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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
39 lines
1.3 KiB
Swift
39 lines
1.3 KiB
Swift
//
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// OverviewCellNode.swift
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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import AsyncDisplayKit
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class OverviewCellNode: ASCellNode {
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let layoutExampleType: LayoutExampleNode.Type
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fileprivate let titleNode = ASTextNode()
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fileprivate let descriptionNode = ASTextNode()
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init(layoutExampleType le: LayoutExampleNode.Type) {
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layoutExampleType = le
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super.init()
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self.automaticallyManagesSubnodes = true
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titleNode.attributedText = NSAttributedString.attributedString(string: layoutExampleType.title(), fontSize: 16, color: .black)
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descriptionNode.attributedText = NSAttributedString.attributedString(string: layoutExampleType.descriptionTitle(), fontSize: 12, color: .lightGray)
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}
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override func layoutSpecThatFits(_ constrainedSize: ASSizeRange) -> ASLayoutSpec {
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let verticalStackSpec = ASStackLayoutSpec.vertical()
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verticalStackSpec.alignItems = .start
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verticalStackSpec.spacing = 5.0
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verticalStackSpec.children = [titleNode, descriptionNode]
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return ASInsetLayoutSpec(insets: UIEdgeInsets(top: 10, left: 16, bottom: 10, right: 10), child: verticalStackSpec)
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}
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}
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