appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

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Objective-C

//
// Utilities.h
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
@interface UIColor (Additions)
+ (UIColor *)darkBlueColor;
+ (UIColor *)lightBlueColor;
@end
@interface UIImage (Additions)
+ (UIImage *)followingButtonStretchableImageForCornerRadius:(CGFloat)cornerRadius following:(BOOL)followingEnabled;
+ (void)downloadImageForURL:(NSURL *)url completion:(void (^)(UIImage *))block;
- (UIImage *)makeCircularImageWithSize:(CGSize)size;
@end
@interface NSString (Additions)
// returns a user friendly elapsed time such as '50s', '6m' or '3w'
+ (NSString *)elapsedTimeStringSinceDate:(NSString *)uploadDateString;
@end
@interface NSAttributedString (Additions)
+ (NSAttributedString *)attributedStringWithString:(NSString *)string
fontSize:(CGFloat)size
color:(UIColor *)color
firstWordColor:(UIColor *)firstWordColor;
@end