(x: layout.size.width - layout.safeInsets.left - layout.safeInsets.right - rightInset - buttonTextSize.width - 8.0 - margin * 2.0, y: 0.0), size: CGSize(width: layout.safeInsets.right + rightInset + buttonTextSize.width + 8.0 + margin, height: contentHeight))
var textContentHeight = textSize.height
var textOffset: CGFloat = 0.0
if !titleSize.width.isZero {
textContentHeight += titleSize.height + 1.0
textOffset += titleSize.height + 1.0
}
let textContentOrigin = floor((contentHeight - textContentHeight) / 2.0)
transition.updateFrame(node: self.titleNode, frame: CGRect(origin: CGPoint(x: leftInset, y: textContentOrigin), size: titleSize))
transition.updateFrame(node: self.textNode, frame: CGRect(origin: CGPoint(x: leftInset, y: textContentOrigin + textOffset), size: textSize))
if let iconNode = self.iconNode, let iconSize = iconNode.image?.size {
let iconFrame = CGRect(origin: CGPoint(x: floor((leftInset - iconSize.width) / 2.0), y: floor((contentHeight - iconSize.height) / 2.0)), size: iconSize)
transition.updateFrame(node: iconNode, frame: iconFrame)
if let iconCheckNode = self.iconCheckNode {
let statusSize: CGFloat = iconCheckNode.frame.width
var offset: CGFloat = 0.0
if statusSize < 30.0 {
offset = 3.0
}
transition.updateFrame(node: iconCheckNode, frame: CGRect(origin: CGPoint(x: iconFrame.minX + floor((iconFrame.width - statusSize) / 2.0), y: iconFrame.minY + floor((iconFrame.height - statusSize) / 2.0) + offset), size: CGSize(width: statusSize, height: statusSize)))
}
}
if let animationNode = self.animationNode, let iconSize = animationNode.preferredSize() {
let iconFrame = CGRect(origin: CGPoint(x: floor((leftInset - iconSize.width) / 2.0), y: floor((contentHeight - iconSize.height) / 2.0)), size: iconSize)
transition.updateFrame(node: animationNode, frame: iconFrame)
}
let timerTextSize = self.timerTextNode.updateLayout(CGSize(width: 100.0, height: 100.0))
transition.updateFrame(node: self.timerTextNode, frame: CGRect(origin: CGPoint(x: floor((leftInset - timerTextSize.width) / 2.0), y: floor((contentHeight - timerTextSize.height) / 2.0)), size: timerTextSize))
let statusSize: CGFloat = 30.0
transition.updateFrame(node: self.statusNode, frame: CGRect(origin: CGPoint(x: floor((leftInset - statusSize) / 2.0), y: floor((contentHeight - statusSize) / 2.0)), size: CGSize(width: statusSize, height: statusSize)))
if firstLayout {
self.statusNode.transitionToState(.secretTimeout(color: .white, icon: nil, beginTime: CFAbsoluteTimeGetCurrent() + NSTimeIntervalSince1970, timeout: Double(self.remainingSeconds), sparks: false), completion: {})
}
}
func animateIn(asReplacement: Bool) {
if asReplacement {
let offset = self.bounds.height - self.panelWrapperNode.frame.minY
self.panelWrapperNode.layer.animatePosition(from: CGPoint(x: 0.0, y: offset), to: CGPoint(), duration: 0.35, delay: 0.0, timingFunction: kCAMediaTimingFunctionSpring, removeOnCompletion: false, additive: true, completion: nil)
self.panelNode.layer.animatePosition(from: CGPoint(x: 0.0, y: offset), to: CGPoint(), duration: 0.35, delay: 0.0, timingFunction: kCAMediaTimingFunctionSpring, removeOnCompletion: false, additive: true, completion: nil)
} else {
self.panelNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
self.panelWrapperNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
}
if let iconCheckNode = self.iconCheckNode, self.iconNode != nil {
Queue.mainQueue().after(0.2, { [weak iconCheckNode] in
iconCheckNode?.transitionToState(.check(self.animationBackgroundColor), completion: {})
})
}
if let animationNode = self.animationNode {
Queue.mainQueue().after(0.2, { [weak animationNode] in
animationNode?.play()
})
}
self.checkTimer()
}
func animateOut(completion: @escaping () -> Void) {
self.panelNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.25, delay: 0.0, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue, removeOnCompletion: false, completion: { _ in })
self.panelWrapperNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.25, delay: 0.0, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue, removeOnCompletion: false) { _ in
completion()
}
}
func animateOutWithReplacement(completion: @escaping () -> Void) {
self.panelWrapperNode.layer.animateScale(from: 1.0, to: 0.1, duration: 0.3, removeOnCompletion: false, completion: { _ in
completion()
})
self.panelWrapperNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false)
self.panelNode.layer.animateScale(from: 1.0, to: 0.1, duration: 0.3, removeOnCompletion: false, completion: { _ in
completion()
})
self.panelNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false)
}
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
if !self.panelNode.frame.insetBy(dx: -60.0, dy: 0.0).contains(point) {
return nil
}
return super.hitTest(point, with: event)
}
}