Swiftgram/Source/Layout/ASStackLayoutElement.h
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

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2.3 KiB
Objective-C

//
// ASStackLayoutElement.h
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASDimension.h>
#import <AsyncDisplayKit/ASStackLayoutDefines.h>
NS_ASSUME_NONNULL_BEGIN
/**
* Layout options that can be defined for an ASLayoutElement being added to a ASStackLayoutSpec.
*/
@protocol ASStackLayoutElement <NSObject>
/**
* @abstract Additional space to place before this object in the stacking direction.
* Used when attached to a stack layout.
*/
@property (nonatomic) CGFloat spacingBefore;
/**
* @abstract Additional space to place after this object in the stacking direction.
* Used when attached to a stack layout.
*/
@property (nonatomic) CGFloat spacingAfter;
/**
* @abstract If the sum of childrens' stack dimensions is less than the minimum size, how much should this component grow?
* This value represents the "flex grow factor" and determines how much this component should grow in relation to any
* other flexible children.
*/
@property (nonatomic) CGFloat flexGrow;
/**
* @abstract If the sum of childrens' stack dimensions is greater than the maximum size, how much should this component shrink?
* This value represents the "flex shrink factor" and determines how much this component should shink in relation to
* other flexible children.
*/
@property (nonatomic) CGFloat flexShrink;
/**
* @abstract Specifies the initial size in the stack dimension for this object.
* Defaults to ASDimensionAuto.
* Used when attached to a stack layout.
*/
@property (nonatomic) ASDimension flexBasis;
/**
* @abstract Orientation of the object along cross axis, overriding alignItems.
* Defaults to ASStackLayoutAlignSelfAuto.
* Used when attached to a stack layout.
*/
@property (nonatomic) ASStackLayoutAlignSelf alignSelf;
/**
* @abstract Used for baseline alignment. The distance from the top of the object to its baseline.
*/
@property (nonatomic) CGFloat ascender;
/**
* @abstract Used for baseline alignment. The distance from the baseline of the object to its bottom.
*/
@property (nonatomic) CGFloat descender;
@end
NS_ASSUME_NONNULL_END